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path: root/src/glsl/test_optpass.cpp
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* glsl: move to compiler/Emil Velikov2016-01-261-276/+0
* glsl: don't lower variable indexing on non-patch tessellation inputs/outputsMarek Olšák2015-07-231-1/+2
* glsl: Don't allocate a name for ir_var_temporary variablesIan Romanick2014-09-301-0/+1
* mesa: move ShaderCompilerOptions into gl_constantsMarek Olšák2014-08-111-1/+1
* glsl: Pass in options to do_algebraic().Matt Turner2014-06-191-1/+1
* glsl: Drop do_common_optimization's max_unroll_iterations parameter.Kenneth Graunke2014-04-111-3/+2
* glsl: Pass ctx->Const.NativeIntegers to do_algebraic.Kenneth Graunke2014-04-081-1/+1
* glsl: Pass ctx->Const.NativeIntegers to do_common_optimization().Kenneth Graunke2014-04-081-1/+1
* glsl: Add a file argument to the IR printer.Eric Anholt2014-02-221-2/+2
* glsl: Change _mesa_glsl_parse_state ctor to use gl_shader_stage enum.Paul Berry2014-01-081-1/+1
* mesa: Store gl_shader_stage enum in gl_shader objects.Paul Berry2014-01-081-0/+1
* mesa: Clean up nomenclature for pipeline stages.Paul Berry2014-01-081-1/+1
* glsl: Remove ir_print_visitor.h includes and usageEric Anholt2013-06-211-1/+0
* glsl: Fix "make check" breakage after adding options to do_common_optimization.Paul Berry2013-05-131-5/+9
* glcpp: Accept pointer to GL context rather than just the API versionCarl Worth2013-01-111-1/+1
* mesa: Rename API_OPENGL to API_OPENGL_COMPAT.Paul Berry2012-11-291-1/+1
* mesa/glsl: rename preprocess to glcpp_preprocessDave Airlie2012-09-151-1/+1
* glsl: Remove the opt_discard_simplification pass.Eric Anholt2012-05-141-2/+0
* glsl: Add uniform_locations_assigned parameter to do_dead_code opt passIan Romanick2011-10-251-2/+2
* glsl: Create a standalone executable for testing optimization passes.Paul Berry2011-07-221-0/+273