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authorKenneth Graunke <[email protected]>2016-05-17 03:40:11 -0700
committerKenneth Graunke <[email protected]>2016-05-20 14:30:09 -0700
commit08bc74e69476107e9944932d2fe9dba053b44570 (patch)
tree48c78f7a3104f862e05819350a1983d3fd90d80b /src/intel/vulkan/anv_pipeline.c
parentdac10e8a1390711f1f36f224644c4a33586cebe3 (diff)
i965: Delete brw_wm_prog_key::render_to_fbo and drawable_height.
Now that we handle flipping and other gl_FragCoord transformations via a uniform, these key fields have no users. This patch actually eliminates the associated recompiles. The Tomb Raider benchmark's minimum FPS increases from ~1 FPS to a reasonable number. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/intel/vulkan/anv_pipeline.c')
-rw-r--r--src/intel/vulkan/anv_pipeline.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/intel/vulkan/anv_pipeline.c b/src/intel/vulkan/anv_pipeline.c
index a9cecd69eb5..d63e50e228b 100644
--- a/src/intel/vulkan/anv_pipeline.c
+++ b/src/intel/vulkan/anv_pipeline.c
@@ -272,10 +272,6 @@ populate_wm_prog_key(const struct brw_device_info *devinfo,
/* XXX Vulkan doesn't appear to specify */
key->clamp_fragment_color = false;
- /* Vulkan always specifies upper-left coordinates */
- key->drawable_height = 0;
- key->render_to_fbo = false;
-
if (extra && extra->color_attachment_count >= 0) {
key->nr_color_regions = extra->color_attachment_count;
} else {