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src
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mesa
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drivers
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common
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meta.h
Commit message (
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Author
Age
Files
Lines
*
mesa: reduce the size of gl_viewport_attrib
Marek Olšák
2018-02-13
1
-1
/
+1
*
mesa: change ctx->Color.ColorMask into a 32-bit bitmask
Marek Olšák
2018-02-04
1
-1
/
+1
*
mesa: replace GLenum with GLenum16 in common structures (v4)
Marek Olšák
2018-01-29
1
-1
/
+1
*
meta: Track temporary textures using gl_texture_object instead of GL API obje...
Ian Romanick
2018-01-02
1
-1
/
+1
*
meta/blit: Track temporary texture using gl_texture_object instead of GL API ...
Ian Romanick
2018-01-02
1
-1
/
+1
*
meta/blit: Don't bind texture in _mesa_meta_bind_rb_as_tex_image
Ian Romanick
2018-01-02
1
-2
/
+2
*
meta/blit: Track source texture using gl_texture_object instead of GL API obj...
Ian Romanick
2018-01-02
1
-0
/
+1
*
meta/blit: Since _mesa_meta_bind_rb_as_tex_image has only one output, return it
Ian Romanick
2018-01-02
1
-3
/
+2
*
meta/blit: Don't return the texture handle from _mesa_meta_bind_rb_as_tex_image
Ian Romanick
2018-01-02
1
-1
/
+0
*
meta/blit: Don't return the target from _mesa_meta_bind_rb_as_tex_image
Ian Romanick
2018-01-02
1
-2
/
+1
*
meta: Delete the PBO texture upload/download path
Jason Ekstrand
2017-10-12
1
-17
/
+0
*
mesa: use gl_program for CurrentProgram rather than gl_shader_program
Timothy Arceri
2017-01-23
1
-1
/
+1
*
i965: Delete the meta-base CopyImageSubData implementation
Jason Ekstrand
2016-12-05
1
-10
/
+0
*
st/mesa/r200/i915/i965: eliminate gl_fragment_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/i965/i915/r200: eliminate gl_vertex_program
Timothy Arceri
2016-10-26
1
-1
/
+1
*
mesa/glsl: stop using GL shader type internally
Timothy Arceri
2016-06-16
1
-5
/
+0
*
meta: Don't use integer handles for shaders or programs.
Kenneth Graunke
2016-03-16
1
-9
/
+15
*
meta: Remove the 'allocate_storage' parameter in _mesa_meta_pbo_GetTexSubImage()
Anuj Phogat
2016-03-02
1
-1
/
+1
*
meta/decompress: Track framebuffer using gl_framebuffer instead of GL API obj...
Ian Romanick
2016-03-01
1
-1
/
+1
*
meta/generate_mipmap: Track framebuffer using gl_framebuffer instead of GL AP...
Ian Romanick
2016-03-01
1
-1
/
+1
*
meta: Save and restore the framebuffer using gl_framebuffer instead of GL API...
Ian Romanick
2016-03-01
1
-1
/
+2
*
meta: Convert _mesa_meta_bind_fbo_image to take a gl_framebuffer instead of a...
Ian Romanick
2016-03-01
1
-2
/
+5
*
meta/decompress: Track renderbuffer using gl_renderbuffer instead of GL API o...
Ian Romanick
2016-02-10
1
-1
/
+2
*
meta: Don't save or restore the renderbuffer binding
Ian Romanick
2016-02-10
1
-1
/
+1
*
meta: Use internal functions to set texture parameters
Ian Romanick
2016-01-25
1
-1
/
+1
*
meta: remove const qualifier on _mesa_meta_fb_tex_blit_begin()
Brian Paul
2016-01-13
1
-1
/
+1
*
meta/decompress: Track sampler using gl_sampler_object instead of GL API obje...
Ian Romanick
2016-01-11
1
-1
/
+1
*
meta/generate_mipmap: Track sampler using gl_sampler_object instead of GL API...
Ian Romanick
2016-01-11
1
-1
/
+1
*
meta/blit: Save and restore the sampler using gl_sampler_object instead of GL...
Ian Romanick
2016-01-11
1
-1
/
+2
*
meta/blit: Use internal functions for sampler object access
Ian Romanick
2016-01-11
1
-2
/
+3
*
meta: clear_state structure cleanup
Tapani Pälli
2015-12-14
1
-5
/
+0
*
meta: Don't save or restore the active client texture
Ian Romanick
2015-11-24
1
-1
/
+0
*
meta: Don't save or restore the VBO binding
Ian Romanick
2015-11-24
1
-1
/
+0
*
meta: Don't pollute the buffer object namespace in _mesa_meta_DrawTex
Ian Romanick
2015-11-24
1
-2
/
+3
*
meta: Track VBO using gl_buffer_object instead of GL API object handle in _me...
Ian Romanick
2015-11-24
1
-1
/
+1
*
meta: Track VBO using gl_buffer_object instead of GL API object handle
Ian Romanick
2015-11-24
1
-9
/
+10
*
meta: Don't leave the VBO bound after _mesa_meta_setup_vertex_objects
Ian Romanick
2015-11-24
1
-2
/
+4
*
mesa: In helpers, only check driver capability for meta
Nanley Chery
2015-11-12
1
-0
/
+1
*
meta: Support 16x MSAA in the multisample scaled blit shader
Neil Roberts
2015-11-05
1
-0
/
+2
*
mesa: rework Driver.CopyImageSubData() and related code
Brian Paul
2015-09-24
1
-0
/
+2
*
mesa: replace Driver.GetTexImage with GetTexSubImage()
Brian Paul
2015-07-21
1
-3
/
+5
*
meta: handle subimages in _mesa_meta_setup_texture_coords()
Brian Paul
2015-07-21
1
-1
/
+5
*
DD: Refactor BlitFramebuffer.
Laura Ekstrand
2015-02-02
1
-0
/
+4
*
meta/blit: Compile programs with and without depth
Topi Pohjolainen
2015-01-30
1
-1
/
+2
*
meta/blit: Add plumbing for shaders without depth
Topi Pohjolainen
2015-01-30
1
-0
/
+1
*
meta: Add an implementation of GetTexSubImage for PBOs
Jason Ekstrand
2015-01-22
1
-0
/
+8
*
meta: Add a BlitFramebuffers-based implementation of TexSubImage
Jason Ekstrand
2015-01-22
1
-0
/
+9
*
meta: Put _mesa_meta_in_progress in the header file
Ian Romanick
2015-01-14
1
-2
/
+5
*
mesa: Handle clip control in meta operations.
Mathias Fröhlich
2014-10-24
1
-0
/
+3
*
meta: Implement ext_framebuffer_multisample_blit_scaled extension
Anuj Phogat
2014-10-01
1
-0
/
+6
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