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src
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mesa
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drivers
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dri
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i965
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brw_program.c
Commit message (
Expand
)
Author
Age
Files
Lines
*
i965: Delete intel_context entirely.
Kenneth Graunke
2013-07-09
1
-1
/
+1
*
i965: Move intel_context::intelScreen to brw_context.
Kenneth Graunke
2013-07-09
1
-4
/
+4
*
i965: Move intel_context::bufmgr to brw_context.
Kenneth Graunke
2013-07-09
1
-5
/
+2
*
i965: Pass brw_context to functions rather than intel_context.
Kenneth Graunke
2013-07-09
1
-1
/
+2
*
i965: Add an assertion to brwProgramStringNotify.
Paul Berry
2013-07-08
1
-2
/
+16
*
i965: Tidy shader time printing code by using printf's field widths.
Kenneth Graunke
2013-03-28
1
-12
/
+4
*
i965: Provide more detailed information to match shader_time to programs.
Eric Anholt
2013-03-28
1
-13
/
+50
*
i965: Track ARB program state along with GLSL state for shader_time.
Eric Anholt
2013-03-28
1
-3
/
+35
*
i965: Split shader_time entries into separate cachelines.
Eric Anholt
2013-03-14
1
-2
/
+3
*
i965: Move program_id to intel_screen instead of brw_context.
Kenneth Graunke
2013-01-12
1
-4
/
+15
*
i965: Add texrect scale parameters before pointers to ParameterValues.
Eric Anholt
2012-12-28
1
-0
/
+21
*
i965: Print a total time for the different shader stages.
Eric Anholt
2012-12-14
1
-10
/
+38
*
i965: Scale shader_time to compensate for resets.
Eric Anholt
2012-12-14
1
-6
/
+66
*
i965: Add a debug flag for counting cycles spent in each compiled shader.
Eric Anholt
2012-12-05
1
-0
/
+127
*
i965: Remove unnecessary walk through Mesa IR in ProgramStringNotify().
Kenneth Graunke
2012-11-01
1
-82
/
+0
*
intel: Convert from GLboolean to 'bool' from stdbool.h.
Kenneth Graunke
2011-10-18
1
-15
/
+17
*
i965: Fix Android build by removing relative includes
Chad Versace
2011-08-30
1
-1
/
+1
*
i965: Set up allocation of a VS scratch space if required.
Eric Anholt
2011-08-16
1
-0
/
+28
*
i965: gl_fragment_program::FogOption is always GL_NONE so don't check it
Ian Romanick
2011-04-21
1
-5
/
+0
*
intel: fix build
Marek Olšák
2011-03-29
1
-1
/
+1
*
mesa: implement clamping controls (ARB_color_buffer_float)
Marek Olšák
2011-03-29
1
-1
/
+1
*
mesa: Remove the CompileShader driver hook; it's just a no-op.
Kenneth Graunke
2011-03-17
1
-1
/
+0
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-2
/
+2
*
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
1
-1
/
+0
*
glsl: Slightly change the semantic of _LinkedShaders
Ian Romanick
2010-10-14
1
-9
/
+3
*
Drop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg
2010-10-13
1
-6
/
+6
*
i965: When using the new FS backend, don't validate the Mesa IR version.
Eric Anholt
2010-09-07
1
-0
/
+16
*
i965: Fix up and actually enable the NewShader and NewShaderProgram hooks.
Eric Anholt
2010-08-26
1
-0
/
+2
*
i965: Start building 965 FS backend.
Eric Anholt
2010-08-26
1
-0
/
+3
*
i965: Add support for destination RelAddr writes in the VS.
Eric Anholt
2010-08-26
1
-2
/
+3
*
i965: Fix the test for variable indexing of shader inputs.
Eric Anholt
2010-08-26
1
-5
/
+11
*
i965: Throw a link error when we see a "return" in main().
Eric Anholt
2010-08-17
1
-0
/
+8
*
ir_to_mesa: Respect the driver if it rejects a shader.
Eric Anholt
2010-07-28
1
-4
/
+2
*
i965: Cleanly fail programs with unsupported array access.
Eric Anholt
2010-07-23
1
-1
/
+28
*
Merge branch 'shader-file-reorg'
Brian Paul
2010-06-23
1
-4
/
+4
|
\
|
*
mesa: rename src/mesa/shader/ to src/mesa/program/
Brian Paul
2010-06-10
1
-4
/
+4
*
|
i965: Split constant buffer setup from its surface state/binding state.
Eric Anholt
2010-06-11
1
-14
/
+0
|
/
*
intel: Change dri_bo_* to drm_intel_bo* to consistently use new API.
Eric Anholt
2010-06-08
1
-2
/
+2
*
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
1
-1
/
+33
*
i965: Fix up VP constbuf leak on program delete.
Eric Anholt
2010-03-09
1
-3
/
+11
*
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean
Brian Paul
2010-02-04
1
-3
/
+7
*
i965: Remove unnecessary headers.
Vinson Lee
2010-01-22
1
-1
/
+0
*
i965: remove unused var
Brian Paul
2009-04-10
1
-1
/
+0
*
i965: re-org of some of the new constant buffer code
Brian Paul
2009-04-09
1
-18
/
+0
*
i965: free shader's constant buffer in brwDeleteProgram()
Brian Paul
2009-04-09
1
-0
/
+6
*
i965: check-point commit of new constant buffer support
Brian Paul
2009-04-03
1
-0
/
+20
*
i965: use new cast wrappers
Brian Paul
2009-03-10
1
-4
/
+9
*
i965: avoid unnecessary calls to brw_wm_is_glsl()
Brian Paul
2009-03-06
1
-0
/
+2
*
i965: var renaming, clean-up
Brian Paul
2009-02-20
1
-13
/
+11
*
i965: fix broken ARB fp fog options
Brian Paul
2009-01-12
1
-0
/
+6
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