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path: root/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
Commit message (Expand)AuthorAgeFilesLines
* i965: drop state_bo references to batch_boChris Wilson2011-02-211-12/+5
* i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt2010-12-231-0/+9
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* Merge branch 'shader-file-reorg'Brian Paul2010-06-231-1/+1
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* | i965: Remove the surface key used to generate constant surfaces.Eric Anholt2010-06-111-20/+2
* | i965: Use the state base address to avoid relocations.Eric Anholt2010-06-111-5/+1
* | i965: Remove caching of surface state objects.Eric Anholt2010-06-111-23/+10
* | i965: Convert the binding table to streamed indirect state.Eric Anholt2010-06-111-62/+50
* | i965: Split constant buffer setup from its surface state/binding state.Eric Anholt2010-06-111-26/+37
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* intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt2010-06-081-4/+4
* i965: Remove the paths for making a const surface object for a NULL BO.Eric Anholt2010-03-051-2/+2
* intel: Remove non-kernel-exec-fencing support.Eric Anholt2010-03-041-2/+2
* i965: Remove unnecessary malloc/free in VS binding table setup.Eric Anholt2010-01-251-3/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+0
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| * i965: Remove unnecessary headers.Vinson Lee2010-01-221-1/+0
* | i965: Allow for variable-sized auxdata in the state cache.Eric Anholt2010-01-191-2/+1
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* i965: Use bo_map instead of subdata to upload the bits of constant buffer.Eric Anholt2009-11-131-2/+5
* Merge remote branch 'origin/mesa_7_6_branch'Eric Anholt2009-11-101-1/+11
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| * i965: Fix VS constant buffer value loading.Eric Anholt2009-11-101-1/+11
* | drivers: don't include texformat.hBrian Paul2009-10-051-1/+0
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* i965: Disentangle VS constant surface state from WM surface state.Eric Anholt2009-05-061-0/+226