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dri
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i965
Commit message (
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Author
Age
Files
Lines
*
i965: Fix relocation delta for WM surfaces.
Eric Anholt
2009-09-10
1
-1
/
+1
*
Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
Brian Paul
2009-09-09
3
-1
/
+4
|
\
|
*
i965: fix incorrect test for vertex position attribute
Brian Paul
2009-09-08
3
-1
/
+4
|
*
intel: Also get the DRI2 front buffer when doing front buffer reading.
Eric Anholt
2009-09-04
1
-0
/
+1
|
*
intel: Update Mesa state before span setup in glReadPixels.
Eric Anholt
2009-09-04
1
-0
/
+1
|
*
i965: Add missing state dependency of sf_unit on _NEW_BUFFERS.
Eric Anholt
2009-09-04
1
-2
/
+4
|
*
intel: Align cubemap texture height to its padding requirements.
Eric Anholt
2009-09-04
1
-0
/
+10
|
*
i965: Fix source depth reg setting for FSes reading and writing to depth.
Eric Anholt
2009-09-04
3
-1
/
+5
|
*
i965: Respect CondSwizzle in OPCODE_IF.
Eric Anholt
2009-09-04
1
-1
/
+21
|
*
i965: asst clean-ups, etc in brw_vs_emit()
Brian Paul
2009-09-04
1
-11
/
+10
|
*
i965: Emit conditional code updates as required for GLSL VS if statements.
Eric Anholt
2009-09-04
1
-0
/
+13
|
*
i965: Spell "conditional" correctly.
Eric Anholt
2009-09-04
3
-15
/
+15
|
*
i965: Fix RECT shadow sampling by not losing the other texcoords.
Eric Anholt
2009-09-04
1
-1
/
+5
|
*
i965: Assert that the offset in the VBO is below the VBO size.
Eric Anholt
2009-09-04
1
-0
/
+14
|
*
i965: Even if no VS inputs are set, still load some amount of URB as required.
Eric Anholt
2009-09-04
1
-0
/
+11
|
*
i965: Make sure the VS URB size is big enough to fit a VF VUE.
Eric Anholt
2009-09-04
1
-1
/
+8
|
*
i965: Don't emit bad packets when no VBs are referenced.
Eric Anholt
2009-09-04
1
-0
/
+22
|
*
i965: Calculate enabled[] and nr_enabled once and re-use the values.
Eric Anholt
2009-09-04
2
-29
/
+18
|
*
i965: Set the max index buffer address correctly according to the docs.
Eric Anholt
2009-09-04
1
-1
/
+1
|
*
i965: rename var: s/tmp/vs_inputs/
Brian Paul
2009-09-04
1
-8
/
+8
|
*
i965: Don't clip everything if FRONT_AND_BACK culling while culling disabled.
Eric Anholt
2009-07-20
1
-1
/
+2
|
*
i965: fix fetching constants from constant buffer in glsl path
Roland Scheidegger
2009-07-04
4
-17
/
+16
|
*
i965: Remove bad constant buffer constant-reg-already-loaded optimization.
Eric Anholt
2009-07-04
1
-13
/
+11
|
*
i965: handle OPCODE_SWZ in the glsl path
Roland Scheidegger
2009-06-22
1
-0
/
+1
|
*
i965: fix 1D texture borders with GL_CLAMP_TO_BORDER
Robert Ellison
2009-06-17
1
-0
/
+10
|
*
i965: fix segfault on low memory conditions
Robert Ellison
2009-06-17
1
-0
/
+7
|
*
i956: Make state dependency of SF on drawbuffer bounds match Mesa's.
Eric Anholt
2009-06-17
1
-2
/
+5
|
*
i965: Fix varying payload reg assignment for the non-GLSL-instructions path.
Eric Anholt
2009-06-17
1
-8
/
+10
|
*
i965: Fix register allocation of GLSL fp inputs.
Eric Anholt
2009-06-17
4
-13
/
+27
*
|
intel: Add support for ARB_sync.
Eric Anholt
2009-09-03
2
-0
/
+2
*
|
Revert "i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buf...
Eric Anholt
2009-09-02
1
-2
/
+0
*
|
i965: CS FENCE in URB_FENCE is 11-bits wide
Xiang, Haihao
2009-09-02
1
-2
/
+2
*
|
i965: validate sf state
Xiang, Haihao
2009-09-02
1
-0
/
+1
*
|
i965: Fix segfault with ARB_oq CheckQuery when results are already fetched.
Eric Anholt
2009-08-29
1
-1
/
+1
*
|
i965: Support PROGRAM_ENV_PARAMs in brw_vs_emit.c
Eric Anholt
2009-08-29
2
-1
/
+4
*
|
i965: Use VBOs in the VBO module on 965, now that we have ARB_map_buffer_range.
Eric Anholt
2009-08-28
1
-0
/
+2
*
|
i965: Implement ARB_oq CheckQuery in the intended way.
Eric Anholt
2009-08-28
1
-6
/
+1
*
|
i965: Increase assmebly shader program parameter limits
Ian Romanick
2009-08-26
1
-2
/
+2
*
|
ARB prog: Change handling of program parameter limits
Ian Romanick
2009-08-26
1
-1
/
+26
*
|
i965: init the tex_units_used field
Brian Paul
2009-08-26
1
-0
/
+1
*
|
i965: fix incorrect tex unit in emit_tex() and emit_txb()
Brian Paul
2009-08-26
1
-2
/
+4
*
|
i965: clean-up tex target switches
Brian Paul
2009-08-26
1
-2
/
+10
*
|
i965: added texture unit sanity check
Brian Paul
2009-08-26
1
-0
/
+13
*
|
i965: keep track of which texture units the fragment shader accesses
Brian Paul
2009-08-26
2
-3
/
+18
*
|
i965: clean up texture target switches
Brian Paul
2009-08-26
1
-2
/
+10
*
|
i965: add some texture unit/target assertions
Brian Paul
2009-08-25
2
-0
/
+10
*
|
i965: Implement frag prog DPH like DP4
Ian Romanick
2009-08-22
1
-3
/
+5
*
|
intel: Fix failure to commit -a --amend before last push.
Eric Anholt
2009-08-19
1
-1
/
+1
*
|
intel: Align cubemap texture height to its padding requirements.
Eric Anholt
2009-08-19
1
-0
/
+10
*
|
i965: disable bounds checking on arrays with stride 0
Roland Scheidegger
2009-08-15
1
-1
/
+1
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