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path: root/src/mesa/drivers/dri/i965/brw_surface_formats.c
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* i965: Use ISL for surface format introspectionJason Ekstrand2016-05-231-335/+9
* i965/surface_formats: Update the VB column for new formats added on BYTJason Ekstrand2016-05-231-20/+20
* i965: Unset alpha blend for R10G10B10_SNORM_A2_UNORMNanley Chery2016-05-231-1/+1
* i965: Enable ARB_texture_stencil8 and OES_texture_stencil8 on Gen8+.Kenneth Graunke2016-04-261-0/+1
* i965: Disable KHR_texture_compression_astc_hdr on Gen9Nanley Chery2016-04-221-3/+3
* i965/surface_state: Use libisl functions for image format loweringJason Ekstrand2016-04-211-109/+0
* i965/surface_formats: Update some formats for more recent gensJason Ekstrand2016-04-151-12/+12
* i965: Expose the surface format tableJason Ekstrand2016-04-141-18/+4
* i965: Allow 8x MSAA on >= 64bpp formats on Gen8+.Kenneth Graunke2016-04-041-1/+2
* i965: Use constant pointer when checking for compressionTopi Pohjolainen2016-02-101-1/+1
* i965/gen9: Don't allow the RGBX formats for texturing/renderingNeil Roberts2016-01-131-0/+28
* i965: Add B8G8R8X8_SRGB to the alpha format overrideNeil Roberts2015-12-131-0/+4
* i965: Add MESA_FORMAT_B8G8R8X8_SRGB to brw_format_for_mesa_formatNeil Roberts2015-12-131-0/+1
* i965/gen8: Allow rendering to B8G8R8X8Neil Roberts2015-12-101-4/+5
* i965: Clean up #includes in the compiler.Matt Turner2015-11-241-2/+0
* i965/skl: skip fast clears for certain surface formatsBen Widawsky2015-11-201-26/+26
* i965: Add lossless compression to surface format tableBen Widawsky2015-11-201-251/+274
* i965/surface_formats: add support for 2D ASTC surface formatsNanley Chery2015-08-261-0/+87
* i965: Implement surface state set-up for shader images.Francisco Jerez2015-08-111-0/+109
* i965: Add all surface types to the batch decodeBen Widawsky2015-05-181-0/+6
* i965: Add string for surface format to tableBen Widawsky2015-05-181-217/+219
* i965: Change the order of conditions tested in ifAnuj Phogat2015-05-071-3/+4
* i965: Render R16G16B16X16 as R16G16B16A16Anuj Phogat2015-04-171-0/+6
* i965: Refactor brw_is_hiz_depth_format()Chad Versace2015-04-131-19/+0
* i965: Add the ability to render to I8/L8 and I16/L16 UNORM formats.Kenneth Graunke2015-04-071-0/+8
* i965: Support MESA_FORMAT_R8G8B8X8_SRGB.Kenneth Graunke2015-01-041-1/+4
* i965: Re-enable Z16 on Gen8+.Kenneth Graunke2014-11-041-0/+7
* mesa: Add MESA_FORMAT_{A8R8G8B8, X8R8G8B8, X8B8G8R8}_SRGB (v2)Richard Sandiford2014-09-171-0/+3
* mesa: Add MESA_FORMAT_A8L8_{SNORM,SRGB}Richard Sandiford2014-09-171-0/+2
* i965: Enable the GL_ARB_texture_compression_bptc extensionNeil Roberts2014-08-121-0/+5
* i965: Use unreachable() instead of unconditional assert().Matt Turner2014-07-011-2/+1
* Remove the ATI_envmap_bumpmap extensionJason Ekstrand2014-06-301-1/+0
* i965: Disable Z16 in all APIs.Kenneth Graunke2014-04-151-6/+0
* i965: Update comments about Z16 being slow.Kenneth Graunke2014-04-151-7/+10
* i965: Render R8G8B8X8 as R8G8B8A8Chris Forbes2014-04-101-0/+3
* i965: Pretend we don't support BRW_SURFACEFORMAT_R16G16B16_FLOAT for textures.Chris Forbes2014-04-101-1/+1
* i965: Enable R10G10B10A2_UNORM formatChris Forbes2014-04-101-0/+1
* i965: Enable R8G8B8A8_UNORM_SRGB formatChris Forbes2014-04-101-0/+1
* mesa: rename MESA_FORMAT_X8Z24_UNORM -> MESA_FORMAT_X8_UINT_Z24_UNORMBrian Paul2014-03-101-1/+1
* i965: Implement ARB_stencil_texturing on Gen8+.Kenneth Graunke2014-03-041-1/+1
* i965: Fix S8 and X8 reversal in brw_depthbuffer_format refactor.Kenneth Graunke2014-02-211-3/+3
* i965: Pull format conversion logic out of brw_depthbuffer_format.Kenneth Graunke2014-02-191-0/+41
* mesa: Fix MESA_FORMAT_Z24_UNORM_S8_UINT vs. X8_UINT mix-up.Kenneth Graunke2014-02-091-6/+6
* mesa: Fix Type A _INT formats to MESA_FORMAT naming standardMark Mueller2014-01-271-20/+20
* mesa: Fix MESA_FORMAT names containg SIGNEDMark Mueller2014-01-271-17/+17
* mesa: Fix MESA_FORMAT names with ALPH, INTENSITY, and LUMINANCEMark Mueller2014-01-271-35/+35
* mesa: Change many Type P MESA_FORMATs to meet naming specMark Mueller2014-01-271-47/+47
* mesa: Change many Type A MESA_FORMATs to meet naming standardMark Mueller2014-01-271-36/+36
* mesa: Rename 4 color component unsigned byte MESA_FORMATsMark Mueller2014-01-271-8/+8
* mesa: change gl_format to mesa_formatMark Mueller2014-01-271-5/+5