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path: root/src/mesa/drivers/dri/i965/brw_wm_fp.c
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* i965: Settle on printing our program debug to stdout.Eric Anholt2010-08-041-5/+5
* Initialize a couple of HasIndex2 fields on Mesa IR src regs.Eric Anholt2010-08-021-0/+1
* mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-3/+3
* Replace the _mesa_*printf() wrappers with the plain libc versionsKristian Høgsberg2010-02-191-7/+7
* mesa: Remove gratuitous padding in prog_dst_register.Eric Anholt2009-11-191-1/+0
* Merge branch 'outputswritten64'Ian Romanick2009-11-171-1/+1
* i965: avoid memsetting all the BRW_WM_MAX_INSN arrays for every compile.Eric Anholt2009-11-101-0/+2
* i965: Share emit_fb_write() between brw_wm_emit.c and brw_wm_glsl.cEric Anholt2009-11-061-2/+2
* i965: Remove an XXX comment for testing some code that seems to work.Eric Anholt2009-11-061-1/+0
* i965: Add an index assert on get_fp_inst array like other compiler arrays.Eric Anholt2009-10-301-0/+1
* i965: remove unused varBrian Paul2009-10-291-1/+0
* i965: don't use context state in emit_fb_write()Brian Paul2009-10-291-2/+2
* i965: use macros to get/set prog_instruction::Aux fieldBrian Paul2009-10-291-4/+4
* i965: minor code reformattingBrian Paul2009-10-291-4/+3
* i965: Move OPCODE_DDX/DDY to brw_wm_emit.c and make it actually work.Eric Anholt2009-09-111-38/+0
* i965: init the tex_units_used fieldBrian Paul2009-08-261-0/+1
* i965: keep track of which texture units the fragment shader accessesBrian Paul2009-08-261-3/+15
* i965: add some texture unit/target assertionsBrian Paul2009-08-251-0/+6
* Merge branch 'new-frag-attribs'Brian Paul2009-08-121-27/+34
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| * mesa: add new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputsBrian Paul2009-07-291-27/+34
* | i965: Make the cube mapping RCP use a writemask.Eric Anholt2009-08-121-2/+2
* | i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.Eric Anholt2009-08-121-3/+38
* | i965: Fix RECT shadow sampling by not losing the other texcoords.Eric Anholt2009-08-041-1/+5
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* Merge branch 'mesa_7_5_branch'Brian Paul2009-06-161-5/+16
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| * i965: fix bugs in projective texture coordinatesBrian Paul2009-06-161-5/+16
* | i965: interpolate colors with perspective correction by defaultBrian Paul2009-06-121-7/+19
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* mesa: merge the prog_src_register::NegateBase and NegateAbs fieldsBrian Paul2009-04-141-7/+6
* i965: Fix glFrontFacing in twoside GLSL demo.Eric Anholt2009-03-231-5/+6
* i965: Fix fog coordinate g,b,a values when glFrontFacing isn't used.Eric Anholt2009-03-231-0/+50
* i965: Clean up a bit of mess with unneeded variables in emit_interp.Eric Anholt2009-03-231-7/+2
* i965: init dest reg CondMask = COND_TR (the proper default)Brian Paul2009-03-051-2/+2
* mesa: rename, reorder FRAG_RESULT_x tokensBrian Paul2009-02-281-4/+4
* i965: rename draw_regions -> color_regionsroot2009-02-261-2/+2
* mesa: replace old prog_instruction::Sampler field with Aux fieldBrian Paul2009-02-261-6/+5
* i965: whitespace/indentation fixesBrian Paul2009-02-261-28/+24
* i965: use the new prog_instruction::TexShadow fieldBrian Paul2009-02-201-1/+5
* i965: separate emit_op() and emit_tex_op() functionsBrian Paul2009-02-201-50/+63
* i965: rewrite the code for handling shader subroutine callsBrian Paul2009-02-131-1/+0
* i965: code clean-ups, comments, and minor refactoringBrian Paul2009-02-131-4/+12
* i965: minor tweak: replace OPCODE_MOV with OPCODE_SWZBrian Paul2009-01-281-1/+1
* i965: implement GL_EXT_texture_swizzleBrian Paul2009-01-281-0/+19
* i965: minor clean-up, comments, etc.Brian Paul2009-01-281-15/+31
* i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output.Eric Anholt2009-01-211-2/+2
* i965: fix broken ARB fp fog optionsBrian Paul2009-01-121-52/+0
* i965: allow gl_FragData[0] usage when there's only one color bufferBrian Paul2009-01-071-2/+9
* i965: init dst reg RelAddr field to zeroBrian Paul2009-01-071-1/+2
* i965: Fix failure to upload new constant data when changing programs.Eric Anholt2008-12-031-4/+0
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-3/+3
* i965: update TexSrcUnit for OPCODE_TXBXiang, Haihao2008-08-061-0/+5
* i965: Use program->SamplerUnits[] to get the appropriate texture unit.Xiang, Haihao2008-08-051-5/+6