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i965
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brw_fs_visitor.cpp
Commit message (
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Author
Age
Files
Lines
*
i965/fs: Pass a BAD_FILE register to the logical FB write when oMask is unused.
Francisco Jerez
2016-05-29
1
-1
/
+2
*
i965/fs: Extend back-end interface for limiting the shader dispatch width.
Francisco Jerez
2016-05-27
1
-6
/
+4
*
i965/fs: take into account doubles when emitting system values
Alejandro Piñeiro
2016-05-25
1
-1
/
+2
*
i965/fs: Organize prog_data by ksp number rather than SIMD width
Jason Ekstrand
2016-05-14
1
-1
/
+1
*
i965/fs: Merge nir_emit_texture and emit_texture
Jason Ekstrand
2016-05-05
1
-159
/
+0
*
i965: Write a scalar TCS backend that runs in SINGLE_PATCH mode.
Kenneth Graunke
2016-05-03
1
-0
/
+3
*
i965/fs: Reduce the response length of sampler messages on Skylake.
Kenneth Graunke
2016-04-26
1
-2
/
+3
*
i965/fs: Get rid of the param_size array
Jason Ekstrand
2016-04-14
1
-3
/
+0
*
i965: Fix textureSize() depth value for 1 layer surfaces on Gen4-6.
Kenneth Graunke
2016-03-31
1
-2
/
+8
*
i965/fs: Allow spilling for SIMD16 compute shaders
Jordan Justen
2016-03-08
1
-0
/
+12
*
i965/fs: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
1
-4
/
+8
*
i965/fs: Add an enum for keeping track of texture instruciton sources
Jason Ekstrand
2016-02-09
1
-10
/
+20
*
i965/skl: Utilize new 5th bit for gateway messages
Ben Widawsky
2016-01-27
1
-2
/
+4
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965: Add support for gl_DrawIDARB and enable extension
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+10
*
i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB
Kristian Høgsberg Kristensen
2015-12-29
1
-1
/
+5
*
i965: Assert that SYSTEM_VALUE_VERTEX_ID gets lowered
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+1
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-2
/
+10
*
i965: Make fs_visitor::emit_urb_writes set EOT for TES as well.
Kenneth Graunke
2015-12-11
1
-1
/
+1
*
i965: Don't hardcode g1 for URB handles in fs_visitor::emit_urb_writes().
Kenneth Graunke
2015-12-11
1
-4
/
+5
*
i965/fs: remove unused fs_reg offset
Samuel Iglesias Gonsálvez
2015-11-30
1
-1
/
+0
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-18
/
+0
*
i965: Use NIR for lowering texture swizzle
Jason Ekstrand
2015-11-23
1
-90
/
+15
*
i965: Use nir_lower_tex for texture coordinate lowering
Jason Ekstrand
2015-11-23
1
-125
/
+0
*
i965: Enable EXT_shader_samples_identical
Ian Romanick
2015-11-19
1
-0
/
+20
*
i965/fs: Replace fs_reg(imm) constructors with brw_imm_*().
Matt Turner
2015-11-19
1
-21
/
+21
*
i965: Rename GRF to VGRF.
Matt Turner
2015-11-13
1
-8
/
+8
*
i965: Initialize registers.
Matt Turner
2015-11-13
1
-1
/
+0
*
i965: Use brw_reg's nr field to store register number.
Matt Turner
2015-11-13
1
-1
/
+1
*
i965: Use immediate storage in inherited brw_reg.
Matt Turner
2015-11-13
1
-2
/
+2
*
i965: Make 'dw1' and 'bits' unnamed structures in brw_reg.
Matt Turner
2015-11-13
1
-2
/
+2
*
i965/fs: Add a sampler program key for whether the texture is 16x MSAA
Neil Roberts
2015-11-05
1
-1
/
+1
*
i965/fs/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
1
-3
/
+6
*
i965: Add scalar geometry shader support.
Kenneth Graunke
2015-11-03
1
-9
/
+40
*
i965: Fix the fs_visitor GS constructor to take shader_time_index.
Kenneth Graunke
2015-11-03
1
-2
/
+3
*
i965: Implement ARB_shader_stencil_export (gen9+)
Ben Widawsky
2015-10-21
1
-3
/
+16
*
i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
2015-10-21
1
-0
/
+1
*
i965: Add a fs_visitor constructor that takes a brw_gs_compile.
Kenneth Graunke
2015-10-21
1
-2
/
+29
*
i965: Make emit_urb_writes() reserve space for GS header information.
Kenneth Graunke
2015-10-21
1
-2
/
+16
*
i965: Make emit_urb_writes() only set EOT for the VS.
Kenneth Graunke
2015-10-21
1
-1
/
+1
*
i965: Make fs_visitor::emit_urb_writes reusable for scalar GS.
Kenneth Graunke
2015-10-21
1
-7
/
+7
*
i965/fs: Localize variables' scopes.
Matt Turner
2015-10-19
1
-8
/
+5
*
i965: Use a const nir_shader in backend_shader
Jason Ekstrand
2015-10-19
1
-1
/
+1
*
nir: remove dependency on glsl
Rob Clark
2015-10-16
1
-1
/
+1
*
i965/vs: Simplify fs_visitor's ATTR file.
Kenneth Graunke
2015-10-12
1
-1
/
+2
*
i965/shader: Get rid of the shader, prog, and shader_prog fields
Jason Ekstrand
2015-10-02
1
-5
/
+3
*
i965/fs: Use the nir info instead of pulling things out of [shader_]prog
Jason Ekstrand
2015-10-02
1
-1
/
+1
*
i965/fs: Move sampler unit lookup into rescale_texcoord
Jason Ekstrand
2015-10-02
1
-4
/
+10
*
i965: Fix BRW_VARYING_SLOT_PAD handling in the scalar VS backend.
Kenneth Graunke
2015-09-26
1
-4
/
+2
*
i965/fs: Fix comparison between signed and unsigned integer expressions
Iago Toral Quiroga
2015-09-18
1
-2
/
+2
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