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* remove the XFree86 ID lineBrian Paul2005-05-191-1/+0
* Add check for mask == NULL to the one routine missing it.Keith Whitwell2005-05-121-2/+11
* fix for renderbuffer (Andreas Stenglein)Brian Paul2005-05-051-2/+2
* Fix up origin in dri/fb driverJon Smirl2005-05-051-0/+1
* Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul2005-05-046-89/+329
* Minor changes to make linux-solo build againJon Smirl2005-04-251-0/+2
* Added a French translation of option descriptions by Stephane Marchesin.Felix Kuehling2005-04-223-5/+287
* Revert revision 1.13. This allows server-side libGLcore (in X.org) to buildIan Romanick2005-04-131-1/+1
* Added a Spanish translation by David Rubio Miguélezand a DutchFelix Kuehling2005-04-124-5/+568
* Changed escaping of double quotes.Felix Kuehling2005-04-121-9/+13
* Manage option translations in separate .po files to make translationsFelix Kuehling2005-04-116-261/+1044
* Calculate haveAccumBuffer, haveDepthBuffer and haveStencilBuffer inKeith Whitwell2005-03-221-0/+7
* add support for user-configurable brilinear filtering on r200Roland Scheidegger2005-03-151-0/+6
* Fixing memset on ia64 & other archsDave Airlie2005-03-051-0/+17
* Add a dri config option to enable the max texture level hackDave Airlie2005-02-261-0/+6
* fix some 0->NULLsDave Airlie2005-02-171-2/+2
* mesa-fix-one-bit-signed-bitfield.patch from Jeff MuizelaarKeith Whitwell2005-02-141-2/+2
* fix some signed vs unsigned warningsDave Airlie2005-02-146-10/+10
* MMIO endianness fixes for Radeon drivers.Michel Dänzer2005-02-121-3/+2
* Fixed a typo in an assertion. (Don't understand how this ever compiled.)Felix Kuehling2005-02-051-1/+1
* Added an option texture_heaps that allows selecting which texture heapsFelix Kuehling2005-02-041-0/+17
* Use all texture heaps in a fair way when textures need to be kicked inFelix Kuehling2005-02-032-24/+98
* Don't try to kick textures from a NULL tex heap.Felix Kuehling2005-02-021-0/+4
* Bug #2428: #ifdef GLX_DIRECT_RENDERING in DRI drivers is pointless.Adam Jackson2005-01-312-8/+0
* new version check to allow to test for a range of ddx major versions, instead...Roland Scheidegger2005-01-263-6/+46
* Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling2005-01-151-6/+6
* Simplify usage of drmHash functions and fix bug inKeith Whitwell2005-01-121-35/+10
* Added a boolean option for a floating-point depth buffer.Felix Kuehling2005-01-031-0/+6
* uint*t -> u_int*t changesAlan Hourihane2004-12-145-22/+22
* (Stephane Marchesin, me) add hyperz support to radeon and r200 drivers. Only ...Roland Scheidegger2004-12-081-0/+8
* Use union type to avoid strict aliasing problems.Alan Hourihane2004-12-081-20/+34
* Check for some header defines before redefining functions. Silences warnings.Alan Hourihane2004-12-081-0/+3
* Fix some warningsAlan Hourihane2004-12-021-1/+5
* Added MMX optimized version of the RGB565 ReadRGBASpan routine.Ian Romanick2004-11-021-7/+19
* Nicolai's sw-clipspan-fixes.patchKeith Whitwell2004-11-012-12/+13
* Bug #1713: Some rare libGL's have __glXFindDRIScreen defined but do notAdam Jackson2004-10-271-6/+26
* As per suggestions my Michel Daenzer, improve the fix for bugzilla #1513.Ian Romanick2004-10-261-0/+63
* Small optimization for big-endian (e.g., PowerPC) systems.Ian Romanick2004-10-181-0/+10
* Only build the MMX/SSE/SSE2 versions for ReadRGBASpan when the pixel formatIan Romanick2004-10-161-3/+12
* Fixed a few places that should have been using GET_SRC_PTR.Ian Romanick2004-10-151-3/+3
* Add support for optimized versions of the code underlying ReadPixelsIan Romanick2004-10-141-0/+564
* Add a license to this file. It was written on VA's watch, so they getKeith Whitwell2004-10-131-0/+29
* Initial support for PowerPC specific code in Mesa and DRI drivers. DRIIan Romanick2004-10-131-3/+27
* Refactor the code in driGetRendererString a bit to make it easier toIan Romanick2004-10-131-15/+40
* Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won'tEric Anholt2004-10-081-0/+2
* Add Roland Scheidegger's S3TC patch. This patch does not implement theEric Anholt2004-10-071-0/+6
* use GLuint instead of uintDaniel Borca2004-09-281-1/+1
* patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)Brian Paul2004-09-242-9/+89
* This patch enables GL_ARB_vertex_program and GL_NV_vertex_programDave Airlie2004-09-071-0/+21
* Fix dri_util.c build with new headers.Eric Anholt2004-08-121-1/+1