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path: root/src/mesa/drivers/dri/i965/brw_state.h
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* i965/gen7+: Mark upload_3dstate_so_decl_list as non-static (v2)Kenneth Graunke2013-08-131-0/+4
* i965 Gen4/5: Introduce 'interpolation map' alongside the VUE mapChris Forbes2013-08-011-0/+1
* i965: Pass brw_context to functions rather than intel_context.Kenneth Graunke2013-07-091-2/+2
* i965: Drop unused argument to translate_tex_format().Eric Anholt2013-06-261-1/+0
* i965: Emit the depth/stencil state pointer directly, not via atoms.Kenneth Graunke2013-06-111-1/+0
* i965: Emit the CC state pointer directly rather than via atoms.Kenneth Graunke2013-06-111-1/+0
* i965: Emit the BLEND_STATE pointer directly rather than via atoms.Kenneth Graunke2013-06-111-1/+0
* Revert "i965: Disable unused pipeline stages once at startup on Gen7+."Kenneth Graunke2013-06-111-3/+1
* i965: Allocate push constant L3 space once at startup on Gen7+.Kenneth Graunke2013-06-101-1/+3
* i965: Disable unused pipeline stages once at startup on Gen7+.Kenneth Graunke2013-06-101-1/+3
* i965: Emit invariant state once at startup on Gen6+.Kenneth Graunke2013-06-101-0/+1
* i965: Delete some dead state atom prototypes.Kenneth Graunke2013-06-101-9/+0
* i965: Kill software primitive counting entirely.Kenneth Graunke2013-05-211-1/+0
* i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.Kenneth Graunke2013-04-041-1/+0
* i965: Make the fragment shader pull constants index by dwords, not vec4s.Eric Anholt2013-04-011-5/+0
* i965: Use brw.vue_map_geom_out instead of VS output VUE map where appropriate.Paul Berry2013-03-241-1/+1
* i965: Specialize SURFACE_STATE creation for shader time.Kenneth Graunke2013-03-141-0/+2
* i965/gen4: Work around missing sRGB RGB DXT1 support.Eric Anholt2013-02-131-1/+2
* i965: Compute the maximum SF source attribute.Kenneth Graunke2013-02-031-1/+1
* i965: Use GL_RED for DEPTH_TEXTURE_MODE in ES 3.0 for unsized formats.Kenneth Graunke2013-01-251-1/+2
* i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.Kenneth Graunke2013-01-031-7/+4
* intel: Mark some file-local code as static.Eric Anholt2012-09-271-5/+0
* i965: Refactor texture swizzle generation into a helper.Kenneth Graunke2012-09-261-0/+2
* i965: Fix primitive restart on Haswell.Kenneth Graunke2012-09-061-0/+1
* i965: Replace general sw fallback support with a manual check for rendermode.Eric Anholt2012-08-281-1/+0
* i965: Add a "sampler state index" parameter to update_sampler_state().Kenneth Graunke2012-08-251-1/+1
* i965: Bind UBOs as surfaces like we do for pull constants.Eric Anholt2012-08-071-0/+2
* i965: Add an offset argument to constant buffer setup.Eric Anholt2012-08-071-0/+2
* i965/blorp: Configure SURFACE_STATE correctly for IMS surfaces.Paul Berry2012-07-201-2/+5
* i965/msaa: Set SURFACE_STATE properly when CMS MSAA is in use.Paul Berry2012-07-111-0/+5
* i965/msaa: Validate Gen7 surface state constraints.Paul Berry2012-05-251-0/+2
* i965/gen6: Initial implementation of MSAA.Paul Berry2012-05-151-0/+4
* i965: Expose surface setup internals for use by blits.Paul Berry2012-05-151-0/+2
* intel: Add extern "C" declarations to headersPaul Berry2012-05-101-0/+8
* i965: Rename the original binding table to mention that it's the WM now.Eric Anholt2012-02-211-1/+1
* i965: Split the gen6 GS binding table to a separate table.Eric Anholt2012-02-211-0/+1
* i965: Split the VS binding table to a separate table.Eric Anholt2012-02-211-0/+1
* i965: Don't reallocate push constant URB space on new VS programs.Kenneth Graunke2012-01-111-0/+1
* i965: Correct misspellings of "invariant".Kenneth Graunke2012-01-071-1/+1
* i965 gen6: Ensure correct transform feedback indices on new batch.Paul Berry2011-12-201-0/+1
* i965 gen6: Initial implementation of transform feedback.Paul Berry2011-12-201-0/+1
* i965: Base HW depth format setup based on MESA_FORMAT, not bpp.Eric Anholt2011-11-291-4/+5
* i965: Make Gen6+ renderbuffer surface updates not depend on NEW_COLOR.Kenneth Graunke2011-11-101-0/+1
* i965: Move and rename "wm sampler" fields to just "sampler".Kenneth Graunke2011-11-101-1/+1
* i965: Clean up code for VS pull constant surface creation.Kenneth Graunke2011-11-101-2/+1
* i965: Use a single binding table for all pipeline stages.Kenneth Graunke2011-11-101-1/+1
* i965: Split brw_wm_surfaces state into renderbuffer and texture atoms.Kenneth Graunke2011-11-101-1/+2
* i965: Combine the two WM pull constant tracked state atoms.Kenneth Graunke2011-11-101-2/+1
* i965: Rename gen6_*_constants tracked state atoms to "push_constants".Kenneth Graunke2011-11-101-2/+2
* i965: Add new vtable entries for surface state updating functions.Kenneth Graunke2011-11-101-0/+2