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path: root/src/mesa/drivers/dri/nouveau/nouveau_shader.c
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* merge from masterBrian2007-03-211-1/+15
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| * nouveau: fail translate if we use too many params somehowBen Skeggs2007-03-201-1/+3
| * nouveau: NVSDBG macroBen Skeggs2007-03-201-0/+12
* | Update DRI drivers for new glsl compiler.Brian2007-02-231-2/+3
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* nouveau: a couple of NV3x fixesBen Skeggs2007-02-061-0/+19
* nouveau: rework shader param handlingBen Skeggs2007-01-301-4/+5
* nouveau: add result scaling to shader backend, use it in RSQ emul for NV40.Ben Skeggs2007-01-251-1/+1
* nouveau: start converting shaders into a tree format again..Ben Skeggs2007-01-231-3/+3
* nouveau: rename pass0_arb to pass0.Ben Skeggs2007-01-211-2/+2
* Don't build passthrough shader on <NV40Ben Skeggs2006-12-171-1/+2
* Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs2006-12-161-1/+64
* Skeletal extension handling across chipsets.Ben Skeggs2006-12-081-3/+0
* Some work on buffer handling, most likely not entirely correct andBen Skeggs2006-12-081-0/+2
* Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin2006-12-031-1/+2
* Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs2006-11-251-0/+734
* Kill all the current shader code.Ben Skeggs2006-09-241-91/+0
* Add start of vertex shader backend, will most likely not work correctly yetBen Skeggs2006-06-031-0/+91