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drivers
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dri
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i965
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brw_wm_state.c
Commit message (
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Author
Age
Files
Lines
*
i965: Gen4/5: use IEEE floating point mode for GLSL shaders.
Chris Forbes
2013-07-14
1
-1
/
+9
*
i965: Delete intel_context entirely.
Kenneth Graunke
2013-07-09
1
-3
/
+2
*
i965: Move intel_context::gen and gt fields to brw_context.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
i965: Move intel_context::stats_wm to brw_context.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
i965: Move intel_context::batch to brw_context.
Kenneth Graunke
2013-07-09
1
-4
/
+4
*
mesa: don't flag _NEW_DEPTH in Begin/EndQuery if driver implements the functions
Marek Olšák
2013-04-24
1
-3
/
+3
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-1
/
+1
*
i965: Replace brw_wm_* with dumping code into the fs_visitor.
Eric Anholt
2012-10-08
1
-17
/
+2
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
1
-2
/
+2
*
i965: Move and rename "wm sampler" fields to just "sampler".
Kenneth Graunke
2011-11-10
1
-5
/
+5
*
i965: Use 0 for the number of binding table entries in 3DSTATE_(VS|WM).
Kenneth Graunke
2011-11-10
1
-8
/
+2
*
i965/gen4: Move unit state setup to emit() time.
Eric Anholt
2011-10-29
1
-2
/
+2
*
i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.
Kenneth Graunke
2011-10-25
1
-1
/
+1
*
i965: Add a type argument to brw_state_batch().
Eric Anholt
2011-07-11
1
-1
/
+2
*
i965: Use state streaming on programs, and state base address on gen5+.
Eric Anholt
2011-06-18
1
-22
/
+18
*
i965/fs: Move the computation of register block count from unit to compile.
Eric Anholt
2011-05-27
1
-2
/
+2
*
i965: Stop caching the combined depth/stencil region in brw_context.c.
Eric Anholt
2011-05-18
1
-3
/
+3
*
i965: Move sampler state to state streaming.
Eric Anholt
2011-04-29
1
-4
/
+6
*
i965/gen4: Move WM state to state streaming.
Eric Anholt
2011-04-29
1
-187
/
+120
*
i965/fs: Add support for 16-wide dispatch on gen5.
Eric Anholt
2011-04-26
1
-3
/
+27
*
i965/fs: Add gen6 register spilling support.
Eric Anholt
2011-04-17
1
-20
/
+0
*
Revert "i965: Use the fixed function GLSL program instead of the ARB program."
Eric Anholt
2011-03-12
1
-2
/
+2
*
i965: Use the fixed function GLSL program instead of the ARB program.
Eric Anholt
2011-03-11
1
-2
/
+2
*
i965: Remove pointless keying of WM state on VUE size.
Eric Anholt
2011-02-08
1
-4
/
+0
*
i965: remove unused variable since brw_wm_glsl.c removal.
Eric Anholt
2010-12-09
1
-1
/
+0
*
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
1
-1
/
+0
*
intel: Annotate debug printout checks with unlikely().
Eric Anholt
2010-11-03
1
-1
/
+1
*
Track separate programs for each stage
Ian Romanick
2010-10-27
1
-2
/
+2
*
i965: Correct scratch space allocation.
Eric Anholt
2010-10-21
1
-3
/
+2
*
i965: Disable thread dispatch when the FS doesn't do any work.
Eric Anholt
2010-10-19
1
-2
/
+39
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
1
-9
/
+4
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-1
/
+1
*
i965: Start building direct GLSL2 IR to 965 assembly codegen.
Eric Anholt
2010-08-26
1
-2
/
+16
*
i965: Set the GEM domain flags for the scratch space.
Eric Anholt
2010-07-21
1
-1
/
+1
*
intel: Convert remaining dri_bo_emit_reloc to drm_intel_bo_emit_reloc.
Eric Anholt
2010-06-08
1
-15
/
+11
*
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
2010-06-08
1
-10
/
+10
*
intel: Clean up chipset name and gen num for Ironlake
Zhenyu Wang
2010-04-21
1
-2
/
+2
*
i965: Allow for variable-sized auxdata in the state cache.
Eric Anholt
2010-01-19
1
-2
/
+1
*
intel: Replace IS_G4X() across the driver with context structure usage.
Eric Anholt
2009-12-22
1
-16
/
+2
*
intel: Replace IS_IGDNG checks with intel->is_ironlake or needs_ff_sync.
Eric Anholt
2009-12-22
1
-3
/
+4
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-1
/
+1
*
i965: Respect spec requirement for pixel shader computed depth with no zbuffer.
Eric Anholt
2009-09-08
1
-0
/
+7
*
i965: add support for new chipsets
Xiang, Haihao
2009-07-13
1
-3
/
+13
*
i965: checkpoint commit: VS constant buffers
Brian Paul
2009-04-14
1
-1
/
+1
*
i965: minor code movement, new comment
Brian Paul
2009-04-03
1
-1
/
+4
*
i965: rename scratch_buffer -> scratch_bo to be consistant with other buffers
Brian Paul
2009-04-03
1
-11
/
+11
*
i965: Fix occlusion query when no other WM state updates occur.
Eric Anholt
2009-03-23
1
-2
/
+3
*
i965: avoid unnecessary calls to brw_wm_is_glsl()
Brian Paul
2009-03-06
1
-1
/
+5
*
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-28
1
-1
/
+1
*
i965: Remove brw->attribs now that we can just always look in the GLcontext.
Eric Anholt
2009-02-02
1
-6
/
+7
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