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path: root/src/mesa/drivers/dri/i965/brw_wm_emit.c
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* i965: indentation and formatting fixesBrian Paul2009-01-011-45/+36
* i965: more meaningful message for unsupported opcodes.Sam Hocevar2008-09-251-2/+4
* mesa: added "main/" prefix to includes, remove some -I paths from Makefile.te...Brian Paul2008-09-181-1/+1
* 965: Fix partially transparent textures in Doom 3 engine gamesPawel Pieczul2008-07-231-7/+8
* replace __inline and __inline__ with INLINE macroBrian Paul2008-06-211-1/+1
* i965: fix DEPTH_TEXTURE_MODE (bug #14220)Xiang, Haihao2008-04-221-3/+0
* [965] Avoid emitting dead code for DPx/math instructions.Michal Wajdeczko2008-03-211-0/+15
* [965] Improve pinterp performance by delaying reads of just-written regs.Michal Wajdeczko2008-03-211-0/+4
* [965] Fix negating of unsigned value in emit_wpos_xy.Michal Wajdeczko2008-03-211-1/+1
* [i965] fix wpos height 1 pixel higherZou Nan hai2008-03-171-1/+1
* [i965] multiple rendering target supportZou Nan hai2008-03-131-10/+14
* [965] Bug #9151: make fragment.position return window coords not screen coords.Eric Anholt2008-02-281-13/+17
* i965: use uncompressed instruction to ensure onlyXiang, Haihao2007-11-301-0/+1
* shadow sampler fix.Zou Nan hai2007-10-091-0/+2
* support branch and loop in pixel shaderZou Nan hai2007-06-211-14/+14
* Initial 965 GLSL supportZou Nan hai2007-04-121-19/+63
* Update DRI drivers for new glsl compiler.Brian2007-02-231-3/+1
* Add Intel i965G/Q DRI driver.Eric Anholt2006-08-091-0/+1250