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drivers
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i965
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brw_fs.cpp
Commit message (
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Author
Age
Files
Lines
*
i965/fs: Add a flat_inputs field to prog_data
Jason Ekstrand
2016-04-06
1
-0
/
+31
*
i965/fs: Make the repclear shader support either a uniform or a flat input
Jason Ekstrand
2016-04-06
1
-5
/
+18
*
i965: Remove the RCP+RSQ algebraic optimizations
Jason Ekstrand
2016-03-22
1
-11
/
+0
*
i965/nir: Lower nir compute shader shared variables
Jordan Justen
2016-03-17
1
-0
/
+2
*
i965/fs: Add missing analysis invalidation in fixup_3src_null_dest().
Francisco Jerez
2016-03-14
1
-0
/
+6
*
i965/fs: Add missing analysis invalidation in opt_sampler_eot().
Francisco Jerez
2016-03-14
1
-1
/
+4
*
i965/hsw: Initialize SLM index in state register
Jordan Justen
2016-03-08
1
-0
/
+7
*
i965/compute: Skip SIMD8 generation if it can't be used
Jordan Justen
2016-03-08
1
-8
/
+12
*
i965/fs: Allow spilling for SIMD16 compute shaders
Jordan Justen
2016-03-08
1
-1
/
+1
*
i965: Eliminate brw_nir_lower_{inputs,outputs,io} functions.
Kenneth Graunke
2016-02-26
1
-1
/
+2
*
i965/nir: Do lower_io late for fragment shaders
Jason Ekstrand
2016-02-26
1
-0
/
+1
*
i965: Lower min/max after optimization on Gen4/5.
Matt Turner
2016-02-17
1
-0
/
+37
*
glsl/types: Add support for function types
Jason Ekstrand
2016-02-13
1
-0
/
+1
*
i965: Rename optimizer debug 00 filename
Ben Widawsky
2016-02-12
1
-1
/
+1
*
i965/fs: Pass usage of depth, W, and sample mask through prog_data
Jason Ekstrand
2016-02-11
1
-5
/
+10
*
i965/fs: Refactor setup_payload_gen6 to assume FS
Jason Ekstrand
2016-02-11
1
-12
/
+12
*
i965: ir: dump floats as %-g rather than %f, so we can see denormals
Chris Forbes
2016-02-11
1
-1
/
+1
*
i965/fs: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
1
-10
/
+19
*
i965/fs: Add an enum for keeping track of texture instruciton sources
Jason Ekstrand
2016-02-09
1
-21
/
+25
*
nir: move glsl_types.{cpp,h} to compiler
Emil Velikov
2016-01-26
1
-1
/
+1
*
i965/fs: Remove unused count from vs urb setup
Ben Widawsky
2016-01-22
1
-6
/
+0
*
i965/fs/generator: Take an actual shader stage rather than a string
Jason Ekstrand
2016-01-15
1
-2
/
+4
*
i965/gen8: Always use BRW_REGISTER_TYPE_UW for MUL on GEN8+
Marta Lofstedt
2015-12-30
1
-2
/
+1
*
i965: Add support for gl_DrawIDARB and enable extension
Kristian Høgsberg Kristensen
2015-12-29
1
-0
/
+2
*
i965: Add support for gl_BaseVertexARB and gl_BaseInstanceARB
Kristian Høgsberg Kristensen
2015-12-29
1
-1
/
+2
*
i965: Add tessellation evaluation shaders
Kenneth Graunke
2015-12-22
1
-0
/
+49
*
i965: Move brw_cs_fill_local_id_payload() to libi965_compiler
Kristian Høgsberg Kristensen
2015-12-11
1
-0
/
+36
*
i965: Make uniform offsets be in terms of bytes
Jason Ekstrand
2015-12-07
1
-3
/
+1
*
i965/fs: Use a stride of 1 and byte offsets for UBOs
Jason Ekstrand
2015-12-07
1
-8
/
+8
*
i965: Add src/dst interference for certain instructions with hazards.
Kenneth Graunke
2015-11-30
1
-0
/
+65
*
i965: Fix fragment shader struct inputs.
Kenneth Graunke
2015-11-25
1
-78
/
+79
*
i965: Clean up #includes in the compiler.
Matt Turner
2015-11-24
1
-13
/
+0
*
i965: Compile brw_cs_fill_local_id_payload() as C.
Matt Turner
2015-11-24
1
-36
/
+0
*
i965: Push down inclusion of brw_program.h.
Matt Turner
2015-11-24
1
-0
/
+1
*
i965: Prevent implicit upcasts to brw_reg.
Matt Turner
2015-11-24
1
-1
/
+2
*
i965: Use scope operator to ensure brw_reg is interpreted as a type.
Matt Turner
2015-11-24
1
-1
/
+1
*
i965: Add and use backend_reg::equals().
Matt Turner
2015-11-24
1
-2
/
+1
*
i965: Use nir_lower_tex for texture coordinate lowering
Jason Ekstrand
2015-11-23
1
-0
/
+4
*
i965: Move postprocess_nir to codegen time
Jason Ekstrand
2015-11-23
1
-2
/
+9
*
i965/fs: print non-1 strides when dumping instructions
Connor Abbott
2015-11-23
1
-0
/
+12
*
i965/fs: Replace fs_reg(imm) constructors with brw_imm_*().
Matt Turner
2015-11-19
1
-74
/
+26
*
i965: Allow indirect GS input indexing in the scalar backend.
Kenneth Graunke
2015-11-18
1
-17
/
+0
*
i965: Add assertion for src_stencil payload size
Ben Widawsky
2015-11-17
1
-0
/
+6
*
i965: Introduce a MOV_INDIRECT opcode.
Kenneth Graunke
2015-11-14
1
-0
/
+28
*
i965: Add a SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT opcode.
Kenneth Graunke
2015-11-13
1
-0
/
+2
*
i965: Make convert_attr_sources_to_hw_regs handle stride == 0.
Kenneth Graunke
2015-11-13
1
-1
/
+2
*
i965: Combine register file field.
Matt Turner
2015-11-13
1
-3
/
+2
*
i965: Replace HW_REG with ARF/FIXED_GRF.
Matt Turner
2015-11-13
1
-67
/
+53
*
i965/fs: Set stride correctly for immediates in fs_reg(brw_reg).
Matt Turner
2015-11-13
1
-0
/
+6
*
i965: Rename GRF to VGRF.
Matt Turner
2015-11-13
1
-52
/
+52
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