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mesa
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drivers
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dri
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i965
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gen7_sf_state.c
Commit message (
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Author
Age
Files
Lines
*
i965: Fix AA Line Distance Mode in 3DSTATE_SF on Ivybridge.
Kenneth Graunke
2012-11-10
1
-3
/
+1
*
i965/msaa: Treat GL_SAMPLES=1 as equivalent to GL_SAMPLES=0.
Paul Berry
2012-08-01
1
-1
/
+1
*
i965/msaa: Control multisampling behaviour via the visual.
Paul Berry
2012-07-24
1
-3
/
+1
*
i965/msaa: Only do multisample rasterization if GL_MULTISAMPLE enabled.
Paul Berry
2012-06-20
1
-4
/
+6
*
i965/gen6: Initial implementation of MSAA.
Paul Berry
2012-05-15
1
-2
/
+12
*
intel: use _mesa_is_winsys/user_fbo() helpers
Brian Paul
2012-05-01
1
-2
/
+3
*
i965: Set Line Stipple enable bit in 3DSTATE_SF for Haswell.
Kenneth Graunke
2012-03-30
1
-0
/
+3
*
i965: Move VUE map computation to once at VS compile time.
Eric Anholt
2012-02-21
1
-5
/
+5
*
i965: Make the userclip flag for the VUE map come from VS prog data.
Eric Anholt
2012-02-21
1
-7
/
+3
*
i965: Rewrite the HiZ op
Chad Versace
2012-02-07
1
-15
/
+4
*
i965: fix inverted point sprite origin when rendering to FBO
Yuanhan Liu
2012-01-28
1
-3
/
+15
*
i965/gen7: Enable HiZ
Chad Versace
2012-01-10
1
-3
/
+15
*
i965: Fix zeroing of unused attributes in 3DSTATE_SBE.
Kenneth Graunke
2012-01-09
1
-2
/
+2
*
i965: Annotate the use of _NEW_PROGRAM in Gen6+ SF state atoms.
Kenneth Graunke
2012-01-09
1
-1
/
+1
*
i965: Add missing _NEW_PROGRAM dirty bit to the gen7_sbe_state atom.
Kenneth Graunke
2012-01-09
1
-0
/
+2
*
i965: Base HW depth format setup based on MESA_FORMAT, not bpp.
Eric Anholt
2011-11-29
1
-1
/
+1
*
i965/gen6+: Add support for noperspective interpolation.
Paul Berry
2011-10-27
1
-11
/
+10
*
i965: Make brw_compute_vue_map's userclip dependency a boolean.
Paul Berry
2011-10-06
1
-2
/
+2
*
mesa: Create _mesa_bitcount_64() to replace i965's brw_count_bits()
Paul Berry
2011-10-06
1
-2
/
+2
*
i965: Allow clip distances to be read back in fragment shaders.
Paul Berry
2011-09-23
1
-1
/
+1
*
i965: fix the constant interp bitmask for flat mode
Yuanhan Liu
2011-09-23
1
-6
/
+13
*
i965/gen6+: Respect the VERTEX_PROGRAM_TWO_SIDE flag for shaders.
Eric Anholt
2011-09-21
1
-4
/
+2
*
i965: Remove two_side_color from brw_compute_vue_map().
Paul Berry
2011-09-06
1
-2
/
+1
*
i965: SF: Change gen{6,7}_sf_state.c to compute URB read length based on VUE ...
Paul Berry
2011-09-06
1
-4
/
+12
*
i965: SF: Move outputs_written to a local variable for clarity.
Paul Berry
2011-09-06
1
-2
/
+3
*
i965: SF: New implementation of get_attr_override using the VUE map.
Paul Berry
2011-09-06
1
-4
/
+10
*
i965/gen7: Add support for gl_PointCoord.
Kenneth Graunke
2011-07-11
1
-0
/
+3
*
i965/gen7: Fix point sprite texture coordinate overrides.
Kenneth Graunke
2011-07-11
1
-6
/
+6
*
i965/gen7: Refactor SF setup a bit to handle overrides in one place.
Kenneth Graunke
2011-07-11
1
-19
/
+24
*
i965: Stop caching the combined depth/stencil region in brw_context.c.
Eric Anholt
2011-05-18
1
-2
/
+2
*
i965: Add depth buffer support on Ivybridge.
Kenneth Graunke
2011-05-17
1
-2
/
+4
*
i965: Initial Ivybridge SF/SBE state setup.
Kenneth Graunke
2011-05-17
1
-0
/
+264