Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | [intel] warnings cleanup | Eric Anholt | 2007-12-14 | 1 | -1/+1 |
* | i965: if source depth to render target is set, | Xiang, Haihao | 2007-11-30 | 1 | -0/+14 |
* | fix for prev commit | Zou Nan hai | 2007-10-09 | 1 | -2/+2 |
* | INT support | Zou Nan hai | 2007-10-09 | 1 | -3/+3 |
* | shadow sampler fix. | Zou Nan hai | 2007-10-09 | 1 | -1/+11 |
* | fragment shader function call fix, gl_FragCoord fix | Zou Nan hai | 2007-09-30 | 1 | -3/+3 |
* | support continue, fix conditional | Zou Nan hai | 2007-09-29 | 1 | -2/+51 |
* | fix | Zou Nan hai | 2007-09-28 | 1 | -2/+0 |
* | support nested function call in pixel shader | Zou Nan hai | 2007-09-28 | 1 | -10/+25 |
* | handle INT op, still require high level handle of integer to be correct | Zou Nan hai | 2007-09-27 | 1 | -0/+22 |
* | fix double free in 965-glsl branch | Zou Nan hai | 2007-09-18 | 1 | -0/+2 |
* | DDX DDY support, not very accurate | Zou Nan hai | 2007-07-24 | 1 | -1/+65 |
* | Fix SOP in fragment shader, brick is ok now. | Zou Nan hai | 2007-07-17 | 1 | -2/+4 |
* | support "discard"; | Zou Nan hai | 2007-07-05 | 1 | -0/+15 |
* | support branch and loop in pixel shader | Zou Nan hai | 2007-06-21 | 1 | -0/+1177 |