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vulkan
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anv_pipeline.c
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Author
Age
Files
Lines
...
*
anv: Move Create*Pipelines into genX_cmd_buffer.c
Jason Ekstrand
2016-10-14
1
-106
/
+0
*
anv/pipeline: Remove support for direct-from-nir shaders
Jason Ekstrand
2016-10-14
1
-73
/
+54
*
anv: Get rid of graphics_pipeline_create_info_extra
Jason Ekstrand
2016-10-14
1
-43
/
+12
*
anv: Get rid of meta
Jason Ekstrand
2016-10-14
1
-4
/
+2
*
anv: Fix anv_pipeline_validate_create_info assertions.
Kenneth Graunke
2016-10-11
1
-7
/
+9
*
anv/pipeline: Roll compute_urb_partition into emit_urb_setup
Jason Ekstrand
2016-09-13
1
-142
/
+0
*
anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
Jason Ekstrand
2016-09-06
1
-0
/
+2
*
anv: Refactor pipeline l3 config setup
Jason Ekstrand
2016-09-03
1
-24
/
+22
*
intel: s/brw_device_info/gen_device_info/
Jason Ekstrand
2016-09-03
1
-7
/
+7
*
anv: Rework pipeline caching
Jason Ekstrand
2016-08-30
1
-70
/
+91
*
anv/pipeline: Properly handle OOM during shader compilation
Jason Ekstrand
2016-08-30
1
-12
/
+23
*
anv/pipeline: Fix bind maps for fragment output arrays
Jason Ekstrand
2016-08-30
1
-1
/
+1
*
nir: Change nir_shader_get_entrypoint to return an impl.
Kenneth Graunke
2016-08-25
1
-2
/
+3
*
anv: Include the pipeline layout in the shader hash
Jason Ekstrand
2016-08-24
1
-4
/
+8
*
anv/pipeline: Set binding_table.gather_texture_start
Jason Ekstrand
2016-07-22
1
-0
/
+1
*
anv/pipeline: Assert that the number of uniforms from NIR fits
Jason Ekstrand
2016-07-13
1
-0
/
+1
*
anv: Use different BOs for different scratch sizes and stages
Jason Ekstrand
2016-06-22
1
-20
/
+0
*
anv: Add proper support for depth clamping
Jason Ekstrand
2016-06-20
1
-0
/
+2
*
anv/pipeline: Do invariance propagation on SPIR-V shaders
Jason Ekstrand
2016-06-20
1
-0
/
+3
*
anv: Fix a harmless overflow warning
Chad Versace
2016-06-15
1
-1
/
+1
*
anv/pipeline: Don't dereference NULL dynamic state pointers
Nanley Chery
2016-06-13
1
-22
/
+48
*
anv: Document and rename anv_pipeline_init_dynamic_state()
Nanley Chery
2016-06-13
1
-3
/
+16
*
anv/pipeline: Store the (set, binding, index) tripple in the bind map
Jason Ekstrand
2016-06-10
1
-2
/
+4
*
anv/pipeline: Refactor specialization constant handling a bit
Jason Ekstrand
2016-06-03
1
-5
/
+4
*
i965: Add uniform for a CS thread local base ID
Jordan Justen
2016-06-01
1
-0
/
+4
*
anv: Move push constant allocation to the command buffer
Jason Ekstrand
2016-05-27
1
-22
/
+0
*
i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height.
Kenneth Graunke
2016-05-20
1
-4
/
+0
*
i965, anv: Use NIR FragCoord re-center and y-transform passes.
Kenneth Graunke
2016-05-20
1
-0
/
+5
*
anv: Port L3 cache programming from i965
Jordan Justen
2016-05-17
1
-4
/
+29
*
anv: Keep track of whether the data cache should be enabled in L3
Jordan Justen
2016-05-17
1
-1
/
+8
*
i965/fs: Add an allow_spilling flag to brw_compile_fs
Jason Ekstrand
2016-05-17
1
-1
/
+2
*
i965/fs: Organize prog_data by ksp number rather than SIMD width
Jason Ekstrand
2016-05-14
1
-34
/
+7
*
i965/fs: Rework the persample shading key/prog_data bits
Jason Ekstrand
2016-05-14
1
-2
/
+3
*
anv: fix build break
Rob Clark
2016-05-11
1
-1
/
+1
*
i965: Generalize wm_key->compute_sample_id to wm_key->multisample_fbo.
Kenneth Graunke
2016-04-20
1
-1
/
+1
*
i965: Delete now dead persample_2x FS program key flag.
Kenneth Graunke
2016-04-20
1
-3
/
+0
*
anv/lower_push_constants: Stop treating scalar specially
Jason Ekstrand
2016-04-20
1
-4
/
+1
*
anv/pipeline: Use the right mask for lower_indirect_derefs
Jason Ekstrand
2016-04-14
1
-3
/
+3
*
spirv: Move to compiler/
Jason Ekstrand
2016-04-14
1
-1
/
+1
*
Merge remote-tracking branch 'public/master' into vulkan
Jason Ekstrand
2016-04-13
1
-1
/
+1
*
Merge remote-tracking branch 'origin/master' into vulkan
Jordan Justen
2016-03-17
1
-6
/
+0
*
anv: Compact render targets
Jason Ekstrand
2016-03-08
1
-5
/
+43
*
anv/pipeline: Move binding table setup to its own helper
Jason Ekstrand
2016-03-07
1
-21
/
+18
*
anv: Quiet pTessellationState warning
Kristian Høgsberg Kristensen
2016-03-06
1
-3
/
+3
*
anv: Always use point size from the shader
Kristian Høgsberg Kristensen
2016-03-05
1
-6
/
+0
*
anv: Also cache the struct anv_pipeline_binding maps
Kristian Høgsberg Kristensen
2016-03-05
1
-27
/
+57
*
anv: Simplify pipeline cache control flow a bit
Kristian Høgsberg Kristensen
2016-03-05
1
-35
/
+27
*
anv: Store prog data in pipeline cache stream
Kristian Høgsberg Kristensen
2016-03-05
1
-46
/
+58
*
anv: Remove left-over bits of sparse-descriptor code
Kristian Høgsberg Kristensen
2016-03-05
1
-4
/
+0
*
anv: Compile shader stages in pipeline order.
Kenneth Graunke
2016-03-03
1
-22
/
+26
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