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path: root/src/mesa/drivers/dri/i915
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* Remove leftover __DRI{screen,drawable,context}Private referencesKristian Høgsberg2010-01-044-4/+4
* Check for libdrm_$chipset.pc when neededKristian Høgsberg2010-01-041-1/+2
* Merge branch 'mesa_7_7_branch'Brian Paul2009-12-312-3/+3
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| * intel: Silence compiler warnings.Vinson Lee2009-12-281-2/+2
| * Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-271-1/+1
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| | * i915: Fix assert.Vinson Lee2009-12-261-1/+1
* | | intel: Replace some gen3 IS_* checks with context structure usage.Eric Anholt2009-12-222-3/+3
* | | i915: Fix use of uninitialized variable in OPCODE_NOISE stub.Eric Anholt2009-12-221-1/+1
* | | mesa: Replace CLAMP_SELF() macro with more obvious CLAMP() usage.Eric Anholt2009-12-222-4/+4
* | | Merge branch 'mesa_7_7_branch'Brian Paul2009-12-211-11/+7
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| * | i915: Fix GL_TEXTURE_MAX_LEVEL support (piglit levelclamp test).Eric Anholt2009-12-181-1/+6
| * | i915: Clean up some unnecessary x/y miptree code.Eric Anholt2009-12-181-10/+1
* | | Merge branch 'mesa_7_7_branch'Brian Paul2009-12-115-12/+7
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| * | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchBrian Paul2009-12-111-0/+1
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| | * i915: Add missing break statement in i915_debug_packet.Vinson Lee2009-12-101-0/+1
| * | intel: Remove ARGB internal_format == GL_RGB hacksIan Romanick2009-12-102-8/+2
| * | intel: Axe intel_renderbuffer::texformatIan Romanick2009-12-102-4/+4
* | | intel: Attempt to fix up after "Update vertex texture code."Eric Anholt2009-12-101-0/+3
* | | Merge commit 'origin/mesa_7_7_branch'Keith Whitwell2009-12-012-1/+32
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| * | Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick2009-11-302-1/+32
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| | * i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick2009-11-301-0/+1
| | * i915: Fallback bit define missed on previous commitIan Romanick2009-11-291-0/+1
| | * i915: Round point sizes instead of truncate.Ian Romanick2009-11-291-1/+1
| | * i915: Enable point sprite coordinate generationIan Romanick2009-11-291-0/+29
| | * i915: Fix driver for the miptree x/y offset changes.Eric Anholt2009-10-272-6/+20
* | | intel: Remove our special color packing macros and just use colormac.h.Eric Anholt2009-11-192-13/+14
* | | intel: Consistently use no_batch_wrap in intel_context struct.Eric Anholt2009-11-192-6/+0
* | | i915: Remove dead meta_draw_quad code.Eric Anholt2009-11-191-78/+0
* | | tnl: Replace deprecated TexCoordPtr with AttribPtr[_TNL_ATTRIB_TEX*]Eric Anholt2009-11-192-2/+2
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* | intel: Use PIPE_CONTROL on gen4 hardware for doing pipeline flushing.Eric Anholt2009-11-062-17/+0
* | intel: avoid unnecessary front buffer flushing/updatingBrian Paul2009-11-031-0/+1
* | intel: update intel_create_renderbuffer(format), add XRGB supportBrian Paul2009-10-294-0/+6
* | i915: Fix 1D texture mapping in the t coordinate.Eric Anholt2009-10-291-0/+6
* | i915: Correct and make use of the defines for 32-bit depth texture modes.Eric Anholt2009-10-292-4/+9
* | i915: Implement min/max LOD clamping with the hardware.Eric Anholt2009-10-291-4/+8
* | Merge branch 'texformat-rework'Brian Paul2009-10-285-14/+9
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| * | i915: replace MESA_FORMAT_Z24_S8 with MESA_FORMAT_S8_Z24Brian Paul2009-10-211-2/+2
| * | mesa: remove a bunch of gl_renderbuffer fieldsBrian Paul2009-10-081-1/+1
| * | drivers: don't include texformat.hBrian Paul2009-10-055-5/+0
| * | mesa: replace gl_texture_format with gl_formatBrian Paul2009-09-304-8/+8
* | | i915: Fix driver for the miptree x/y offset changes.Eric Anholt2009-10-272-4/+20
* | | Merge branch 'mesa_7_6_branch'Brian Paul2009-10-221-2/+6
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| * | intel: Fallback field is a bitmask, use GLbitfieldBrian Paul2009-10-221-2/+6
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* | mesa: lift default symlinks target into Makefile.templateBrian Paul2009-10-161-1/+0
* | intel: pass zslice to intel_miptree_image_offset()Brian Paul2009-10-122-6/+4
* | i915: Add optional support for ARB_fragment_shader under a driconf option.Eric Anholt2009-10-011-0/+1
* | i915: Add support or fallbacks for GLSL fragment shader opcodes.Eric Anholt2009-10-011-4/+158
* | i915: Add support for varying inputs.Eric Anholt2009-10-012-2/+23
* | i915: Enable ARB_vertex_shader for both i915 and i830.Eric Anholt2009-10-011-0/+2
* | i915: Increase maximum program size to the hardware limits.Eric Anholt2009-10-012-7/+16