index
:
mesa.git
gallium_va_encpackedheader01
master
Unnamed repository; edit this file 'description' to name the repository.
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
intel
/
blorp
/
blorp_priv.h
Commit message (
Expand
)
Author
Age
Files
Lines
*
intel/compiler: Remove final_program_size from brw_compile_*
Jordan Justen
2017-10-31
1
-4
/
+2
*
nir: Get rid of nir_shader::stage
Jason Ekstrand
2017-10-20
1
-1
/
+1
*
intel/blorp: Internally expose surf_convert_to_uncompressed
Jason Ekstrand
2017-09-20
1
-0
/
+5
*
intel/blorp: Add a partial resolve pass for MCS
Jason Ekstrand
2017-07-22
1
-0
/
+1
*
blorp: Use FullSurfaceDepthandStencilClear for blorp_hiz_op
Jason Ekstrand
2017-06-07
1
-0
/
+1
*
intel/blorp: Set additional brw_wm_prog_key fields on gen4-5
Jason Ekstrand
2017-05-26
1
-1
/
+1
*
intel/blorp: Add support for gen4-5 SF programs
Jason Ekstrand
2017-05-26
1
-0
/
+7
*
intel/blorp: Make convert_to_single_slice available outside blorp_blit
Jason Ekstrand
2017-05-26
1
-0
/
+3
*
intel/blorp/blit: Add support for normalized coordinates
Jason Ekstrand
2017-05-26
1
-0
/
+6
*
i965: Move the back-end compiler to src/intel/compiler
Jason Ekstrand
2017-03-13
1
-1
/
+1
*
intel/blorp: Properly handle color compression in blorp_copy
Jason Ekstrand
2016-11-17
1
-0
/
+6
*
intel/blorp: Take a fast_clear_op in ccs_resolve
Jason Ekstrand
2016-11-17
1
-7
/
+0
*
intel/blorp: Add a clear_attachments entrypoint
Jason Ekstrand
2016-11-16
1
-0
/
+1
*
intel/blorp: Add capability to use pre-baked binding tables
Jason Ekstrand
2016-11-16
1
-0
/
+3
*
intel/blorp: Add support for vertex shaders
Jason Ekstrand
2016-11-16
1
-0
/
+15
*
intel/blorp: Handle NIR clear inputs the same way as blit inputs
Jason Ekstrand
2016-11-16
1
-0
/
+14
*
intel/blorp: Add a shader type to make keys more unique
Jason Ekstrand
2016-11-16
1
-0
/
+7
*
intel/blorp: Make the number of samples an explicit parameter
Jason Ekstrand
2016-11-16
1
-0
/
+1
*
intel/blorp: Use wm_prog_data instead of hand-rolling our own
Jason Ekstrand
2016-11-02
1
-28
/
+3
*
intel/blorp: Rework our usage of ralloc when compiling shaders
Jason Ekstrand
2016-10-27
1
-1
/
+2
*
intel/blorp: Rename compile_nir_shader to compile_fs
Jason Ekstrand
2016-10-27
1
-5
/
+5
*
intel/blorp: Add an "enabled" bit to surface_info
Jason Ekstrand
2016-10-14
1
-0
/
+2
*
intel/blorp: Emit more complete DEPTH_STENCIL state
Jason Ekstrand
2016-10-14
1
-0
/
+2
*
intel/blorp: Add support for binding an actual stencil buffer
Jason Ekstrand
2016-10-14
1
-0
/
+1
*
intel/blorp: Make the Z component of the primitive adjustable
Jason Ekstrand
2016-10-14
1
-0
/
+1
*
intel/blorp: use correct header guards
Emil Velikov
2016-10-14
1
-1
/
+4
*
intel/blorp: Add support for RGB destinations in copies
Jason Ekstrand
2016-09-12
1
-0
/
+7
*
intel/blorp: Stop using the X/YOffset field of RENDER_SURFACE_STATE
Jason Ekstrand
2016-09-12
1
-1
/
+19
*
i965: Move blorp into src/intel/blorp
Jason Ekstrand
2016-08-29
1
-0
/
+291