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glsl
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Author
Age
Files
Lines
*
mesa,glsl,mapi: Put extern "C" { ... } where appropriate.
José Fonseca
2011-11-09
2
-6
/
+9
*
glsl: remove trailing comma to silence warning
Brian Paul
2011-11-08
1
-1
/
+1
*
linker: Use app-specified fragment data location during linking
Ian Romanick
2011-11-08
1
-7
/
+9
*
glsl: Generate IR for switch statements
Dan McCabe
2011-11-07
3
-45
/
+254
*
glsl: Reference data structure ctors in grammar
Dan McCabe
2011-11-07
3
-16
/
+193
*
glsl: Create AST structs corresponding to new productions in grammar
Dan McCabe
2011-11-07
1
-0
/
+59
*
glsl: Add productions to GLSL grammar for switch statement
Dan McCabe
2011-11-07
1
-3
/
+61
*
glsl: Create AST data structures for switch statement and case label
Dan McCabe
2011-11-07
1
-4
/
+20
*
Delete code made dead by previous uniform related patches
Ian Romanick
2011-11-07
1
-152
/
+0
*
mesa: Rewrite the way uniforms are tracked and handled
Ian Romanick
2011-11-07
1
-1
/
+1
*
linker: Track uniform locations to new tracking structures
Ian Romanick
2011-11-07
2
-0
/
+98
*
linker: Add helper class for parcelling out backing storage to uniforms
Ian Romanick
2011-11-07
1
-0
/
+86
*
linker: Add helper class for determining uniform usage
Ian Romanick
2011-11-07
1
-0
/
+68
*
glsl: Add new structures for tracking uniforms in linked shaders
Ian Romanick
2011-11-07
1
-0
/
+125
*
linker: Make invalidate_variable_locations available outside the compilation ...
Ian Romanick
2011-11-07
2
-5
/
+9
*
glsl: Allow glsl_types.h to be included in C sources
Ian Romanick
2011-11-07
1
-8
/
+15
*
linker: Check that initializers for global variables match
Ian Romanick
2011-11-03
7
-7
/
+81
*
glsl: Refactor generate_ARB_draw_buffers_variables to use add_builtin_constant
Ian Romanick
2011-11-03
1
-7
/
+4
*
glsl: Put all bitfields in ir_variable together for better packing
Ian Romanick
2011-11-03
1
-8
/
+8
*
linker: Fix the indentation of a block in cross_validate_globals
Ian Romanick
2011-11-03
1
-25
/
+32
*
glsl: add support for GL_OES_EGL_image_external
Chia-I Wu
2011-11-03
15
-1
/
+70
*
glsl: Fix type mismatch when incrementing or decrementing uint.
Paul Berry
2011-11-02
1
-8
/
+24
*
scons: include src/glsl/Makefile.sources
Chia-I Wu
2011-11-02
1
-68
/
+14
*
android: include src/glsl/Makefile.sources
Chia-I Wu
2011-11-02
1
-86
/
+10
*
glsl: Refactor source lists to Makefile.sources
Chia-I Wu
2011-11-02
2
-73
/
+113
*
Build link_uniforms for android
Eugeni Dodonov
2011-11-01
1
-0
/
+1
*
ralloc: Use _vscprintf on MinGW.
José Fonseca
2011-11-01
1
-1
/
+7
*
mesa: Add glsl_type::get_scalar_type() function.
Paul Berry
2011-10-31
2
-0
/
+34
*
glsl: Add isinf() and isnan() builtins.
Paul Berry
2011-10-31
4
-4
/
+34
*
glsl: Add '.ir' extension to builtin IR files
Paul Berry
2011-10-31
66
-3
/
+9
*
glsl: Fix copy-paste error in constant_expression_value(ir_binop_nequal)
Paul Berry
2011-10-31
1
-1
/
+1
*
glsl: Fix compilation of glsl_lexer.ll with MSVC.
Morgan Armand
2011-10-29
1
-0
/
+4
*
glsl: Clean-up spurious error message on bad structure definitions
Ian Romanick
2011-10-28
1
-6
/
+24
*
glsl: Generate an error for array-of-array declarations
Ian Romanick
2011-10-28
1
-2
/
+14
*
glsl: Implement GLSL 1.30's literal integer range restrictions.
Eric Anholt
2011-10-28
1
-8
/
+45
*
glsl: Remove pointless uses of glsl_type::get_base_type().
Kenneth Graunke
2011-10-28
2
-7
/
+3
*
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
2011-10-27
2
-0
/
+26
*
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
2011-10-27
3
-2
/
+9
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
5
-31
/
+48
*
glsl: Rename remaining internal builtins from gl_MESA* to gl_*MESA.
Eric Anholt
2011-10-26
2
-9
/
+9
*
ralloc: Move declaration before code.
Vinson Lee
2011-10-25
1
-1
/
+2
*
scons: Add link_uniforms.cpp to SConscript.
Vinson Lee
2011-10-25
1
-0
/
+1
*
linker: Add uniform_field_visitor class to process leaf fields of a uniform
Ian Romanick
2011-10-25
3
-0
/
+129
*
ralloc: Add new [v]asprintf_rewrite_tail functions.
Kenneth Graunke
2011-10-25
2
-4
/
+80
*
linker: Eliminate more dead code after demoting shader inputs and outputs
Ian Romanick
2011-10-25
1
-4
/
+22
*
glsl: Add uniform_locations_assigned parameter to do_dead_code opt pass
Ian Romanick
2011-10-25
6
-12
/
+39
*
glsl: Fix gl_NormalMatrix swizzle setup to match i965's invariants.
Eric Anholt
2011-10-24
1
-3
/
+3
*
glsl: Add gl_MaxVaryingComponents in GLSL 1.30.
Eric Anholt
2011-10-24
1
-0
/
+2
*
glsl: Add support for constant expression evaluation on round(), roundEven().
Eric Anholt
2011-10-23
1
-0
/
+29
*
glsl: Short-circuit lower_if_to_cond_assign when MaxIfDepth is UINT_MAX.
Kenneth Graunke
2011-10-21
1
-0
/
+3
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