aboutsummaryrefslogtreecommitdiffstats
path: root/src/mesa/drivers/dri/i965/brw_context.h
Commit message (Expand)AuthorAgeFilesLines
* i965: Split BeginTransformFeedback hook into Gen6 and Gen7+ variants.Kenneth Graunke2013-05-211-0/+3
* i965: Kill software primitive counting entirely.Kenneth Graunke2013-05-211-7/+0
* i965: Remove software geometry query code.Kenneth Graunke2013-05-211-4/+0
* i965: Delete unused brw->sol.offset_0_batch_start field.Kenneth Graunke2013-05-211-1/+0
* i965: Create a BRW_NEW_META_IN_PROGRESS state flag.Kenneth Graunke2013-05-201-1/+6
* i965: Rely on hardware contexts for query objects on Gen6+.Kenneth Graunke2013-05-201-1/+5
* mesa: add & use a new driver flag for UBO updates instead of _NEW_BUFFER_OBJECTMarek Olšák2013-05-111-0/+2
* i965: Lower textureGrad() for samplerCubeShadow.Kenneth Graunke2013-05-011-1/+2
* i965: Implement color clears using a simple shader in blorp.Eric Anholt2013-04-301-0/+1
* mesa: don't flag _NEW_DEPTH in Begin/EndQuery if driver implements the functionsMarek Olšák2013-04-241-0/+2
* mesa: convert _NEW_RASTERIZER_DISCARD to a driver flagMarek Olšák2013-04-241-0/+2
* mesa,i965: use NewDriverState to communicate TFB state changes with the driverMarek Olšák2013-04-241-0/+2
* i965/vs: split brw_vs_prog_data into generic and VS-specific parts.Paul Berry2013-04-111-9/+20
* i965: Generalize computation of VUE map in preparation for GS.Paul Berry2013-04-111-0/+3
* i965: Remove brw_context::depthstencil::hiz_mtChad Versace2013-04-101-1/+0
* intel: Replace checks for hiz_mt with intel_has*hiz()Chad Versace2013-04-101-6/+6
* i965: Change signature of brw_get_depthstencil_tile_masks()Chad Versace2013-04-101-0/+2
* i965: Remove a few BRW_STATE_... enum values.Kenneth Graunke2013-04-081-2/+0
* i965: Remove brw->vb.info and struct brw_vertex_info.Kenneth Graunke2013-04-081-7/+0
* i965: Remove the BRW_NEW_INPUT_DIMENSIONS flag.Kenneth Graunke2013-04-081-2/+0
* i965: Turn brw->urb.vs_size and gs_size into local variables.Kenneth Graunke2013-04-041-9/+0
* i965: Remove BRW_NEW_WM_INPUT_DIMENSIONS dirty bit.Kenneth Graunke2013-04-041-2/+0
* i965: Delete brw_vs_constval.c and the brw_wm_input_sizes atom.Kenneth Graunke2013-04-041-5/+0
* i965: Reduce code duplication in handling of depth, stencil, and HiZ.Paul Berry2013-04-021-0/+23
* i965: Track ARB program state along with GLSL state for shader_time.Eric Anholt2013-03-281-1/+6
* i965: Shrink brw_vue_map struct.Paul Berry2013-03-241-2/+2
* i965: Store the geometry output VUE map in brw_context.Paul Berry2013-03-241-0/+11
* i965: Move brw_vs_prog_data::outputs_written into VUE map.Paul Berry2013-03-241-1/+7
* i965: Rename BRW_VARYING_SLOT_MAX -> BRW_VARYING_SLOT_COUNT.Paul Berry2013-03-241-4/+4
* i965: Clarify nomenclature: vert_result -> varyingPaul Berry2013-03-231-10/+11
* i965: Avoid unnecessary copy when depthstencil workaround invoked by clear.Paul Berry2013-03-191-1/+2
* Replace gl_vert_result enum with gl_varying_slot.Paul Berry2013-03-151-17/+18
* i965: Change fragment input related bitfields to 64-bit.Paul Berry2013-03-151-1/+1
* i965: Split shader_time entries into separate cachelines.Eric Anholt2013-03-141-0/+8
* i965: Replace the global brw->query.bo variable with query->bo.Kenneth Graunke2013-03-011-1/+0
* i965: Use query->last_index instead of the global brw->query.index.Kenneth Graunke2013-03-011-1/+0
* i965: Remove brw_query_object::first_index field as it's always 0.Kenneth Graunke2013-03-011-2/+1
* i965: expose sample positionsChris Forbes2013-03-021-0/+5
* i965: add support for sample mask on Gen6+Chris Forbes2013-03-021-1/+1
* i965: Remove unused userclip flags.Paul Berry2013-02-191-1/+0
* i965: Implement CopyTexSubImage2D via BLORP (and use it by default).Kenneth Graunke2013-02-061-0/+8
* i965: Remove dead field brw_wm_prog_data::error.Kenneth Graunke2013-02-031-1/+0
* i965: Remove dead field brw_context::constant_map.Kenneth Graunke2013-02-031-1/+0
* i965: Use the glarray _ElementSize that Mesa tracks for us.Eric Anholt2013-01-251-2/+0
* i965: Move program_id to intel_screen instead of brw_context.Kenneth Graunke2013-01-121-3/+0
* mesa: Add ALIGN() macro to main/macros.h.Paul Berry2013-01-081-0/+1
* i965: Scale shader_time to compensate for resets.Eric Anholt2012-12-141-0/+6
* i965: Add a debug flag for counting cycles spent in each compiled shader.Eric Anholt2012-12-051-4/+24
* i965: Move all the depth/stencil/hiz offset logic into the workaround.Eric Anholt2012-11-191-0/+15
* i965: Remove duplicate brw_opcodes table in favor of opcode_descs.Kenneth Graunke2012-11-151-7/+0