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path: root/src/mesa/drivers/dri/intel/intel_fbo.c
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* intel: Use _mesa_base_tex_format for FBO texture attachments.Eric Anholt2011-04-181-1/+1
* intel: Try using glCopyTexSubImage2D in _mesa_meta_BlitFramebufferNeil Roberts2011-02-241-1/+80
* intel: use pwrite for batchChris Wilson2011-02-211-1/+1
* i915: Fix compiler warning from sw fallback removal change.Eric Anholt2011-01-141-1/+1
* i965: Use a new miptree to avoid software fallbacks due to drawing offset.Eric Anholt2011-01-101-12/+66
* intel: Include mfeatures.h in files that perform feature tests.Vinson Lee2011-01-091-0/+1
* intel: Make renderbuffer tiling choice match texture tiling choice.Eric Anholt2011-01-071-4/+9
* intel: Use the _BaseFormat from MESA_FORMAT_* in renderbuffer setup.Eric Anholt2011-01-071-36/+1
* intel: Add a vtbl hook for determining if a format is renderable.Eric Anholt2011-01-071-1/+3
* intel: Merge our choosetexformat fallbacks into core.Eric Anholt2011-01-041-2/+2
* intel: When validating an FBO's combined depth/stencil, use the given FBO.Eric Anholt2011-01-041-4/+4
* intel: Fix segfaults from trying to use _ColorDrawBuffers in FBO validation.Eric Anholt2011-01-041-4/+16
* intel: Check for unsupported texture when finishing using as a render targetChris Wilson2010-12-211-1/+2
* intel: Just use ChooseTextureFormat for renderbuffer format choice.Eric Anholt2010-12-101-52/+9
* intel: Add a couple of helper functions to reduce rb code duplication.Eric Anholt2010-12-101-93/+11
* i915: Disallow alpha, red, RG, and sRGB as render targetsIan Romanick2010-11-231-1/+7
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-15/+15
* i965: Enable GL_ARB_texture_rgIan Romanick2010-10-011-0/+46
* i965: always set tiling for fbo depth buffer on sandybridgeZhenyu Wang2010-09-301-2/+8
* intel: Fix segfault on INTEL_DEBUG=fbo with unsupported framebuffers.Eric Anholt2010-09-241-3/+2
* i965: Add support for rendering to SARGB8 FBOs.Eric Anholt2010-09-241-0/+5
* intel: Corresponding FinishRenderTexture debug to BeginRenderTexture.Eric Anholt2010-09-241-0/+4
* dri: Pass the __DRIscreen and the __DRIscreen private back to image lookupKristian Høgsberg2010-09-221-2/+2
* intel: Merge identical cases in switch statement.Nick Bowler2010-08-261-11/+5
* intel: Take an intel_screen pointer in intel_alloc_region_* functionsKristian Høgsberg2010-08-251-1/+1
* intel: Remove unnecessary headers.Vinson Lee2010-06-161-3/+0
* i965: Remove caching of surface state objects.Eric Anholt2010-06-111-6/+0
* i965: Add support for GL_ALPHA framebuffer objects.Eric Anholt2010-06-101-0/+14
* intel: Drop intelFlush()Kristian Høgsberg2010-05-101-2/+2
* i965: When an RB gets a new region, clear the old from the state cache.Eric Anholt2010-05-041-2/+11
* intel: Replace mt->pitch with mt->region->pitch.Eric Anholt2010-03-171-1/+1
* intel: Rely on allocated region pitch for the miptree pitch.Eric Anholt2010-03-171-7/+2
* intel: Remove non-kernel-exec-fencing support.Eric Anholt2010-03-041-3/+0
* intel: Set InternalFormat for renderbuffers created from an EGLImageKristian Høgsberg2010-03-031-0/+1
* intel: Implement GL_OES_EGL_image entrypointsKristian Høgsberg2010-02-241-0/+36
* intel: Silence compiler format warnings.Vinson Lee2010-02-201-1/+1
* Replace _mesa_malloc, _mesa_calloc and _mesa_free with plain libc versionsKristian Høgsberg2010-02-191-4/+4
* intel: Remove struct intel_framebufferKristian Høgsberg2010-01-041-3/+3
* intel: Fix false positives in checking for non-packed depth/stencil RB.Eric Anholt2009-12-281-7/+14
* intel: Allow binding a stencil but not a depth buffer.Eric Anholt2009-12-281-1/+1
* intel: Improve INTEL_DEBUG=fbo output.Eric Anholt2009-12-281-1/+6
* intel: Remove unused stored values reported by clang.Eric Anholt2009-12-221-4/+0
* intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers.Ian Romanick2009-12-101-5/+1
* intel: name in intel_create_renderbuffer was always 0, removeIan Romanick2009-12-101-2/+1
* intel: Use texformat accessor to get bytes-per-pixelIan Romanick2009-12-101-7/+1
* intel: softwareBuffer in intel_alloc_renderbuffer_storage was always false, r...Ian Romanick2009-12-101-22/+15
* intel: Axe intel_renderbuffer::texformatIan Romanick2009-12-101-11/+2
* intel: Flush the render/texture cache when finishing render to texture.Eric Anholt2009-12-101-1/+9
* Revert "intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system ...Ian Romanick2009-12-071-1/+5
* intel: Make RGB renderbuffers use XRGB8888 like we do for RGB system buffers.Eric Anholt2009-12-021-5/+1