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i965
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brw_vec4.h
Commit message (
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Author
Age
Files
Lines
*
i965/vec4: Inline get_pull_constant_offset
Jason Ekstrand
2016-04-13
1
-2
/
+0
*
i965/vec4/nir: remove emit_untyped_surface_read and emit_untyped_atomic at br...
Alejandro Piñeiro
2016-03-08
1
-7
/
+0
*
i965/vec4: add opportunistic behaviour to opt_vector_float()
Juan A. Suarez Romero
2016-03-04
1
-0
/
+4
*
i965: Lower min/max after optimization on Gen4/5.
Matt Turner
2016-02-17
1
-0
/
+2
*
i965/vec4: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
1
-1
/
+2
*
glsl: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
nir: move to compiler/
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965: Add tessellation control shaders.
Kenneth Graunke
2015-12-22
1
-0
/
+1
*
i965/vec4: Optimize predicate handling for any/all.
Matt Turner
2015-12-18
1
-0
/
+2
*
i965/vec4: Get rid of the nir_inputs array
Jason Ekstrand
2015-12-03
1
-2
/
+0
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-13
/
+1
*
i965: Push down inclusion of brw_program.h.
Matt Turner
2015-11-24
1
-1
/
+0
*
i965: Use NIR for lowering texture swizzle
Jason Ekstrand
2015-11-23
1
-4
/
+0
*
i965/vec4: Move vec4_generator class definition into the .cpp file.
Kenneth Graunke
2015-10-29
1
-111
/
+0
*
i965/vec4: Wrap vec4_generator in a C function.
Kenneth Graunke
2015-10-29
1
-0
/
+9
*
i965/vec4: Convert src_reg/dst_reg to brw_reg at the end of the visitor.
Kenneth Graunke
2015-10-29
1
-0
/
+1
*
i965/vec4: adding vec4_cmod_propagation optimization
Alejandro Piñeiro
2015-10-22
1
-0
/
+1
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
1
-1
/
+1
*
i965/vec4: Remove gl_program and gl_shader_program from the generator
Jason Ekstrand
2015-10-19
1
-7
/
+3
*
i965: Make vec4_visitor's destructor virtual
Iago Toral Quiroga
2015-10-05
1
-1
/
+1
*
i965/vec4: Remove more dead visitor/vertex program code.
Matt Turner
2015-10-04
1
-8
/
+0
*
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
2015-10-02
1
-3
/
+1
*
i965/fs,vec4: Get rid of the sanity_param_count
Jason Ekstrand
2015-10-02
1
-2
/
+0
*
i965/backend_shader: Add a field to store the NIR shader
Jason Ekstrand
2015-10-02
1
-3
/
+3
*
i965: Move binding table setup to codegen time.
Jason Ekstrand
2015-10-02
1
-1
/
+0
*
i965/nir: Pull GLSL uniform handling into a common function
Jason Ekstrand
2015-10-02
1
-2
/
+0
*
i965/shader: Get rid of the setup_vec4_uniform_value helper
Jason Ekstrand
2015-10-02
1
-3
/
+0
*
i965/vec4: Get rid of the uniform_vector_size array
Jason Ekstrand
2015-10-02
1
-2
/
+1
*
i965/vec4: Delete the old vec4_vp code
Jason Ekstrand
2015-10-02
1
-1
/
+0
*
i965/vec4: Delete the old ir_visitor code
Jason Ekstrand
2015-10-02
1
-72
/
+1
*
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
Iago Toral Quiroga
2015-09-25
1
-0
/
+1
*
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
Samuel Iglesias Gonsalvez
2015-09-25
1
-0
/
+6
*
i965/vec4_nir: Use partial SSA form rather than full non-SSA
Jason Ekstrand
2015-09-15
1
-0
/
+1
*
i965: Remove the brw_vue_prog_key base class.
Kenneth Graunke
2015-09-03
1
-7
/
+1
*
i965: Virtualize vec4_visitor::emit_urb_slot().
Kenneth Graunke
2015-09-03
1
-1
/
+1
*
i965: Store a key_tex pointer in vec4_visitor.
Kenneth Graunke
2015-09-03
1
-0
/
+1
*
i965: Move legacy clip plane handling to vec4_vs_visitor.
Kenneth Graunke
2015-09-03
1
-3
/
+1
*
i965/vec4_nir: Get rid of the uniform_driver_location tracking
Jason Ekstrand
2015-08-25
1
-1
/
+0
*
i965: Move type_size() methods out of visitor classes.
Kenneth Graunke
2015-08-25
1
-1
/
+0
*
i965: Make setup_vec4_uniform_value and _image_uniform_values take an offset
Jason Ekstrand
2015-08-25
1
-1
/
+2
*
i965: Rename setup_vector_uniform_values to setup_vec4_uniform_value
Jason Ekstrand
2015-08-25
1
-2
/
+2
*
i965/vec4_visitor: Make some function arguments const references
Jason Ekstrand
2015-08-10
1
-3
/
+3
*
i965/vec4_nir: Do boolean source modifier resolves on BDW+
Jason Ekstrand
2015-08-10
1
-0
/
+1
*
i965/gs: Refactor ir_emit_vertex and ir_end_primitive
Iago Toral Quiroga
2015-08-03
1
-0
/
+2
*
i965/ir/vec4: Refactor visit(ir_texture *ir)
Alejandro Piñeiro
2015-08-03
1
-0
/
+14
*
i965/vec4: Change vec4_visitor::swizzle_result() method to allow reuse
Alejandro Piñeiro
2015-08-03
1
-1
/
+3
*
i965/vec4: Change vec4_visitor::gather_channel() method to allow reuse
Eduardo Lima Mitev
2015-08-03
1
-1
/
+1
*
i965/vec4: Change vec4_visitor::emit_mcs_fetch() method to allow reuse
Eduardo Lima Mitev
2015-08-03
1
-1
/
+2
*
i965/vec4: Move is_high_sample() method to vec4_visitor class
Eduardo Lima Mitev
2015-08-03
1
-0
/
+1
*
i965/vec4: Return the emitted instruction in emit_lrp()
Antia Puentes
2015-08-03
1
-2
/
+2
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