Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | remove very old i830 code | Alan Hourihane | 2006-01-24 | 1 | -327/+0 |
* | Replace drmHandle, drmContext, drmDrawable, drmMagic and related types with | Ian Romanick | 2004-06-02 | 1 | -1/+1 |
* | Fixed a bug that showed up in several multitexturing games (Quake3 and | Ian Romanick | 2004-05-12 | 1 | -2/+0 |
* | Add support for GLX_SGI_make_current_read. | Ian Romanick | 2004-05-07 | 1 | -3/+17 |
* | Add support for the 3rd and 4th texture units. The actual number of | Ian Romanick | 2004-05-07 | 1 | -8/+15 |
* | Adjustments to make everything use IOCTL/sarea defines in DRM instead | Jon Smirl | 2004-03-11 | 1 | -4/+4 |
* | Migrate i830 driver to t_vertex.[ch] for building hw vertices. | Keith Whitwell | 2004-01-19 | 1 | -7/+10 |
* | Updates to tnl_dd_dmatmp.h | Keith Whitwell | 2003-12-11 | 1 | -5/+0 |
* | add the i830 driver - no kernel driver yet | Alan Hourihane | 2003-09-30 | 1 | -0/+310 |