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path: root/src/mesa/drivers/dri/i965/brw_link.cpp
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* i965: move brw_nir_lower_gl_images callAlejandro Piñeiro2018-09-051-0/+10
* i965: Link XFB varyings for SPIR-V shadersNeil Roberts2018-07-311-0/+1
* i965: Sweep NIR after linking phase to free held memoryDanylo Piliaiev2018-07-181-0/+2
* i965: Use ShaderCacheSerializeDriverBlob driver functionJordan Justen2018-07-091-11/+0
* i965: Use the new nir atomic counter linker for SPIR-V shadersNeil Roberts2018-07-031-0/+2
* i965: Link uniforms of SPIR-V programs using the NIR linkerEduardo Lima Mitev2018-06-211-0/+6
* i965: account for NIR uniforms without nameEduardo Lima Mitev2018-06-211-7/+4
* i965: Update TexturesUsed after linking the shadersNeil Roberts2018-06-211-1/+3
* i965: Build SPIR-V programs' resource list using NIREduardo Lima Mitev2018-06-211-1/+7
* nir: move GL specific passes to src/compiler/glslTimothy Arceri2018-05-011-2/+3
* i965: Don't call process_glsl_ir() for SPIR-V shadersEduardo Lima Mitev2018-03-301-1/+2
* st/nir: fix atomic lowering for gallium driversTimothy Arceri2018-03-201-1/+1
* glsl: Specify framebuffer fetch coherency mode in lower_blend_equation_advanc...Francisco Jerez2018-02-241-1/+2
* mesa,glsl,nir: reduce gl_state_index size to 2 bytesMarek Olšák2018-02-131-2/+1
* mesa: change gl_link_status enums to uppercaseBrian Paul2018-01-261-1/+1
* i965: Add brw_program_serialize_nirJordan Justen2017-12-081-6/+1
* i965: Serialize nir later in the linking processJordan Justen2017-12-011-9/+16
* i965: Use nir_lower_atomics_to_ssbos and delete ABO compiler code.Kenneth Graunke2017-11-151-0/+2
* intel/nir: Break the linking code into a helper in brw_nir.cJason Ekstrand2017-11-081-34/+4
* i965: disable NIR linking on HSW and belowTimothy Arceri2017-11-071-1/+4
* i965: Don't link when the program was found in the disk cacheJordan Justen2017-10-311-0/+3
* i965/link: Serialize program to nir after linking for shader cacheJordan Justen2017-10-311-0/+10
* nir: Get rid of nir_shader::stageJason Ekstrand2017-10-201-2/+4
* i965/link: Use prog->nir instead of creating a temporaryJason Ekstrand2017-09-281-4/+3
* i965/link: Make more use of NIR_PASSJason Ekstrand2017-09-281-6/+6
* i965/link: Make better use of temporary variablesJason Ekstrand2017-09-281-4/+5
* i965: make use of nir linkingTimothy Arceri2017-09-261-0/+56
* i965: call brw_shader_gather_info() from the callers of brw_create_nir()Timothy Arceri2017-09-261-0/+14
* i965: Force outputs_written to contain varyings needed by stream-out.Kenneth Graunke2017-09-211-3/+6
* i965: drop brw->gen in favor of devinfo->genLionel Landwerlin2017-08-301-3/+6
* i965: Move SOL PSIZ hacks from draw time to link time.Kenneth Graunke2017-06-011-0/+36
* nir: Embed the shader_info in the nir_shader againJason Ekstrand2017-05-091-1/+1
* i965: Remove unused variable 'options'Matt Turner2017-04-251-2/+0
* i965: remove GLSL IR optimisation loopTimothy Arceri2017-04-241-16/+0
* i965: Move the back-end compiler to src/intel/compilerJason Ekstrand2017-03-131-1/+1
* i965: Do int64 lowering in NIRJason Ekstrand2017-03-011-5/+0
* i965: Reduce cross-pollination between the DRI driver and compilerJason Ekstrand2017-03-011-2/+0
* i965: Drop unused STATE_TEXRECT_SCALE code.Kenneth Graunke2017-03-011-2/+0
* i965: Enable ARB_gpu_shader_int64 on Gen8+Ian Romanick2017-01-201-0/+5
* i965: Make unify_interfaces not spread VARYING_BIT_TESS_LEVEL_*.Kenneth Graunke2017-01-061-2/+5
* st/mesa/glsl: set SamplersUsed directly in gl_programTimothy Arceri2017-01-061-1/+0
* i965: stop passing gl_shader_program to the precompile and codegen functionsTimothy Arceri2017-01-061-4/+4
* mesa/glsl/i965: remove Driver.NewShader()Timothy Arceri2016-12-301-11/+0
* i965: move compiled_once flag to brw_programTimothy Arceri2016-12-301-5/+3
* i965: make use of nir_lower_returns() for GLTimothy Arceri2016-12-231-6/+0
* i965: use nir_lower_indirect_derefs() for GLSLTimothy Arceri2016-12-231-15/+0
* i965: remove brw_lower_texture_gradientsIago Toral Quiroga2016-12-131-1/+0
* i965: delay adding built-in uniforms to Parameters listTimothy Arceri2016-12-091-23/+19
* i965: Unify shader interfaces explicitly.Kenneth Graunke2016-12-061-0/+29
* Revert "i965: use nir_lower_indirect_derefs() for GLSL"Jason Ekstrand2016-12-051-0/+13