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path: root/src/glsl/standalone_scaffolding.h
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* glsl: move to compiler/Emil Velikov2016-01-261-90/+0
* mesa: remove len argument from _mesa_shader_debug()Emil Velikov2015-11-291-1/+1
* mesa: remove Driver.DeleteShaderMarek Olšák2015-10-031-0/+3
* glsl: make stand-alone compiler work with tessellation shaders.Fabian Bieler2015-07-231-0/+4
* mesa: Silence unused parameter warning in _mesa_clear_shader_program_dataIan Romanick2014-10-241-2/+1
* linker: Rely on _mesa_clear_shader_program_data to clear link informationIan Romanick2014-10-241-0/+4
* mesa/cs: Add a MESA_SHADER_COMPUTE stage and update switch statements.Paul Berry2014-02-051-0/+2
* mesa: Clean up nomenclature for pipeline stages.Paul Berry2014-01-081-3/+3
* glsl: Don't return bad values from _mesa_shader_type_to_index.Paul Berry2013-12-171-1/+1
* glsl: Copy _mesa_shader_type_to_index() to standalone scaffolding.Kenneth Graunke2013-05-121-0/+17
* mesa: Report ARB_debug_output for both shader errors and warnings.Eric Anholt2013-03-051-1/+1
* glsl/standalone_scaffolding: Add stub for _mesa_warning()Chad Versace2013-01-241-0/+3
* glsl: report errors via GL_ARB_debug_outputDylan Noblesmith2012-05-021-0/+4
* glsl: Move functions into standalone_scaffolding.cpp for later reuse.Paul Berry2011-07-221-0/+54