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path: root/src/mesa/drivers/dri/i965/brw_program.c
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* i965: keep gl_program shader info in sync after gather infoTimothy Arceri2016-12-201-1/+10
* st/mesa/r200/i915/i965: move ARB program fields into a unionTimothy Arceri2016-11-171-2/+2
* i965: only try print GLSL IR once when using INTEL_DEBUG to dump irTimothy Arceri2016-11-171-15/+4
* i965: use nir_shader_gather_info() over do_set_program_inouts()Timothy Arceri2016-11-111-0/+2
* i965: use rzalloc instead of calloc in brwNewProgramTapani Pälli2016-11-031-1/+1
* st/mesa/r200/i915/i965: use rzalloc() to create gl_programTimothy Arceri2016-11-031-2/+2
* nir: stop adjusting driver location for varying packingTimothy Arceri2016-10-261-2/+2
* i965: replace brw_compute_program with brw_programTimothy Arceri2016-10-261-12/+2
* i965: replace brw_fragment_program with brw_programTimothy Arceri2016-10-261-5/+5
* i965: replace brw_tess_{eval,ctrl}_program with brw_programTimothy Arceri2016-10-261-22/+2
* i965: replace brw_geomerty_program with brw_programTimothy Arceri2016-10-261-12/+2
* i965: replace brw_vertex_program with new generic brw_programTimothy Arceri2016-10-261-4/+4
* st/mesa/r200/i915/i965: eliminate gl_fragment_programTimothy Arceri2016-10-261-3/+2
* i965: rewrite brw_setup_vue_interpolation()Timothy Arceri2016-10-261-1/+9
* i965/mesa/st: eliminate gl_compute_programTimothy Arceri2016-10-261-1/+1
* mesa/i965/i915/r200: eliminate gl_vertex_programTimothy Arceri2016-10-261-3/+4
* i965/mesa/st: eliminate gl_geometry_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_tess_eval_programTimothy Arceri2016-10-261-1/+1
* i965/mesa/st: eliminate gl_tess_ctrl_programTimothy Arceri2016-10-261-1/+1
* i965: Rename intelScreen to screen.Kenneth Graunke2016-09-201-10/+10
* nir: Add a flag to lower_io to force "sample" interpolationJason Ekstrand2016-09-151-2/+2
* i965: Implement glBlendBarrier.Francisco Jerez2016-08-251-0/+20
* util: Move _mesa_fsl/util_last_bit into util/bitscan.hMathias Fröhlich2016-08-091-1/+1
* nir: use the same driver location for packed varyingsTimothy Arceri2016-07-071-2/+2
* glsl/mesa: split gl_shader in twoTimothy Arceri2016-06-301-1/+1
* i965: Keep track of the per-thread scratch allocation in brw_stage_state.Francisco Jerez2016-06-131-0/+22
* i965: Move brw_create_nir to brw_program.cJason Ekstrand2016-05-261-0/+68
* i965: Rename define for the PIPE_CONTROL DC flush bit.Francisco Jerez2016-02-081-1/+1
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* i965: Add backend structures for tess stagesChris Forbes2015-12-071-0/+22
* i965: Clean up #includes in the compiler.Matt Turner2015-11-241-3/+0
* i965: Push down inclusion of brw_program.h.Matt Turner2015-11-241-0/+1
* i965: Add INTEL_DEBUG=shader_time support for tessellation shaders.Kenneth Graunke2015-11-171-0/+12
* i965: Convert scalar_* flags to a scalar_stage array.Kenneth Graunke2015-11-161-1/+2
* i965: silence incompatible pointer type warningEmil Velikov2015-10-201-1/+1
* program: convert _mesa_init_gl_program() to take struct gl_program *Emil Velikov2015-10-151-3/+3
* program: remove _mesa_init_*_program wrappersMarek Olšák2015-10-091-6/+4
* i965: Use util_next_power_of_two() for brw_get_scratch_size()Kristian Høgsberg Kristensen2015-10-081-12/+0
* i965: Move brw_mark_surface_used() to brw_shader.cppKristian Høgsberg Kristensen2015-10-081-10/+0
* i965/vec4: Always use NIRJason Ekstrand2015-10-021-7/+3
* i965: don't forget to free image_param on prog_data freeIlia Mirkin2015-10-021-0/+1
* i965: Get rid of prog_data compare functionsJason Ekstrand2015-09-301-17/+0
* i965: Move brw_setup_tex_for_precompile to brw_program.[ch].Kenneth Graunke2015-09-031-0/+19
* i965: Fix brw_memory_barrier() for SKL.Francisco Jerez2015-08-111-1/+1
* i965/nir: Pass a is_scalar boolean to brw_create_nir()Eduardo Lima Mitev2015-08-031-2/+3
* i965: Don't try to print the GLSL IR if it has been freedNeil Roberts2015-06-291-4/+7
* i965: Use a single index per shader for shader_time.Jason Ekstrand2015-06-231-46/+21
* mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PROGRAMMarek Olšák2015-06-051-1/+1
* i965/fs: Add CS shader time supportJordan Justen2015-05-021-2/+11
* i965: Make shader_time store names/ids instead of referencing shaders.Kenneth Graunke2015-04-171-35/+17