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path: root/src/mesa/drivers/dri/common
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* mesa: Redefine the RG formats as array formats.Eric Anholt2019-10-201-4/+4
* mesa: Replace MESA_FORMAT_L8A8/A8L8 UNORM/SNORM/SRGB with an array format.Eric Anholt2019-10-201-1/+3
* mesa: Replace the LA16_UNORM packed formats with one array format.Eric Anholt2019-10-201-1/+4
* Revert "egl: Fixes transparency with EGL and X11."Hal Gentz2019-10-181-2/+0
* egl: Fixes transparency with EGL and X11.Hal Gentz2019-10-111-0/+2
* driconfig: add a new engine name/version parameterLionel Landwerlin2019-09-151-1/+2
* mesa: Eliminate gl_config::rgbModeAdam Jackson2019-09-091-1/+0
* mesa: Eliminate gl_config::have{Accum,Depth,Stencil}BufferAdam Jackson2019-09-091-8/+0
* dri: Add fp16 formatsKevin Strasser2019-08-212-0/+22
* dri: Handle configs with floating point pixel dataKevin Strasser2019-08-211-0/+5
* dri: Add config attributes for color channel shiftKevin Strasser2019-08-211-19/+49
* mesa: Give _mesa_format_get_color_encoding a clearer name.Eric Anholt2019-07-161-1/+1
* Delete autotoolsDylan Baker2019-04-151-44/+0
* dri/common: move the required GLX_* token definitions locallyEmil Velikov2018-10-031-0/+14
* dri/common: use __DRI_ATTRIB_SWAP* instances when describing db_modesEmil Velikov2018-10-031-5/+6
* xmlconfig: add kernel_driver device attributeQiang Yu2018-08-171-1/+1
* dri: Add param driCreateConfigs(mutable_render_buffer)Chad Versace2018-08-072-3/+9
* dri: Define DRI_MutableRenderBuffer extensionsChad Versace2018-08-073-0/+7
* dri: add missing 16bits formats mappingLionel Landwerlin2018-06-071-0/+16
* dri: replace two-way switch case with a table lookupEric Engestrom2018-05-291-74/+84
* dri: fix error value returned by driGLFormatToImageFormat()Eric Engestrom2018-05-291-1/+1
* dri_util: Add R10G10B10{A,X}2 translation between DRI and mesa_format.Miguel Casas2018-05-231-0/+8
* mesa: remove hard-coded OpenGL 3.2 compat limitTimothy Arceri2018-05-091-8/+0
* dri: Add __DRI_IMAGE_FORMAT_SABGR8Tapani Pälli2018-04-242-0/+5
* mesa: include mtypes.h lessMarek Olšák2018-04-121-1/+5
* dri_util: don't fail when not supporting ARB_compatibility with GL3.1Andres Gomez2018-04-091-0/+10
* dri_util: when overriding, always reset the core versionAndres Gomez2018-04-091-4/+2
* mesa: enable OpenGL 3.1 with ARB_compatibilityMarek Olšák2018-02-231-8/+0
* mesa: add xbgr support adjacent to xrgbIlia Mirkin2018-02-191-0/+10
* autotools: include meson build files in tarballDylan Baker2018-01-191-1/+1
* dri_util: remove ALLOW_RGB10_CONFIGS option (v2)Marek Olšák2018-01-101-4/+0
* dri/common: Add option to allow exposure of 10 bpc color configs. (v2)Mario Kleiner2018-01-031-4/+8
* dri: Add a flush control extensionNeil Roberts2017-11-062-2/+21
* dri: Change __DriverApiRec::CreateContext to take a struct for attribsNeil Roberts2017-11-062-28/+66
* egl,dri: Propagate context priority hint to driver->CreateContextChris Wilson2017-10-202-5/+11
* meson: Build i965 and dri stackDylan Baker2017-10-091-0/+39
* dri: Introduce SWAP_METHOD tokensThomas Hellstrom2017-08-101-2/+2
* dri: Fix __DRIconfig reporting of __DRI_ATTRIB_SWAP_METHODThomas Hellstrom2017-08-102-6/+2
* android: export intermediates from libmesa_utilTapani Pälli2017-08-021-0/+2
* Fix SCons buildNicolai Hähnle2017-08-011-1/+1
* xmlconfig: move into src/utilNicolai Hähnle2017-07-3121-4375/+9
* xmlconfig: remove GL type dependenciesNicolai Hähnle2017-07-311-6/+4
* Revert "drirc: whitelist glthread for Mount and Blade Warband"Marek Olšák2017-07-281-3/+0
* drirc: whitelist glthread for Mount and Blade WarbandMarek Olšák2017-07-261-0/+3
* drirc: whitelist glthread for Overlord 1+2, Oil Rush, War Thunder, Saints Row 2Kamil Páral2017-07-251-2/+17
* drirc: whitelist War Thunder (Wine) for glthreadMarek Olšák2017-07-191-0/+3
* dri/common: use designated initializers for OptConfElemsEmil Velikov2017-07-191-1/+4
* drirc: whitelist glthread for Euro Truck Simulator 2Petr Sebor2017-07-141-0/+3
* drirc: whitelist glthread for American Truck SimulatorPetr Sebor2017-07-141-0/+3
* drirc: whitelist glthread for The Witcher 2Edmondo Tommasina2017-07-141-0/+3