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path: root/src/mesa/drivers/dri/i965/gen6_gs_visitor.h
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* i965/gs: Pull prog_data out of brw_gs_compileJason Ekstrand2015-10-211-1/+2
* i965: Use a const nir_shader in backend_shaderJason Ekstrand2015-10-191-1/+1
* i965: Remove shader_prog from vec4_gs_visitor.Kenneth Graunke2015-10-041-2/+7
* i965/shader: Get rid of the shader, prog, and shader_prog fieldsJason Ekstrand2015-10-021-1/+2
* i965: Move binding table setup to codegen time.Jason Ekstrand2015-10-021-1/+0
* i965/vec4: Delete the old ir_visitor codeJason Ekstrand2015-10-021-2/+0
* i965/gs/gen6: Refactor ir_emit_vertex and ir_end_primitive for gen6Samuel Iglesias Gonsalvez2015-08-031-0/+2
* i965/vec4: Plumb log_data through so the backend_shader field gets set.Kenneth Graunke2015-07-091-1/+3
* i965: Remove the brw_context from the visitorsJason Ekstrand2015-06-231-2/+2
* i965: Pull calls to get_shader_time_index out of the visitorJason Ekstrand2015-06-231-2/+3
* i965/gen6/gs: Fix binding table clash between TF surfaces and textures.Iago Toral Quiroga2014-09-191-0/+1
* i965/gen6/gs: Avoid buffering transform feedback varyings twice.Iago Toral Quiroga2014-09-191-5/+3
* i965/gen6/gs: implement transform feedback support in gen6_gs_visitorSamuel Iglesias Gonsalvez2014-09-191-0/+13
* i965/gen6/gs: Implement support for gl_PrimitiveIdIn.Iago Toral Quiroga2014-09-191-0/+2
* i965/gen6/gs: Handle the case where a geometry shader emits no output.Iago Toral Quiroga2014-09-191-2/+1
* i965/gen6/gs: Implement geometry shaders for outputs other than points.Iago Toral Quiroga2014-09-191-0/+2
* i965/gen6/gs: Add initial implementation for a gen6 geometry shader visitor.Iago Toral Quiroga2014-09-191-0/+67