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path: root/src/mesa/drivers/dri/intel
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* mesa: remove FEATURE_APPLE_object_purgeable define.Oliver McFadden2012-09-151-4/+0
* mesa: remove FEATURE_OES_EGL_image define.Oliver McFadden2012-09-153-12/+0
* intel: Add map_stencil_as_y_tiled to intel_region_get_aligned_offset.Paul Berry2012-09-123-4/+18
* intel: Add map_stencil_as_y_tiled to intel_region_get_tile_masks.Paul Berry2012-09-124-5/+11
* i965/blorp: Thread level and layer through brw_blorp_blit_miptrees().Paul Berry2012-09-121-2/+4
* i965/gen6+: Adjust stencil buffer size after computing miptree layout.Paul Berry2012-09-121-12/+16
* intel: avoid undefined variable warnings in intel_screen.cPaul Berry2012-09-061-2/+3
* Remove useless checks for NULL before freeingMatt Turner2012-09-052-8/+4
* mesa: s/FREE/free/Brian Paul2012-09-011-8/+8
* mesa: s/CALLOC/calloc/Brian Paul2012-09-011-5/+5
* dri: Rework planar image interfaceJakob Bornecrantz2012-08-312-8/+153
* mesa: fix-up and use _mesa_delete_renderbuffer()Brian Paul2012-08-311-1/+1
* i965: Advertise GLSL 1.40 and TexBOs in core contextsIan Romanick2012-08-291-1/+9
* intel: Clean up bits of cruft in intelCreateContextIan Romanick2012-08-291-40/+11
* i965: Set context flagsIan Romanick2012-08-291-2/+3
* mesa: Enable GL_{ARB,APPLE}_vertex_array_object in all driversIan Romanick2012-08-291-2/+0
* i965: Disable the swrast context setup on GL 3.1 core.Eric Anholt2012-08-282-14/+31
* intel: Move RenderMode fallback func to i915 driver.Eric Anholt2012-08-283-18/+0
* i965: Drop support for forcing drawing through sw fallbacks.Eric Anholt2012-08-281-0/+2
* i965: Move depth resolve for span fallbacks to a simpler place.Eric Anholt2012-08-282-28/+3
* i965: Drop manual hiz resolves in span rendering.Eric Anholt2012-08-281-10/+0
* i965: Reenable the fragment shader precompile.Kenneth Graunke2012-08-271-1/+1
* i965/gen6+: Add support for GL_ARB_timer_query.Eric Anholt2012-08-262-0/+10
* i965: Add support for GL_ARB_occlusion_query2.Eric Anholt2012-08-261-0/+1
* dri: Remove image write functionJakob Bornecrantz2012-08-262-29/+0
* i965: Un-hardcode WM binding table from update_texture_surface.Kenneth Graunke2012-08-251-1/+4
* mesa: add texture target field to ChooseTextureFormat() driver hookBrian Paul2012-08-241-1/+2
* i965/HiZ: remove assertion from intel_resolve_map_set().Paul Berry2012-08-241-3/+3
* mesa: new _mesa_num_tex_faces() helperBrian Paul2012-08-242-4/+5
* i965: add ARB_texture_rgb10_a2ui supportJordan Justen2012-08-141-0/+1
* intel: Fix rendering to a multisample front bufferChad Versace2012-08-141-0/+10
* intel: Clean up intel_flush_frontChad Versace2012-08-141-4/+5
* intel: Refactor intel_downsample_for_dri2_flushChad Versace2012-08-143-30/+34
* intel: Implement ARB_texture_storageIan Romanick2012-08-142-0/+27
* i965: Validate API and version in brwCreateContextIan Romanick2012-08-131-2/+6
* i915: Validate API and version in i915CreateContextIan Romanick2012-08-131-0/+4
* i830: Validate API and version before calling i830CreateContextIan Romanick2012-08-131-0/+18
* intel: In the i915 driver, the chipset cannot be i965Ian Romanick2012-08-131-8/+5
* dri: Pass API_OPENGL_CORE through to the driversIan Romanick2012-08-131-0/+17
* intel: Reserve enough space to finish occlusion queries on Gen6.Kenneth Graunke2012-08-121-1/+11
* intel: Move finish_batch() call before MI_BATCH_BUFFER_END and padding.Kenneth Graunke2012-08-121-3/+3
* i965: Add perf debug for stalls during shader compiles.Eric Anholt2012-08-122-0/+14
* intel: Add performance debug for some common GPU stalls.Eric Anholt2012-08-122-1/+13
* i965: Add INTEL_DEBUG=perf for failure to compile 16-wide shaders.Eric Anholt2012-08-121-0/+5
* intel: Rename INTEL_DEBUG=fall to INTEL_DEBUG=perf.Eric Anholt2012-08-123-5/+6
* mesa: Remove unnecessary parameters from AllocTextureImageBufferPauli Nieminen2012-08-122-8/+5
* mesa: Remove unnecessary parameters from TexImagePauli Nieminen2012-08-121-13/+9
* intel: Always downsample in intel_miptree_map_multisampleChad Versace2012-08-091-3/+0
* intel: Make the length for PIPE_CONTROL explicit.Kenneth Graunke2012-08-082-9/+9
* i965: Enable uniform buffer objects on gen6+.Eric Anholt2012-08-071-0/+1