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path: root/src/glsl/ir.cpp
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* glsl: Add ir_triop_vector_insertIan Romanick2013-05-131-0/+1
* glsl: Add ir_binop_vector_extractIan Romanick2013-05-131-0/+5
* glsl: Add a pass to lower bitfield-insert into bfm+bfi.Matt Turner2013-05-061-0/+2
* glsl: Add support for new bit built-ins in ARB_gpu_shader5.Matt Turner2013-05-061-1/+7
* glsl: Implement ARB_texture_query_lodDave Airlie2013-03-291-1/+4
* Replace gl_frag_attrib enum with gl_varying_slot.Paul Berry2013-03-151-1/+1
* glsl: add support for ARB_texture_multisampleChris Forbes2013-03-021-1/+1
* glsl: Convert mix() to use a new ir_triop_lrp opcode.Kenneth Graunke2013-02-281-0/+4
* glsl: Consolidate ir_expression constructors that use explicit types.Kenneth Graunke2013-02-281-28/+6
* glsl: Extend ir_expression_operation for ARB_shading_language_packingMatt Turner2013-01-251-0/+11
* glsl: Remove ir_variable::uniform_blockIan Romanick2013-01-251-1/+0
* glsl: Fix type-deduction for and/or/xor expressionsChad Versace2013-01-241-0/+5
* glsl: Reformat and/or/xor cases in ir_expression ctorChad Versace2013-01-241-2/+2
* glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)Chad Versace2013-01-241-0/+27
* glsl: Eliminate ambiguity between function ins/outs and shader ins/outsPaul Berry2013-01-241-2/+2
* glsl: Create a field to store fractional varying locations.Paul Berry2012-12-141-0/+1
* glsl: add 'f' suffix to floats to silence MSVC warningsBrian Paul2012-11-061-1/+1
* glsl: make tex_opcode_strs staticDave Airlie2012-09-151-1/+1
* glsl: Add a "ubo_load" expression type for fetches from UBOs.Eric Anholt2012-08-071-0/+1
* glsl: Translate the AST for uniform blocks into some IR structures.Eric Anholt2012-07-201-0/+1
* glsl: Add unary operation ir_unop_f2u.Paul Berry2012-06-151-0/+2
* glsl: Add is_basis functionMatt Turner2012-06-121-0/+48
* glsl: Bitwise conversion operator support in ir_expression.Olivier Galibert2012-06-071-0/+4
* glsl: New unary opcodes for ARB_shader_bit_encoding support.Olivier Galibert2012-06-071-0/+4
* glsl: Add an origin pointer in the function signature object.Olivier Galibert2012-05-081-0/+1
* glsl: Add methods to copy parts of one ir_constant into another.Olivier Galibert2012-05-081-0/+89
* glsl: Extend ir_constant::zero to handle more types.Olivier Galibert2012-05-081-1/+16
* glsl: Remove ir_call::get_callee() and set_callee().Kenneth Graunke2012-04-021-5/+0
* glsl: Convert ir_call to be a statement rather than a value.Kenneth Graunke2012-04-021-2/+0
* glsl: Use ir_rvalue to represent generic error_type values.Kenneth Graunke2012-04-021-5/+5
* glsl: Make ir_dereference_variable ctor assert the variable exists.Kenneth Graunke2012-03-261-1/+3
* glsl: Make ir_dereference_record constructor assert the variable exists.Kenneth Graunke2012-03-261-4/+4
* glsl: Make ir_dereference_array constructor assert the variable exists.Kenneth Graunke2012-03-261-10/+9
* linker: Check that initializers for global variables matchIan Romanick2011-11-031-0/+5
* glsl: add ir_variable::determine_interpolation_mode() function.Paul Berry2011-10-271-0/+15
* glsl: Distinguish between no interpolation qualifier and 'smooth'Paul Berry2011-10-271-1/+2
* mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.Paul Berry2011-10-271-4/+4
* glsl: Remove unused method ir_variable::component_slotsIan Romanick2011-10-071-8/+0
* glsl: Remove field array_lvalue from ir_variable.Paul Berry2011-09-141-4/+1
* glsl: Add a new ir_txs (textureSize) opcode to ir_texture.Kenneth Graunke2011-08-231-6/+10
* glsl: Make is_lvalue() and variable_referenced() const.Paul Berry2011-08-151-2/+2
* glsl: Move type_contains_sampler() into glsl_type for later reuse.Paul Berry2011-07-181-16/+1
* glsl: Add ir_unop_i2u and ir_unop_u2i operations.Bryan Cain2011-06-291-0/+8
* glsl: add cast to silence signed/unsigned comparison warningBrian Paul2011-03-151-1/+1
* glsl: Explicitly specify a type when reading/printing ir_texture.Kenneth Graunke2011-03-141-12/+8
* glsl: Introduce a new "const_in" variable mode.Kenneth Graunke2011-01-311-1/+16
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-9/+9
* glsl: Propagate depth layout qualifier from AST to IRChad Versace2011-01-261-0/+1
* glsl: Define enum ir_depth_layoutChad Versace2011-01-261-0/+16
* glsl: Track variable usage, use that to enforce semanticsIan Romanick2011-01-121-0/+1