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glsl
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ir.h
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Author
Age
Files
Lines
*
glsl2: Add cmp field to ir_loop
Ian Romanick
2010-09-03
1
-6
/
+21
*
glsl: Move is_built_in flag from ir_function_signature to ir_function.
Kenneth Graunke
2010-08-26
1
-3
/
+3
*
mesa: Add new ir_unop_any() expression operation.
Eric Anholt
2010-08-23
1
-0
/
+1
*
glsl: Standardize a few more uses of struct vs class keyword.
José Fonseca
2010-08-14
1
-2
/
+2
*
glsl2: remove trailing comma to silence warning
Brian Paul
2010-08-11
1
-1
/
+1
*
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
Eric Anholt
2010-08-06
1
-0
/
+3
*
glsl2: Add a pass to convert exp and log to exp2 and log2.
Eric Anholt
2010-08-05
1
-2
/
+2
*
glsl2: Don't dead-code eliminate a call where the return value is unused.
Eric Anholt
2010-08-05
1
-0
/
+3
*
glsl2: Add a pass for removing unused functions.
Eric Anholt
2010-08-05
1
-1
/
+0
*
glsl2: Remove the shader_in/shader_out tracking separate from var->mode.
Eric Anholt
2010-08-04
1
-10
/
+4
*
glsl2: Add ir_assignment::write_mask and associated methods
Ian Romanick
2010-08-04
1
-1
/
+43
*
glsl2: Make the clone() method take a talloc context.
Eric Anholt
2010-08-04
1
-21
/
+26
*
glsl2: Set ir_discard::ir_type when cloning it
Aras Pranckevicius
2010-08-04
1
-0
/
+1
*
glsl2: Add new ir_constant::zero static method.
Kenneth Graunke
2010-07-28
1
-0
/
+5
*
glsl2: Add support for redeclaring layout of gl_FragCoord for ARB_fcc.
Eric Anholt
2010-07-28
1
-0
/
+4
*
glsl2: Add optimization pass for algebraic simplifications.
Eric Anholt
2010-07-27
1
-0
/
+8
*
glsl2: Initialize ir_instruction::type and ir_rvalue::type.
Kenneth Graunke
2010-07-22
1
-4
/
+2
*
glsl2: Make ir_assignment derive from ir_instruction, not ir_rvalue.
Kenneth Graunke
2010-07-22
1
-1
/
+1
*
glsl2: Extend ir_constant to store constant arrays, and generate them.
Kenneth Graunke
2010-07-21
1
-0
/
+6
*
linker: Link built-in functions instead of including them in every shader
Ian Romanick
2010-07-21
1
-0
/
+3
*
glsl2: Add function to import function prototypes from one IR tree to another
Ian Romanick
2010-07-21
1
-0
/
+6
*
glsl2: Implement utility routine to talloc reparent an IR tree
Ian Romanick
2010-07-20
1
-0
/
+3
*
glsl2: Add and use new variable mode ir_var_temporary
Ian Romanick
2010-07-20
1
-2
/
+3
*
ir_constant_expression: Convert from a visitor to a virtual function.
Kenneth Graunke
2010-07-20
1
-2
/
+20
*
glsl2: Move constant_expression_value method to ir_rvalue.
Kenneth Graunke
2010-07-20
1
-2
/
+2
*
glsl2: Explicitly walk lists in ir_function::parameter_lists_match
Ian Romanick
2010-07-19
1
-2
/
+2
*
ir_function_signature: Make actual_parameters public
Ian Romanick
2010-07-19
1
-3
/
+3
*
glsl2: Give IR nodes a type field.
Eric Anholt
2010-07-19
1
-8
/
+34
*
glsl2: Remove the const disease from function signature's callee.
Eric Anholt
2010-07-18
1
-4
/
+4
*
glsl2: Make cross() be an expression operation.
Eric Anholt
2010-07-18
1
-0
/
+1
*
glsl2: Remove ir_program bong hits.
Kenneth Graunke
2010-07-14
1
-4
/
+0
*
ir_function: Make matching_signature not return const
Ian Romanick
2010-07-12
1
-1
/
+1
*
linker: Implement first bits of intrastage linking
Ian Romanick
2010-07-12
1
-0
/
+3
*
ir_function_signature: Add method to get the function owning a signature
Ian Romanick
2010-07-12
1
-4
/
+21
*
glsl2: Add utility function clone_ir_list
Ian Romanick
2010-07-12
1
-0
/
+9
*
ir_call: Add method to set the function signature being called
Ian Romanick
2010-07-12
1
-0
/
+5
*
glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.
Eric Anholt
2010-07-12
1
-0
/
+6
*
glsl2: Clone methods return the type of the thing being cloned
Ian Romanick
2010-07-06
1
-17
/
+21
*
glsl2: Add a pass to convert mod(a, b) to b * fract(a/b).
Eric Anholt
2010-07-01
1
-0
/
+9
*
glsl2: Add ir_unop_fract as an expression type.
Eric Anholt
2010-07-01
1
-0
/
+1
*
glsl2: Define new ir_discard instruction.
Kenneth Graunke
2010-06-30
1
-0
/
+27
*
ir_to_mesa: Start adding support for texture instructions.
Eric Anholt
2010-06-29
1
-0
/
+6
*
ir_swizzle: Add new constructor, refactor constructors
Ian Romanick
2010-06-29
1
-0
/
+11
*
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
1
-0
/
+1178