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* main: Rename framebuffer renderbuffer software fallback.Laura Ekstrand2015-05-141-1/+1
* meta: remove unneeded #include colortab.hBrian Paul2015-04-281-1/+0
* meta: Remove error checks for texture <-> pixel-buffer transfers that don't b...Eduardo Lima Mitev2015-03-131-32/+0
* meta: Plug memory leakBen Widawsky2015-03-091-1/+3
* Fix invalid extern "C" around header inclusion.Mark Janes2015-03-051-0/+7
* meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImageNeil Roberts2015-03-051-0/+8
* meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImageNeil Roberts2015-03-051-12/+20
* Revert "common: Fix PBOs for 1D_ARRAY."Neil Roberts2015-03-051-36/+26
* meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_beginJason Ekstrand2015-03-021-4/+4
* meta: silence declaration after code warning on MinGWBrian Paul2015-02-271-1/+2
* meta: silence uninitialized variable warnings for MinGWBrian Paul2015-02-271-0/+2
* meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source texNeil Roberts2015-02-261-4/+0
* meta: Pass null pointer for the pixel data to avoid unnecessary data uploadAnuj Phogat2015-02-251-1/+4
* meta: Fix buffer object assignment to account for both pack and unpack bo'sAnuj Phogat2015-02-251-1/+1
* meta: Use GL_STREAM_READ for pbo created with GL_PIXEL_PACK_BUFFERAnuj Phogat2015-02-251-1/+7
* meta: Add assertion check for ctx->Meta->SaveStackDepthAnuj Phogat2015-02-251-0/+2
* meta: Do power of two samples check only for samples > 0Anuj Phogat2015-02-251-2/+2
* common: Fix PBOs for 1D_ARRAY.Laura Ekstrand2015-02-241-26/+36
* common: Correct PBO 2D_ARRAY handling.Laura Ekstrand2015-02-241-9/+17
* common: Correct texture init for meta pbo uploads and downloads.Laura Ekstrand2015-02-241-1/+4
* mesa: Use assert() instead of ASSERT wrapper.Matt Turner2015-02-231-5/+5
* meta: Fix saving the results of the current occlusion queryNeil Roberts2015-02-161-7/+10
* DD: Refactor BlitFramebuffer.Laura Ekstrand2015-02-025-17/+37
* meta: Don't write depth when decompressing tex-imagesTopi Pohjolainen2015-01-301-1/+1
* meta: Don't write depth when generating miptreesTopi Pohjolainen2015-01-301-1/+1
* meta/blit: Compile programs with and without depthTopi Pohjolainen2015-01-302-5/+11
* meta/blit: Write depth only when asked forTopi Pohjolainen2015-01-301-2/+3
* meta/blit: Add plumbing for shaders without depthTopi Pohjolainen2015-01-304-3/+5
* meta: Move loop declaration to top of block.José Fonseca2015-01-221-2/+4
* meta: Add an implementation of GetTexSubImage for PBOsJason Ekstrand2015-01-222-0/+125
* meta: Add a BlitFramebuffers-based implementation of TexSubImageJason Ekstrand2015-01-222-0/+247
* meta: Put _mesa_meta_in_progress in the header fileIan Romanick2015-01-142-12/+5
* main: Renamed _mesa_get_compressed_teximage to _mesa_GetCompressedTexImage_sw.Laura Ekstrand2015-01-081-1/+1
* main: Renamed _mesa_get_teximage to _mesa_GetTexImage_sw.Laura Ekstrand2015-01-081-1/+1
* main: Changed _mesa_alloc_texture_storage to _mesa_AllocTextureStorage_sw.Laura Ekstrand2015-01-081-1/+1
* mesa: remove unused ctx parameter for _mesa_select_tex_image()Brian Paul2015-01-052-4/+4
* meta: init var to silence uninitialized variable warningBrian Paul2015-01-051-1/+1
* meta: Only use _mesa_ClipControl if the extension is supportedIan Romanick2014-10-241-4/+7
* mesa: Handle clip control in meta operations.Mathias Fröhlich2014-10-242-0/+9
* meta/msaa-blit: consider weird sample count case unreachableChris Forbes2014-10-181-0/+1
* meta: Fix make check failures in setup_glsl_msaa_blit_scaled_shader()Anuj Phogat2014-10-011-8/+9
* meta: (trivial) remove accidental double semicolonRoland Scheidegger2014-10-011-1/+1
* meta: Implement ext_framebuffer_multisample_blit_scaled extensionAnuj Phogat2014-10-012-13/+199
* meta: Fix error paths in meta_copy_image.cJuha-Pekka Heikkila2014-09-231-0/+9
* meta: Avoid null access on setup_glsl_msaa_blit_shader()Juha-Pekka Heikkila2014-09-231-11/+13
* i965: in set_read_rb_tex_image() check _mesa_meta_bind_rb_as_tex_image() did ...Juha-Pekka Heikkila2014-09-231-1/+8
* meta: Store precompiled msaa shaders for all supported sample countsAnuj Phogat2014-09-052-22/+55
* meta: s/INLINE/inline/Brian Paul2014-09-041-1/+1
* meta/copy_image: Use the correct texture level when creating viewsJason Ekstrand2014-09-031-1/+1
* meta: Make MESA_META_DRAW_BUFFERS restore properlyKristian Høgsberg2014-09-021-34/+4