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path: root/src/mesa/drivers/dri/i965/brw_vs_surface_state.c
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* intel: Remove NV_vertex_program support.Eric Anholt2012-10-151-4/+0
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-071-0/+24
* i965: Add an offset argument to constant buffer setup.Eric Anholt2012-08-071-1/+1
* i965: Correct the size of the state batch space allocated for binding tables.Eric Anholt2012-02-211-1/+1
* i965: Split the VS binding table to a separate table.Eric Anholt2012-02-211-2/+49
* i965: Clean up code for VS pull constant surface creation.Kenneth Graunke2011-11-101-53/+8
* i965: Use a single binding table for all pipeline stages.Kenneth Graunke2011-11-101-25/+2
* i965: Use 0 for the number of binding table entries in 3DSTATE_(VS|WM).Kenneth Graunke2011-11-101-8/+0
* i965: Remove outdated comment about CACHE_NEW_SURF_BIND dirty bit.Kenneth Graunke2011-11-101-2/+1
* i965: Remove BRW_NEW_NR_VS_SURFACES dirty bit from brw_vs_surfaces.Kenneth Graunke2011-11-101-1/+0
* i965: Use new vtable entries for surface state updating functions.Kenneth Graunke2011-11-101-7/+3
* i965: Move VS pull constant upload to emit() time.Eric Anholt2011-10-291-2/+2
* i965: Fold prepare() and emit() of VS surface state setup together.Eric Anholt2011-10-291-37/+25
* i965: Remove the validated BO list, now that it's unused.Eric Anholt2011-10-291-1/+0
* i965: remove unneeded includes of texstore.hBrian Paul2011-10-031-1/+0
* i965: Make the old VS backend record pull constant references in pull_params[].Eric Anholt2011-08-301-9/+10
* i965: Add a type argument to brw_state_batch().Eric Anholt2011-07-111-1/+2
* i965/gen7: Call gen7_create_constant_surface instead of brw_[...].Kenneth Graunke2011-06-081-2/+8
* i965: Split BRW_NEW_BINDING_TABLE dirty bit into one per stage.Kenneth Graunke2011-05-171-2/+2
* i965: drop state_bo references to batch_boChris Wilson2011-02-211-12/+5
* i965: Keep around a copy of the VS constant surface dumping code.Eric Anholt2010-12-231-0/+9
* Drop GLcontext typedef and use struct gl_context insteadKristian Høgsberg2010-10-131-3/+3
* Merge branch 'shader-file-reorg'Brian Paul2010-06-231-1/+1
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| * mesa: rename src/mesa/shader/ to src/mesa/program/Brian Paul2010-06-101-1/+1
* | i965: Remove the surface key used to generate constant surfaces.Eric Anholt2010-06-111-20/+2
* | i965: Use the state base address to avoid relocations.Eric Anholt2010-06-111-5/+1
* | i965: Remove caching of surface state objects.Eric Anholt2010-06-111-23/+10
* | i965: Convert the binding table to streamed indirect state.Eric Anholt2010-06-111-62/+50
* | i965: Split constant buffer setup from its surface state/binding state.Eric Anholt2010-06-111-26/+37
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* intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.Eric Anholt2010-06-081-4/+4
* i965: Remove the paths for making a const surface object for a NULL BO.Eric Anholt2010-03-051-2/+2
* intel: Remove non-kernel-exec-fencing support.Eric Anholt2010-03-041-2/+2
* i965: Remove unnecessary malloc/free in VS binding table setup.Eric Anholt2010-01-251-3/+1
* Merge branch 'mesa_7_7_branch'Brian Paul2010-01-251-1/+0
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| * i965: Remove unnecessary headers.Vinson Lee2010-01-221-1/+0
* | i965: Allow for variable-sized auxdata in the state cache.Eric Anholt2010-01-191-2/+1
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* i965: Use bo_map instead of subdata to upload the bits of constant buffer.Eric Anholt2009-11-131-2/+5
* Merge remote branch 'origin/mesa_7_6_branch'Eric Anholt2009-11-101-1/+11
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| * i965: Fix VS constant buffer value loading.Eric Anholt2009-11-101-1/+11
* | drivers: don't include texformat.hBrian Paul2009-10-051-1/+0
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* i965: Disentangle VS constant surface state from WM surface state.Eric Anholt2009-05-061-0/+226