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* glx: add const qualifiers to __indirect_glMultiDrawArraysEXT()Brian Paul2010-09-141-2/+2
* mesa: update to version 64 of GL/glext.hBrian Paul2010-09-143-5/+5
* glx: Don't destroy DRI2 drawables for legacy glx drawablesKristian Høgsberg2010-09-131-1/+11
* glx: Optimize out no-op make current callsKristian Høgsberg2010-09-091-0/+4
* glx: Fix another use-after-free problemKristian Høgsberg2010-09-091-1/+3
* glx: Destroy pixmap after destroying glx and dri drawablesKristian Høgsberg2010-09-081-2/+2
* glx: Ignore DRI2 event for drawables we've destroyedKristian Høgsberg2010-09-081-1/+1
* glx: Fix use after free problemKristian Høgsberg2010-09-081-6/+7
* glx: Drop broken drawable garbage collectionKristian Høgsberg2010-09-089-59/+48
* glx: Set an all NULL vtable for dummyContextKristian Høgsberg2010-09-073-8/+9
* glx: Fix compilation with out xf86vidmodeKristian Høgsberg2010-09-071-7/+1
* glx: Use GLX_BufferSwapComplete unconditionally, we require glproto 1.4.11Kristian Høgsberg2010-09-071-11/+0
* Fix crashes when some GLX API entrypoints are called with no current context.Michel Dänzer2010-09-071-5/+5
* Make XF86VIDMODE extension optionalJon TURNEY2010-09-072-1/+7
* glx: Drop unused dri2proto.h includeKristian Høgsberg2010-09-071-1/+0
* glx: Move dpy and scr fields out of direct rendering conditionalKristian Høgsberg2010-09-071-3/+3
* Some fixes for GLX_INDIRECT_RENDERING only buildJon TURNEY2010-09-073-5/+9
* glx: Only clear the stored context tag when the context has been unboundJon TURNEY2010-09-071-5/+8
* make: Use C++ compiler to link stdc++ library.Brian Paul2010-08-241-2/+3
* glx: Move deref after NULL checkKristian Høgsberg2010-08-041-1/+2
* glx: Fix use after free in drisw error pathKristian Høgsberg2010-08-041-2/+1
* glx: We no longer need screen extensions for driswKristian Høgsberg2010-08-041-2/+0
* glx: dri2InvalidateBuffers() needs the X drawable XID not the GLX oneKristian Høgsberg2010-08-041-2/+2
* glx: Drop _Xglobal_lock while we create and initialize glx displayKristian Høgsberg2010-08-021-21/+39
* glx: Fix copy/paste bug in glXWaitX and glXWaitGLKristian Høgsberg2010-07-291-2/+2
* glx: Compare old ctx against dummyCtx, not NULLKristian Høgsberg2010-07-293-2/+4
* glx: Fix linked list deletion in __glXCloseDisplay()Kristian Høgsberg2010-07-291-1/+1
* glx: Split indirect and applegl implementations into different filesKristian Høgsberg2010-07-287-547/+624
* glx: Move bind and unbind to context vtableKristian Høgsberg2010-07-2811-275/+205
* glx: Rename __GLXcontext and __GLXdisplayPrivate to struct types.Kristian Høgsberg2010-07-2828-757/+770
* glx: Rename __GLXscreenConfigs to struct glx_screenKristian Høgsberg2010-07-2810-101/+99
* glx: Use _X_EXPORT instead of our own PUBLIC macroKristian Høgsberg2010-07-287-101/+74
* glx: Rename glcontextmodes.[ch] to glxconfig.[ch]Kristian Høgsberg2010-07-287-7/+4
* glx: Rename __GLcontextModes to struct glx_configKristian Høgsberg2010-07-2817-289/+258
* glx: Delete unused glcontextmodes.c functionsKristian Høgsberg2010-07-283-101/+0
* glx: Stop using glcore.h and glxint.h in glxKristian Høgsberg2010-07-283-93/+90
* Avoid a compiler warning about a potentially unused variable.Carl Worth2010-07-281-1/+1
* Avoid compiler warning for unused glx_dpy variable.Carl Worth2010-07-281-1/+1
* glx: Remove function prototypes no longer necessaryKristian Høgsberg2010-07-261-7/+0
* glx: Drop debug fprintf that snug in with the previous commitKristian Høgsberg2010-07-261-2/+0
* glx: Enable copy subbuffer patch when GLX_DIRECT_RENDERING is #definedKristian Høgsberg2010-07-261-1/+3
* glx: Drop duplicate psc field in dri context structKristian Høgsberg2010-07-261-3/+2
* glx: Drop duplicate psc field in drisw context structKristian Høgsberg2010-07-241-3/+3
* glx: Fix another case of confusing driContext and dri2_context *Eric Anholt2010-07-231-1/+1
* glx: Correctly look up the dri2 context pointer for SetTexBuffer.Eric Anholt2010-07-231-1/+1
* glx: Don't destroy context with XID 0Kristian Høgsberg2010-07-234-4/+9
* glx: Fix use after free case when destroying screensKristian Høgsberg2010-07-231-1/+0
* glx: zero out drawable structs after allocationKristian Høgsberg2010-07-233-0/+3
* glx: Refactor and simplify context creationKristian Høgsberg2010-07-236-205/+185
* glx: Fix indirect screen initializationKristian Høgsberg2010-07-231-2/+7