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src
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drivers
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dri
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i965
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brw_sf.h
Commit message (
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Author
Age
Files
Lines
*
i965: SF: Remove unnecessary variables.
Paul Berry
2011-09-06
1
-2
/
+0
*
i965: SF: Remove attr_to_idx and idx_to_attr.
Paul Berry
2011-09-06
1
-2
/
+0
*
i965: SF: Modify calculate_point_sprite_mask to use the VUE map.
Paul Berry
2011-09-06
1
-1
/
+4
*
i965: SF: Move the computation of urb_entry_read_offset.
Paul Berry
2011-09-06
1
-0
/
+1
*
i965: Remove linear_color for GL_PERSPECTIVE_CORRECTION_HINT.
Eric Anholt
2011-05-26
1
-1
/
+0
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-1
/
+1
*
i965: Fix up the handling of point sprite coordinate replacement.
Eric Anholt
2010-03-08
1
-5
/
+1
*
Merge branch 'outputswritten64'
Ian Romanick
2009-11-17
1
-1
/
+1
*
i965: indentation fix
Brian Paul
2009-10-29
1
-1
/
+1
*
i965: make brw_sf_prog_key::sprite_origin_lower_left one bit
Brian Paul
2009-10-29
1
-2
/
+2
*
i965: interpolate colors with perspective correction by default
Brian Paul
2009-06-12
1
-1
/
+2
*
i965: allocate GRF registers before building subroutines,
Xiang, Haihao
2007-12-19
1
-4
/
+4
*
Merge branch '965-glsl'
Zou Nan hai
2007-10-26
1
-1
/
+1
|
\
|
*
Initial 965 GLSL support
Zou Nan hai
2007-04-12
1
-2
/
+2
*
|
Fix-up #includes to remove some -I options.
Brian
2007-09-11
1
-1
/
+1
*
|
ARB sprite point support on i965
Zou Nan hai
2007-07-30
1
-1
/
+8
|
/
*
Add Intel i965G/Q DRI driver.
Eric Anholt
2006-08-09
1
-0
/
+105