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* nir/lower_vec_to_movs: Don't emit unneeded movsJason Ekstrand2015-09-231-1/+19
* nir/lower_vec_to_movs: Properly handle source modifiers on vecN opsJason Ekstrand2015-09-231-1/+5
* nir/lower_alu_to_scalar: Add support for nir_op_fdphJason Ekstrand2015-09-221-0/+18
* nir: Add fdph and fdph_replicated opcodesJason Ekstrand2015-09-223-1/+8
* nir/lower_alu_to_scalar: Return after lower_reductionJason Ekstrand2015-09-221-1/+1
* nir/lower_alu_to_scalar: Use the builderJason Ekstrand2015-09-221-25/+22
* nir: Report progress from nir_normalize_cubemap_coords().Kenneth Graunke2015-09-212-8/+23
* nir: Add braces around multi-line loop.Kenneth Graunke2015-09-211-1/+2
* nir: Report progress from nir_lower_system_values().Kenneth Graunke2015-09-212-10/+19
* nir: Report progress from nir_split_var_copies().Kenneth Graunke2015-09-212-4/+13
* nir: Report progress from nir_lower_locals_to_regs().Kenneth Graunke2015-09-212-4/+16
* nir: Report progress from nir_remove_dead_variables().Kenneth Graunke2015-09-212-5/+12
* nir: Report progress from lower_vec_to_movs().Jason Ekstrand2015-09-212-7/+22
* nir: Report progress from nir_lower_globals_vars_to_local().Kenneth Graunke2015-09-212-2/+6
* nir/builder: Don't use designated initializersJason Ekstrand2015-09-211-3/+18
* nir: Move system value -> intrinsic mapping into nir.cJason Ekstrand2015-09-213-40/+40
* nir: rename nir_lower_samplers.c{pp,}Emil Velikov2015-09-211-4/+2
* nir: add C wrapper around glsl_type::record_location_offsetEmil Velikov2015-09-212-0/+9
* nir: move stdio.h inclusion before extern CEmil Velikov2015-09-211-2/+2
* nir/print: fix coverity errorRob Clark2015-09-201-1/+1
* nir: add two-sided-color lowering passRob Clark2015-09-182-0/+210
* nir/build: add nir_vec() helperRob Clark2015-09-183-31/+20
* nir/lower_tex: add support to clamp texture coordsRob Clark2015-09-182-1/+103
* nir/lower_tex: support for lowering RECT texturesRob Clark2015-09-182-3/+63
* nir/lower_tex: support projector lowering per sampler typeRob Clark2015-09-182-9/+30
* nir/lower_tex: split out project_src() helperRob Clark2015-09-181-69/+77
* nir: rename nir_lower_tex_projectorRob Clark2015-09-182-6/+6
* nir/builder: fix c++11 compiler warningRob Clark2015-09-171-1/+1
* nir: really actually fix comment this timeRob Clark2015-09-171-1/+1
* nir/print: print variable namesRob Clark2015-09-171-0/+30
* nir: some comment fixupsRob Clark2015-09-171-5/+5
* nir: add lowering stage for user-clip-planes / clipdistRob Clark2015-09-172-0/+343
* nir: add sysval for user-clip-planesRob Clark2015-09-171-13/+14
* nir: Add a pass to rewrite uses of vecN sources to the vecN destinationJason Ekstrand2015-09-172-0/+198
* nir: Add comments to nir_index_instrs and nir_index_ssa_defsJason Ekstrand2015-09-171-0/+8
* nir: Add a generic instruction indexJason Ekstrand2015-09-172-0/+22
* nir: support indirect indexing samplers in struct arraysTimothy Arceri2015-09-171-76/+88
* glsl: store uniform slot id in var location fieldTimothy Arceri2015-09-171-0/+1
* nir/print: print symbolic names from shader-enumRob Clark2015-09-161-3/+42
* nir/print: bit of state refactoringRob Clark2015-09-161-109/+152
* nir: add lowering for ffractRob Clark2015-09-162-0/+4
* nir/builder: Use a normal temporary array in nir_channelJason Ekstrand2015-09-151-1/+2
* nir/lower_vec_to_movs: Coalesce into destinations of fdot instructionsJason Ekstrand2015-09-151-13/+36
* nir: Add a fdot instruction that replicates the result to a vec4Jason Ekstrand2015-09-153-0/+12
* nir/lower_vec_to_movs: Coalesce movs on-the-fly when possibleJason Ekstrand2015-09-151-0/+85
* nir/lower_vec_to_movs: Get rid of start_idx and swizzle compactingJason Ekstrand2015-09-151-20/+13
* nir/lower_vec_to_movs: Handle partially SSA shadersJason Ekstrand2015-09-151-6/+15
* nir/lower_vec_to_movs: Pass the shader around directlyJason Ekstrand2015-09-151-6/+8
* nir: Add gl_WorkGroupID system variableJordan Justen2015-09-133-0/+6
* nir: Add gl_LocalInvocationID variableJordan Justen2015-09-133-0/+6