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intel
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intel_tex_validate.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
intel: Add support for ARB_sampler_objects.
Eric Anholt
2011-04-23
1
-3
/
+8
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-1
/
+1
*
intel: check for miptree allocation failure
Chris Wilson
2011-03-07
1
-0
/
+2
*
intel: Drop the speculatively-use-firstImage-mt in validation.
Eric Anholt
2011-01-10
1
-17
/
+0
*
intel: Don't relayout the texture on maxlevel change.
Eric Anholt
2011-01-10
1
-7
/
+6
*
Revert "intel: Always allocate miptrees from level 0, not tObj->BaseLevel."
Eric Anholt
2011-01-10
1
-8
/
+19
*
i965: skip too small size mipmap
Zou Nan hai
2011-01-06
1
-2
/
+4
*
intel: Always allocate miptrees from level 0, not tObj->BaseLevel.
Eric Anholt
2011-01-05
1
-19
/
+8
*
intel: Clarify first_level/last_level vs baselevel/maxlevel by deletion.
Eric Anholt
2011-01-05
1
-43
/
+18
*
i915: Implement min/max lod clamping in hardware on 8xx.
Eric Anholt
2011-01-05
1
-20
/
+9
*
intel: Drop TEXTURE_RECTANGLE check in miptree layout setup.
Eric Anholt
2011-01-05
1
-37
/
+24
*
intel: Clean up redundant setup of firstLevel.
Eric Anholt
2011-01-05
1
-5
/
+4
*
intel: Drop a check for GL_TEXTURE_4D_SGIS.
Eric Anholt
2011-01-05
1
-1
/
+0
*
intel: Remove unnecessary headers.
Vinson Lee
2010-01-23
1
-2
/
+0
*
intel: Don't validate in a texture image used as a render target.
Eric Anholt
2009-11-06
1
-1
/
+6
*
intel: Clean up some extra struct indirection in finalize.
Eric Anholt
2009-11-06
1
-2
/
+1
*
Make a convenient int for what chipset generation we're on.
Eric Anholt
2009-11-06
1
-1
/
+1
*
i915: Implement min/max LOD clamping with the hardware.
Eric Anholt
2009-10-29
1
-23
/
+25
*
mesa: remove gl_texture_image::IsCompressed field
Brian Paul
2009-10-01
1
-2
/
+2
*
mesa: replace gl_texture_format with gl_format
Brian Paul
2009-09-30
1
-2
/
+2
*
mesa/drivers: use _mesa_get_format_bytes()
Brian Paul
2009-09-27
1
-1
/
+2
*
i965: Fix depth-texture Y-tiling detection for sized internal formats.
Eric Anholt
2009-06-23
1
-0
/
+1
*
intel: Don't segfault on glGenerateMipmaps of a cube map with one face defined.
Eric Anholt
2009-05-21
1
-2
/
+2
*
intel: tell libdrm whether we want a cpu-ready or gpu-ready BO for regions.
Eric Anholt
2009-02-21
1
-1
/
+2
*
i915: Accelerate depth textures with border color.
Eric Anholt
2008-10-08
1
-4
/
+1
*
mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...
Brian Paul
2008-09-18
1
-2
/
+2
*
Revert "Revert "Merge branch 'drm-gem'""
Dave Airlie
2008-08-24
1
-14
/
+0
*
Revert "Merge branch 'drm-gem'"
Dave Airlie
2008-08-24
1
-0
/
+14
*
intel: Fix SGIS_generate_mipmap after a miptree had been validated.
Eric Anholt
2008-08-20
1
-33
/
+47
*
Merge branch 'master' into drm-gem
Ian Romanick
2008-07-25
1
-1
/
+5
|
\
|
*
intel: fix texture border issue. (bug #16697)
Xiang, Haihao
2008-07-18
1
-1
/
+4
|
*
dri: Take the base image size into account when computing
Xiang, Haihao
2008-07-01
1
-0
/
+1
*
|
intel: Replace sprinkled intel_batchbuffer_flush with MI_FLUSH or nothing.
Eric Anholt
2008-06-26
1
-14
/
+0
|
/
*
[intel] Fix and reenable (software) SGIS_generate_mipmap
Eric Anholt
2007-12-20
1
-0
/
+4
*
[965] Move to using shared texture management code.
Eric Anholt
2007-12-16
1
-0
/
+20
*
[intel] Move over files that will be shared with 965-fbo work.
Eric Anholt
2007-11-09
1
-0
/
+272