Commit message (Expand) | Author | Age | Files | Lines | |
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* | nir: move shader_enums.[ch] to compiler | Emil Velikov | 2016-01-26 | 1 | -257/+0 |
* | glsl: Don't abbreviate tessellation shader stage names. | Kenneth Graunke | 2016-01-19 | 1 | -2/+2 |
* | glsl: Restore Mesa-style to shader_enums.c/h. | Matt Turner | 2016-01-19 | 1 | -8/+16 |
* | glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c | Kristian Høgsberg Kristensen | 2016-01-08 | 1 | -0/+36 |
* | glsl: couple shader_enums cleanups | Rob Clark | 2015-10-16 | 1 | -0/+8 |
* | glsl: move shader_enums into nir | Rob Clark | 2015-10-09 | 1 | -0/+205 |