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i965
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brw_defines.h
Commit message (
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Author
Age
Files
Lines
*
i965/fs: Define logical framebuffer read opcode and lower it to physical reads.
Francisco Jerez
2016-08-25
1
-0
/
+1
*
i965/fs: Define framebuffer read virtual opcode.
Francisco Jerez
2016-08-25
1
-0
/
+3
*
i965/eu: Add codegen support for the Gen9+ render target read message.
Francisco Jerez
2016-08-25
1
-0
/
+4
*
i965: Fix undefined signed overflow in INTEL_MASK for bitfields of 31 bits.
Francisco Jerez
2016-08-25
1
-1
/
+1
*
i965: Roll intel_reg.h into brw_defines.h
Jason Ekstrand
2016-08-19
1
-0
/
+273
*
i965: Delete the FS_OPCODE_INTERPOLATE_AT_CENTROID virtual opcode.
Kenneth Graunke
2016-07-20
1
-1
/
+0
*
i965: Rename brw_wm_barycentric_interp_mode to brw_barycentric_mode.
Kenneth Graunke
2016-07-15
1
-12
/
+12
*
i965: enable the emission of the DIM instruction
Samuel Iglesias Gonsálvez
2016-07-14
1
-1
/
+1
*
i965/docs: update Intel Linux Graphics URLs
Eric Engestrom
2016-07-06
1
-1
/
+1
*
i965: Support new local ID push constant & cross-thread constants
Jordan Justen
2016-06-01
1
-0
/
+3
*
i965/fs: Implement opt_sampler_eot() in terms of logical sends.
Francisco Jerez
2016-05-29
1
-0
/
+1
*
i965/ir: Make BROADCAST emit an unmasked single-channel move.
Francisco Jerez
2016-05-27
1
-0
/
+6
*
i965/fs: Remove FS_OPCODE_PACK_STENCIL_REF virtual instruction.
Francisco Jerez
2016-05-27
1
-1
/
+0
*
i965/fs: Remove extract virtual opcodes.
Francisco Jerez
2016-05-27
1
-12
/
+0
*
i965/fs: Handle SAMPLEINFO consistently like other texturing instructions.
Francisco Jerez
2016-05-27
1
-0
/
+1
*
i965/fs: Rename Gen4 physical varying pull constant load opcode.
Francisco Jerez
2016-05-27
1
-1
/
+1
*
i965/fs: Hide varying pull constant load message setup behind logical opcode.
Francisco Jerez
2016-05-27
1
-0
/
+1
*
i965, anv: Use NIR FragCoord re-center and y-transform passes.
Kenneth Graunke
2016-05-20
1
-1
/
+0
*
i965: Add infrastucture for sample lod-zero operations.
Matt Turner
2016-05-19
1
-0
/
+5
*
i965/blorp: Delete the old blorp shader emit code
Jason Ekstrand
2016-05-14
1
-1
/
+0
*
i965/gen9: Prepare surface state setup for lossless compression
Topi Pohjolainen
2016-05-12
1
-0
/
+1
*
i965/fs: add PACK opcode
Connor Abbott
2016-05-10
1
-0
/
+9
*
i965/gen7: Use predicated rendering for indirect compute
Jordan Justen
2016-02-17
1
-0
/
+1
*
i965: Add resolve option for lossless compression
Topi Pohjolainen
2016-02-16
1
-0
/
+1
*
i965/fs: Plumb separate surfaces and samplers through from NIR
Jason Ekstrand
2016-02-09
1
-1
/
+3
*
i965/fs: Add an enum for keeping track of texture instruciton sources
Jason Ekstrand
2016-02-09
1
-13
/
+27
*
i965/fs: Implement support for extract_word.
Matt Turner
2016-02-01
1
-0
/
+12
*
i965: Don't set interleave or complete on TCS EOT message.
Kenneth Graunke
2015-12-28
1
-0
/
+1
*
i965: Relase input URB Handles on Gen7/7.5 when TCS threads finish.
Kenneth Graunke
2015-12-28
1
-0
/
+2
*
i965: Port tessellation evaluation shaders to vec4 mode.
Kenneth Graunke
2015-12-28
1
-0
/
+4
*
i965: Add tessellation control shaders.
Kenneth Graunke
2015-12-22
1
-0
/
+8
*
i965: Enable shared local memory for CS shared variables
Jordan Justen
2015-12-09
1
-0
/
+2
*
i965: Define and use REG_MASK macro to make masked MMIO writes slightly more ...
Francisco Jerez
2015-12-09
1
-0
/
+6
*
i965: Add defines for gather push constants
Abdiel Janulgue
2015-12-07
1
-0
/
+19
*
i965: Add symbolic defines for some magic dataport surface indices.
Francisco Jerez
2015-11-26
1
-0
/
+13
*
i965: Add more MAX_*_URB_ENTRY_SIZE_BYTES #defines.
Kenneth Graunke
2015-11-17
1
-0
/
+6
*
i965: Introduce a MOV_INDIRECT opcode.
Kenneth Graunke
2015-11-14
1
-0
/
+10
*
i965: Add a SHADER_OPCODE_URB_READ_SIMD8_PER_SLOT opcode.
Kenneth Graunke
2015-11-13
1
-5
/
+2
*
i965: Combine register file field.
Matt Turner
2015-11-13
1
-0
/
+11
*
i965: Add and use enum brw_reg_file.
Matt Turner
2015-11-13
1
-4
/
+6
*
i965: Fill out instruction list.
Matt Turner
2015-11-12
1
-7
/
+31
*
i965: Map GL_PATCHES to 3DPRIM_PATCHLIST_n.
Kenneth Graunke
2015-11-11
1
-0
/
+2
*
i965/fs/skl+: Use ld2dms_w instead of ld2dms
Neil Roberts
2015-11-05
1
-0
/
+3
*
i965: Implement ARB_shader_stencil_export (gen9+)
Ben Widawsky
2015-10-21
1
-0
/
+2
*
i965/fs: Enumerate logical fb writes arguments
Ben Widawsky
2015-10-21
1
-9
/
+13
*
i965: Introduce a new SHADER_OPCODE_URB_READ_SIMD8 opcode.
Kenneth Graunke
2015-10-21
1
-0
/
+9
*
i965: Introduce new SHADER_OPCODE_URB_WRITE_SIMD8_MASKED/PER_SLOT opcodes.
Kenneth Graunke
2015-10-21
1
-0
/
+3
*
i965: (trivial) rename computes stencil to gen9
Ben Widawsky
2015-10-21
1
-1
/
+1
*
i965: Correct the comment about fb write payload
Ben Widawsky
2015-10-21
1
-2
/
+2
*
i965: Implement "Static Vertex Count" geometry shader optimization.
Kenneth Graunke
2015-09-26
1
-0
/
+5
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