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path: root/src/mesa/drivers/dri/i830
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* Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().Brian Paul2004-11-272-4/+3
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-075-3/+59
* added support for GL_ARB_draw_buffersBrian Paul2004-10-022-2/+2
* Patch removes _SOLO definition needed for mesa-solo. mesa-soloJon Smirl2004-07-041-12/+0
* Rename the various function types in t_context.h to include a tnl_ prefix.Keith Whitwell2004-07-011-4/+4
* Fix up texture compression mipmapping .. not sure if it fixes FXT1 butDave Airlie2004-06-172-7/+21
* remove unused mode functionDave Airlie2004-06-161-68/+0
* switch to using driFillInModes fix depthbuffer = 0Dave Airlie2004-06-161-20/+26
* Add FXT1 compression support to i830 driverDave Airlie2004-06-104-0/+117
* fix bug with emitting spec/fog report by Eric Anholt, this isn't the prettiestDave Airlie2004-06-091-2/+20
* Fix rectangular textures on i830 - well texrect at leastDave Airlie2004-06-081-1/+1
* The required DDX and DRI version numbers were switched. This went unnoticedIan Romanick2004-06-071-2/+2
* Open/Close FullScreen die. unichrome and savage implemented, code is ifdef'd outJon Smirl2004-06-031-2/+0
* driCheckDriDdxDrmVersion uses a function that is not available toIan Romanick2004-06-021-19/+10
* Replace drmHandle, drmContext, drmDrawable, drmMagic and related types withIan Romanick2004-06-023-7/+7
* Fix dumb mistake from a previous commit. __driCreateScreen is nowIan Romanick2004-06-011-1/+3
* Convert 'Display *' to '__DRInativeDisplay *'. Only portions of theIan Romanick2004-06-011-2/+2
* Move dri_util.[ch] and glcontextmodes.[ch] from dri_client to common.Ian Romanick2004-05-271-1/+3
* stop crash when debuggingDave Airlie2004-05-241-1/+1
* cast driHwLock assignmentBrian Paul2004-05-131-1/+2
* Added support for GL_EXT_blend_equation_separate andIan Romanick2004-05-123-200/+177
* Fixed a bug that showed up in several multitexturing games (Quake3 andIan Romanick2004-05-123-35/+16
* obsolete in favor of regular MakefilesBrian Paul2004-05-121-120/+0
* Fix a possible segfault caused by the SGI_make_current_read changes.Ian Romanick2004-05-111-0/+1
* Fix solo build, add missing #ifdef NEW_INTERFACEJon Smirl2004-05-091-0/+8
* Add support for GLX_SGI_make_current_read.Ian Romanick2004-05-074-11/+36
* Warning clean-ups.Ian Romanick2004-05-072-4/+4
* Enable use of new DRI interface in i830 driver.Ian Romanick2004-05-071-12/+201
* Add support for the 3rd and 4th texture units. The actual number ofIan Romanick2004-05-079-282/+405
* Refactor "classic" texture environments to be implemented in terms ofIan Romanick2004-05-072-995/+148
* Allow *_dri.so to build in Mesa tree with the 'linux-dri' target.Keith Whitwell2004-04-291-0/+2
* Remove include of texutil.h to get build working.Ian Romanick2004-04-271-1/+0
* bring over build fixes from stable branchAlan Hourihane2004-04-261-1/+5
* Fix order of EMIT_4UB_4F declarationsKeith Whitwell2004-04-221-2/+2
* Hack to get things compiling - include "drm.h" instead of "xf86drm.h".Keith Whitwell2004-04-141-1/+2
* First attempt at building a dri module in this treeKeith Whitwell2004-04-141-82/+1
* Add DRM_SOURCE_PATH to make system.Jon Smirl2004-04-131-1/+1
* lots of Makefile updates for new build systemBrian Paul2004-04-081-55/+59
* build fixesAlan Hourihane2004-04-081-0/+1
* New Makefile systemBrian Paul2004-03-261-0/+115
* Implemented support for software-based AUX color buffers.Brian Paul2004-03-213-6/+6
* Adjustments to make everything use IOCTL/sarea defines in DRM insteadJon Smirl2004-03-114-12/+12
* added _tnl_allow_vertex/pixel_fog() callsBrian Paul2004-02-261-1/+3
* Refactor "class" texture environments to be implemented in terms ofIan Romanick2004-02-061-10/+10
* fix ugly bug triggered by macro expansionDave Airlie2004-02-051-1/+1
* Use NEED_SECONDARY_COLOR() for checking specular state at all timesKeith Whitwell2004-01-281-1/+1
* Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.Ian Romanick2004-01-271-4/+7
* Consolidate texObj->Pos/Neg/X/Y/Z and texObj->Image into a singleKeith Whitwell2004-01-271-9/+9
* remove bogus assertion in DeleteTexture() functionBrian Paul2004-01-261-1/+0
* Make the drivers using the common texmem code work with NewTextureObjectFelix Kuehling2004-01-262-7/+3