Commit message (Expand) | Author | Age | Files | Lines | |
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* | mesa: Use gl_shader::Stage instead of gl_shader::Type where possible. | Paul Berry | 2014-01-08 | 1 | -2/+2 |
* | glsl: move variables in to ir_variable::data, part II | Tapani Pälli | 2013-12-12 | 1 | -8/+8 |
* | glsl: move variables in to ir_variable::data, part I | Tapani Pälli | 2013-12-12 | 1 | -3/+3 |
* | glsl: fix crash introduced by the previous commit | Marek Olšák | 2013-10-30 | 1 | -1/+1 |
* | glsl: break the gl_FragData array into separate gl_FragData[i] variables | Marek Olšák | 2013-10-29 | 1 | -33/+134 |
* | glsl: Hide many classes local to individual .cpp files in anon namespaces. | Eric Anholt | 2013-09-23 | 1 | -0/+2 |
* | glsl: remove struct keyword from ir_variable declarations | Brian Paul | 2013-09-09 | 1 | -4/+4 |
* | glsl: don't eliminate texcoords that can be set by GL_COORD_REPLACE | Marek Olšák | 2013-08-18 | 1 | -8/+19 |
* | glsl: Ensure snprintf is defined on MSVC builds. | José Fonseca | 2013-07-03 | 1 | -0/+1 |
* | glsl/linker: eliminate unused and set-but-unused built-in varyings | Marek Olšák | 2013-07-02 | 1 | -0/+476 |