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drivers
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i965
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brw_wm.c
Commit message (
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)
Author
Age
Files
Lines
*
i965: Add performance debug for shader recompiles.
Eric Anholt
2012-08-12
1
-0
/
+84
*
i965: Add performance debug for register spilling.
Eric Anholt
2012-08-12
1
-0
/
+4
*
mesa: Move DepthMode to texture object
Pauli Nieminen
2012-08-01
1
-1
/
+1
*
i965: Avoid unnecessary recompiles for shaders that don't use dFdy().
Paul Berry
2012-07-19
1
-7
/
+1
*
i965: Move loop over texture units into brw_populate_sampler_prog_key.
Kenneth Graunke
2012-07-12
1
-77
/
+78
*
i965: Always emit alpha when nr_color_buffers == 0.
Kenneth Graunke
2012-07-12
1
-3
/
+1
*
i965: Delete previous workaround for textureGrad with shadow samplers.
Kenneth Graunke
2012-07-12
1
-3
/
+0
*
i965/msaa: Fix centroid interpolation of unlit pixels.
Paul Berry
2012-07-02
1
-4
/
+14
*
i965/msaa: Add backend support for centroid interpolation.
Paul Berry
2012-06-25
1
-4
/
+15
*
i965: Compute dFdy() correctly for FBOs.
Paul Berry
2012-06-22
1
-0
/
+10
*
i965: Don't set brw_wm_prog_key::iz_lookup on Gen6+.
Kenneth Graunke
2012-06-19
1
-18
/
+20
*
intel: use _mesa_is_winsys/user_fbo() helpers
Brian Paul
2012-05-01
1
-1
/
+2
*
i965: Add support for sampling texture buffer objects on gen7+.
Eric Anholt
2012-04-09
1
-1
/
+1
*
i965: Compute required barycentric interp modes once at FS compile time.
Eric Anholt
2012-02-21
1
-4
/
+5
*
mesa: Track fixed-function fragment shader as a shader
Ian Romanick
2012-01-11
1
-1
/
+1
*
i965/fs: Only set brw_wm_prog_key data for samplers used by the WM.
Kenneth Graunke
2011-12-19
1
-1
/
+3
*
i965/fs: Factor out texturing related data from brw_wm_prog_key.
Kenneth Graunke
2011-12-19
1
-78
/
+84
*
i965: Always handle GL_DEPTH_TEXTURE_MODE through the shader.
Eric Anholt
2011-11-29
1
-12
/
+27
*
i965: Move program compile to emit() time.
Eric Anholt
2011-10-29
1
-2
/
+3
*
i965/gen6+: Add support for noperspective interpolation.
Paul Berry
2011-10-27
1
-4
/
+36
*
i965/gen6+: Parameterize barycentric interpolation modes.
Paul Berry
2011-10-27
1
-10
/
+32
*
i965: Rename (vs|wm)_max_threads to max_(vs|wm)_threads for consistency.
Kenneth Graunke
2011-10-25
1
-1
/
+1
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-2
/
+2
*
mesa: Use gl_shader_program::_LinkedShaders instead of FragmentProgram
Ian Romanick
2011-10-07
1
-1
/
+1
*
i965: silence unused var warnings in non-debug builds
Brian Paul
2011-10-07
1
-0
/
+1
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
1
-1
/
+1
*
i965: Fix typo in 2b224d66a01f3ce867fb05558b25749705bbfe7a
Eric Anholt
2011-08-23
1
-1
/
+1
*
i965: Set up allocation of a VS scratch space if required.
Eric Anholt
2011-08-16
1
-22
/
+3
*
i965/fs: Don't allocate the old backend's compile structs for our compile.
Eric Anholt
2011-08-05
1
-4
/
+7
*
i965/fs: Add support for TXD with shadow comparisons.
Kenneth Graunke
2011-06-18
1
-0
/
+2
*
i965: Use state streaming on programs, and state base address on gen5+.
Eric Anholt
2011-06-18
1
-13
/
+8
*
i965/fs: Do a FS compile up front at link time to produce link errors.
Eric Anholt
2011-05-27
1
-7
/
+19
*
i965/fs: Move the computation of register block count from unit to compile.
Eric Anholt
2011-05-27
1
-1
/
+1
*
i965: Remove dead shadowtex_mask entry in the WM key.
Eric Anholt
2011-05-26
1
-3
/
+0
*
i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT.
Eric Anholt
2011-05-26
1
-4
/
+0
*
i965: Add support for correct GL_CLAMP behavior by clamping coordinates.
Eric Anholt
2011-05-18
1
-0
/
+10
*
i965: Get a ralloc context into brw_compile.
Kenneth Graunke
2011-05-17
1
-7
/
+8
*
i965: Remove dead entrypoints to state cache, rename the one that's left.
Eric Anholt
2011-04-29
1
-8
/
+5
*
i965/fs: Add initial support for 16-wide dispatch on gen6.
Eric Anholt
2011-04-26
1
-9
/
+4
*
intel: Add support for ARB_sampler_objects.
Eric Anholt
2011-04-23
1
-4
/
+6
*
intel: Add support for ARB_color_buffer_float.
Eric Anholt
2011-04-20
1
-0
/
+4
*
i965/fs: Add gen6 register spilling support.
Eric Anholt
2011-04-17
1
-0
/
+15
*
mesa: move sampler state into new gl_sampler_object type
Brian Paul
2011-04-10
1
-4
/
+4
*
i965: Fix alpha testing when there is no color buffer in the FBO.
Eric Anholt
2011-03-15
1
-0
/
+1
*
i965: Fix tex_swizzle when depth mode is GL_RED
Chad Versace
2011-03-14
1
-1
/
+2
*
i965: Remove dead assignment
Chad Versace
2011-03-14
1
-2
/
+0
*
i965: Drop the dead tracking of color_regions[].
Eric Anholt
2011-02-04
1
-1
/
+2
*
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Eric Anholt
2010-12-09
1
-0
/
+4
*
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
1
-14
/
+7
*
i965: Move payload reg setup to compile, not lookup time.
Eric Anholt
2010-12-06
1
-53
/
+61
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