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path: root/src/mesa/drivers/dri/i965/brw_link.cpp
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* glsl: add transform feedback buffers to resource listTimothy Arceri2016-03-311-1/+1
* mesa: call build_program_resource_list inside Driver.LinkShaderMarek Olšák2016-02-111-0/+2
* i965/gen7+: Use NIR for lowering of pack/unpack opcodes.Matt Turner2016-02-011-19/+6
* i965/fs: Switch from GLSL IR to NIR for un/packHalf2x16 scalarizing.Matt Turner2016-02-011-11/+1
* glsl: move to compiler/Emil Velikov2016-01-261-1/+1
* glsl: Delete the ir_binop_bfm and ir_triop_bfi opcodes.Kenneth Graunke2016-01-131-2/+0
* glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.cKristian Høgsberg Kristensen2016-01-081-1/+0
* i965: Add tessellation control shaders.Kenneth Graunke2015-12-221-0/+4
* i965: Add tessellation evaluation shadersKenneth Graunke2015-12-221-0/+4
* i965: Clean up #includes in the compiler.Matt Turner2015-11-241-4/+3
* i965: Push down inclusion of brw_program.h.Matt Turner2015-11-241-0/+1
* i965: Mark functions called from C as extern "C".Matt Turner2015-11-241-1/+1
* i965: Convert scalar_* flags to a scalar_stage array.Kenneth Graunke2015-11-161-4/+7
* glsl: Lower UBO and SSBO access in glsl linkerKristian Høgsberg Kristensen2015-11-101-2/+0
* glsl: Drop exec_list argument to lower_ubo_referenceKristian Høgsberg Kristensen2015-11-101-1/+1
* i965: Move brw_link_shader() and friends to new file brw_link.cppKristian Høgsberg Kristensen2015-10-081-0/+280