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glsl
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Author
Age
Files
Lines
*
glsl: Assign locations for uniforms in UBOs using the std140 rules.
Eric Anholt
2012-07-20
5
-2
/
+270
*
glsl: Don't resize arrays in uniform blocks.
Eric Anholt
2012-07-20
1
-0
/
+7
*
glsl: Don't dead-code eliminiate uniforms declared in uniform blocks.
Eric Anholt
2012-07-20
1
-1
/
+7
*
glsl: Propagate uniform block information into gl_uniform_storage.
Eric Anholt
2012-07-20
2
-1
/
+74
*
glsl: Set the uniform_block index for the linked shader variables.
Eric Anholt
2012-07-20
1
-0
/
+45
*
glsl: Merge the lists of uniform blocks into the linked shader program.
Eric Anholt
2012-07-20
3
-4
/
+145
*
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
2012-07-20
5
-1
/
+85
*
glsl: Turn UBO variable declarations into ir_variables and check qualifiers.
Eric Anholt
2012-07-20
4
-3
/
+39
*
mesa: Set gl_fragment_program::UsesKill in do_set_program_inouts.
Paul Berry
2012-07-20
1
-0
/
+14
*
glsl: Remove open coded version of ir_variable::interpolation_string().
Kenneth Graunke
2012-07-19
1
-15
/
+1
*
glsl: Set UsesDFdy appropriately for GLSL shaders.
Paul Berry
2012-07-19
1
-5
/
+17
*
glsl: Drop obsolete .gitignore entries.
Michel Dänzer
2012-07-17
1
-2
/
+0
*
Fix building glsl when using automake-1.12 after 68e04cc6
Jon TURNEY
2012-07-15
1
-4
/
+10
*
automake: convert libmesa and libmesagallium
Jon TURNEY
2012-07-13
1
-1
/
+1
*
automake: convert libglsl
Jon TURNEY
2012-07-13
7
-147
/
+170
*
glsl/ir_builder: Add a new swizzle_for_size() function.
Kenneth Graunke
2012-07-12
2
-0
/
+20
*
glsl/ir_builder: Add a generic constructor for unary expressions.
Kenneth Graunke
2012-07-12
2
-0
/
+9
*
glsl: Initialize coordinate to NULL in ir_texture constructor.
Kenneth Graunke
2012-07-12
1
-1
/
+2
*
glsl: implement ARB_transform_feedback3 in the linker
Marek Olšák
2012-07-12
1
-15
/
+104
*
glsl: Add parsing for GLSL uniform blocks.
Eric Anholt
2012-07-09
4
-2
/
+164
*
glsl: Don't hide the type of struct_declaration_list.
Eric Anholt
2012-07-09
3
-5
/
+9
*
glcpp: Add built-in #define for GL_ARB_uniform_buffer_object.
Kenneth Graunke
2012-07-09
1
-0
/
+3
*
glsl: Parser handles "#extension GL_ARB_uniform_buffer_object"
Vincent Lejeune
2012-07-09
2
-0
/
+3
*
glsl: Reduce a bit of extra code in the merging of layout qualifiers.
Eric Anholt
2012-07-09
1
-7
/
+2
*
glsl: Take advantage of the layout qualifier flags union to clean up parsing.
Eric Anholt
2012-07-09
1
-21
/
+7
*
glsl: fix unop/binop errors in comments
Brian Paul
2012-07-03
1
-2
/
+2
*
glsl: Remove unused ir_loop_jump::loop pointer.
Kenneth Graunke
2012-07-02
1
-4
/
+0
*
glsl: be more careful about counting varying vars in the linker
Brian Paul
2012-06-27
1
-1
/
+27
*
glsl: glcpp: Extend testing of #line directives
Carl Worth
2012-06-26
2
-0
/
+12
*
glsl: glcpp: Move handling of #line directives from lexer to parser.
Carl Worth
2012-06-26
4
-40
/
+55
*
glsl: glcpp: Rename and document _glcpp_parser_expand_if
Carl Worth
2012-06-26
1
-5
/
+20
*
glsl: Consistently use length-based ralloc string functions for info_log.
Carl Worth
2012-06-26
1
-14
/
+24
*
glsl: glcpp: Allow "#if undefined-macro' to evaluate to false.
Carl Worth
2012-06-26
5
-3
/
+20
*
glsl: fix comment typo
Brian Paul
2012-06-26
1
-1
/
+1
*
glsl: Add IsCentroid bitfield to gl_fragment_program.
Paul Berry
2012-06-25
1
-1
/
+5
*
scons: Add glsl/glcpp to the include path.
Vinson Lee
2012-06-23
1
-2
/
+2
*
glx/tests: Fix signed/unsigned comparison warnings.
Paul Berry
2012-06-20
1
-1
/
+1
*
glsl: Use ir_unop_f2u to convert floats to uints.
Paul Berry
2012-06-15
1
-2
/
+1
*
glsl: Add support for ir_unop_f2u to constant folding.
Paul Berry
2012-06-15
1
-0
/
+6
*
glsl: Add unary operation ir_unop_f2u.
Paul Berry
2012-06-15
3
-0
/
+7
*
glsl: Fix pi/2 constant in acos built-in function
Ian Romanick
2012-06-13
1
-4
/
+4
*
glsl: Transform dot product by a basis vector into a swizzle
Matt Turner
2012-06-12
2
-3
/
+24
*
glsl: Add is_basis function
Matt Turner
2012-06-12
2
-4
/
+70
*
glsl: Check for zero vectors in ir_binop_dot
Matt Turner
2012-06-12
1
-0
/
+7
*
scons: Fix scons build.
José Fonseca
2012-06-11
1
-0
/
+2
*
glsl: Put a bunch of optimization visitors under anonymous namespaces.
Eric Anholt
2012-06-11
15
-0
/
+57
*
automake: Merge the dricore libglsl build into libdricore.
Eric Anholt
2012-06-11
1
-32
/
+3
*
automake: Add a prefix variable for libglsl sources.
Eric Anholt
2012-06-11
3
-86
/
+88
*
glsl: Clean up warnings about deleting classes without virtual destructors.
Eric Anholt
2012-06-08
1
-0
/
+10
*
glsl: fix deref_hash memory leak in constant_expression_value
Marcin Slusarz
2012-06-08
1
-2
/
+5
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