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path: root/src/mesa/drivers/dri/i965/brw_defines.h
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* i965/gs: Set the REORDER bit in 3DSTATE_GS.Paul Berry2013-10-151-0/+1
* i965: Generate code for ir_binop_carry and ir_binop_borrow.Matt Turner2013-10-071-0/+2
* i965: Add BRW_SURFACEFORMAT_R32G32_FLOAT_LD, required for IVB gather4 w/aChris Forbes2013-10-031-0/+1
* i965: add SHADER_OPCODE_TG4Chris Forbes2013-10-031-0/+3
* i965: Add #define for MI_REPORT_PERF_COUNT on Gen6+.Kenneth Graunke2013-09-261-0/+2
* i965: Add support for GL_AMD_performance_monitor on Ironlake.Kenneth Graunke2013-09-261-0/+7
* i965/gs: Add opcodes needed for EndPrimitive().Paul Berry2013-09-111-0/+26
* i965/gen7: Add the ability to send URB_WRITE_OWORD messages.Paul Berry2013-09-111-1/+2
* i965/gs: Set control data header size/format appropriately for EndPrimitive().Paul Berry2013-09-111-0/+5
* i965/gs: Add a state atom to set up geometry shader state.Paul Berry2013-09-111-0/+7
* i965: Remove never used DPA2 opcode.Matt Turner2013-09-051-1/+0
* i965: Remove never used RSR and RSL opcodes.Matt Turner2013-09-051-2/+0
* i965/gs: make the state atom for compiling Gen7 geometry shaders.Paul Berry2013-08-311-0/+10
* i965/gs: Allocate push constant space for use by GS.Paul Berry2013-08-311-0/+1
* i965/gs: Add GS_OPCODE_SET_DWORD_2_IMMED.Paul Berry2013-08-231-0/+7
* i965/gs: Add GS_OPCODE_SET_VERTEX_COUNT.Paul Berry2013-08-231-0/+10
* i965/gs: Add GS_OPCODE_SET_WRITE_OFFSET.Paul Berry2013-08-231-0/+16
* i965/gs: Add GS_OPCODE_THREAD_END.Paul Berry2013-08-231-0/+9
* i965/gs: Add GS_OPCODE_URB_WRITE.Paul Berry2013-08-231-0/+9
* i965: add new VS_OPCODE_UNPACK_FLAGS_SIMD4X2Chris Forbes2013-08-161-0/+1
* i965: Add #defines for Memory Object Control State fields on Gen7-7.5.Kenneth Graunke2013-07-181-0/+26
* i965: Add MOCS shift and mask for SURFACE_STATE entries.Kenneth Graunke2013-07-181-0/+3
* i965: Cite the Ivybridge PRM for SFID enum values.Kenneth Graunke2013-07-151-2/+1
* i965/blorp: Write blorp code to do render target resolves.Paul Berry2013-06-121-0/+1
* i965/gen7+: Implement fast color clear operation in BLORP.Paul Berry2013-06-121-0/+2
* i965 gen7: use SURFACE_STATE fields to select render level/layerJordan Justen2013-06-021-0/+2
* i965: Add surface format defines from the public specs.Eric Anholt2013-05-081-0/+45
* i965: Add support for emitting and disassembling bit instructions.Matt Turner2013-05-061-0/+7
* i965: Add 3-src destination and shared-source type macros.Matt Turner2013-05-061-0/+11
* i965: Remove strange comments about math functions.Matt Turner2013-04-241-3/+3
* i965: Remove traces of nonexistent TAN math function.Matt Turner2013-04-241-1/+0
* i965: Trim trailing whitespace in brw_defines.h.Eric Anholt2013-04-171-144/+144
* i965/vs: Use GRFs for pull constant offsets on gen7.Eric Anholt2013-04-101-0/+1
* i965: Fix INTEL_DEBUG=shader_time for fragment shaders with discards.Kenneth Graunke2013-03-291-0/+1
* i965/fs: Generate LOD sampler message from ir_lod.Matt Turner2013-03-291-0/+2
* i965: Make INTEL_DEBUG=shader_time use the RAW surface format.Kenneth Graunke2013-03-141-0/+1
* i965: Fix INTEL_DEBUG=shader_time for Haswell.Kenneth Graunke2013-03-141-0/+1
* i965: Add definitions for gen7+ data cache messages.Eric Anholt2013-03-141-0/+37
* i965/fs: Switch to using sampler LD messages for uniform pull constants.Eric Anholt2013-03-111-1/+1
* i965: add a new virtual opcode: SHADER_OPCODE_TXF_MSChris Forbes2013-03-021-0/+1
* i965: Add support for emitting the LRP instruction.Kenneth Graunke2013-02-281-0/+1
* i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack operations (v4)Chad Versace2013-01-241-0/+3
* i965: Add opcodes for F32TO16 and F16TO32Chad Versace2013-01-241-0/+2
* i965: Add #defines for GL_FIXED vertex formats.Kenneth Graunke2013-01-071-0/+4
* i965: Add remaining #defines for packed vertex formats.Kenneth Graunke2013-01-071-0/+9
* i965: Use Haswell's sample_d_c for textureGrad with shadow samplers.Kenneth Graunke2013-01-071-0/+1
* i965: Replace structs with bit-shifting for Gen7 SURFACE_STATE entries.Kenneth Graunke2013-01-031-7/+36
* i965/fs: Set up gen7 UBO loads as sends from GRFs.Eric Anholt2012-12-141-0/+2
* i965/fs: Improve performance of shaders that start out with a discard.Eric Anholt2012-12-111-0/+1
* i965/fs: Rewrite discards to use a flag subreg to track discarded pixels.Eric Anholt2012-12-111-1/+0