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path: root/src/mesa/drivers/dri/i965
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* i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul2009-01-281-1/+1
* i965: implement GL_EXT_texture_swizzleBrian Paul2009-01-283-0/+26
* i965: minor clean-up, comments, etc.Brian Paul2009-01-281-15/+31
* Merge commit 'origin/master' into texture_swizzleBrian Paul2009-01-283-11/+23
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| * i965: fix bug in pass0_precalc_mov()Brian Paul2009-01-281-3/+11
| * i965: minor comment additions/editsBrian Paul2009-01-281-1/+6
| * i965: remove pad fieldBrian Paul2009-01-281-1/+0
| * i965: widen per-texture bitfields for 16 texture image unitsBrian Paul2009-01-281-5/+5
| * i965: minor commentsBrian Paul2009-01-281-2/+2
* | i965: minor improvements in brw_wm_populate_key()Brian Paul2009-01-281-6/+6
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* intel: replace i915/intel_state.c and i965/intel_state.c with shared fileBrian Paul2009-01-261-233/+1
* intel: whitespace changesBrian Paul2009-01-261-105/+105
* intel: move some driver functions aroundBrian Paul2009-01-261-17/+25
* intel: asst. casts to silence warningsBrian Paul2009-01-261-2/+2
* intel: move intelInitExtensions() and related code into new intel_extensions.cBrian Paul2009-01-262-0/+2
* intel: move glClear-related code into new intel_clear.c fileBrian Paul2009-01-262-0/+2
* intel: Move swap-related functions from intel_buffers.c to new intel_swapbuff...Brian Paul2009-01-262-0/+2
* i965: scissor rect was inverted when rendering to textureBrian Paul2009-01-261-4/+14
* i965: init array->Format fields (see bug 19708)Brian Paul2009-01-231-0/+2
* Merge branch 'vertex_array_bgra'Brian Paul2009-01-231-2/+18
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| * i965: enable GL_EXT_vertex_array_bgraBrian Paul2009-01-231-2/+18
* | Track two sets of back-face stencil stateIan Romanick2009-01-232-9/+9
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* i965: whitespace changes and reformattingBrian Paul2009-01-223-47/+42
* intel: remove/disable the "paired depth/stencil" codeBrian Paul2009-01-221-1/+0
* i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt2009-01-214-5/+8
* i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents.Eric Anholt2009-01-211-48/+6
* i965: fix polygon culling bug when rendering to a texture/FBOBrian Paul2009-01-161-12/+13
* i965: indentation fixesBrian Paul2009-01-142-9/+15
* i965: allow larger AA points on fallback pathBrian Paul2009-01-141-0/+3
* i965: fix indentationBrian Paul2009-01-141-5/+6
* i965: comment for emit_kil()Brian Paul2009-01-141-0/+4
* i965: fix indentationBrian Paul2009-01-141-7/+7
* i965: fix broken ARB fp fog optionsBrian Paul2009-01-122-52/+6
* replace nearbyint() by rint() for now.Matthieu Herrb2009-01-111-1/+1
* i965: Fix GLSL FS DPH to return the right value instead of src0.w * src1.w.Eric Anholt2009-01-071-1/+1
* i965: Remove worrisome comment about _NEW_PROGRAM signaling fp change.Eric Anholt2009-01-071-4/+0
* i965: Remove dead brw_vs_tnl.cEric Anholt2009-01-073-61/+0
* i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul2009-01-071-2/+9
* i965: init dst reg RelAddr field to zeroBrian Paul2009-01-071-1/+2
* i965: Note when we drop saturate mode on the floor in a VP.Eric Anholt2009-01-071-0/+5
* i965: Add support for LRP in VPs.Eric Anholt2009-01-071-0/+42
* i965: implement OPCODE_TRUNC (round toward zero) on vertex path.Brian Paul2009-01-054-1/+7
* i965: increase number of texture samplers to 16Brian Paul2009-01-012-3/+5
* i965: comments, clean-ups, re-order some functionsBrian Paul2009-01-011-34/+54
* i965: added OPCODE_NRM3/4Brian Paul2009-01-011-0/+3
* i965: fix commentBrian Paul2009-01-011-1/+1
* i965: indentation and formatting fixesBrian Paul2009-01-011-45/+36
* i965: implement OPCODE_NRM3/NRM4Brian Paul2009-01-011-3/+33
* i965: whitespace, comment changesBrian Paul2009-01-011-26/+11
* 965 / GLSL: Use full precision for EXP instructionIan Romanick2008-12-191-1/+1