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glsl
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ir.cpp
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Author
Age
Files
Lines
*
glsl: support compilation of geometry shaders
Bryan Cain
2013-08-01
1
-0
/
+21
*
glsl: Add ir_triop_vector_insert
Ian Romanick
2013-05-13
1
-0
/
+1
*
glsl: Add ir_binop_vector_extract
Ian Romanick
2013-05-13
1
-0
/
+5
*
glsl: Add a pass to lower bitfield-insert into bfm+bfi.
Matt Turner
2013-05-06
1
-0
/
+2
*
glsl: Add support for new bit built-ins in ARB_gpu_shader5.
Matt Turner
2013-05-06
1
-1
/
+7
*
glsl: Implement ARB_texture_query_lod
Dave Airlie
2013-03-29
1
-1
/
+4
*
Replace gl_frag_attrib enum with gl_varying_slot.
Paul Berry
2013-03-15
1
-1
/
+1
*
glsl: add support for ARB_texture_multisample
Chris Forbes
2013-03-02
1
-1
/
+1
*
glsl: Convert mix() to use a new ir_triop_lrp opcode.
Kenneth Graunke
2013-02-28
1
-0
/
+4
*
glsl: Consolidate ir_expression constructors that use explicit types.
Kenneth Graunke
2013-02-28
1
-28
/
+6
*
glsl: Extend ir_expression_operation for ARB_shading_language_packing
Matt Turner
2013-01-25
1
-0
/
+11
*
glsl: Remove ir_variable::uniform_block
Ian Romanick
2013-01-25
1
-1
/
+0
*
glsl: Fix type-deduction for and/or/xor expressions
Chad Versace
2013-01-24
1
-0
/
+5
*
glsl: Reformat and/or/xor cases in ir_expression ctor
Chad Versace
2013-01-24
1
-2
/
+2
*
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
Chad Versace
2013-01-24
1
-0
/
+27
*
glsl: Eliminate ambiguity between function ins/outs and shader ins/outs
Paul Berry
2013-01-24
1
-2
/
+2
*
glsl: Create a field to store fractional varying locations.
Paul Berry
2012-12-14
1
-0
/
+1
*
glsl: add 'f' suffix to floats to silence MSVC warnings
Brian Paul
2012-11-06
1
-1
/
+1
*
glsl: make tex_opcode_strs static
Dave Airlie
2012-09-15
1
-1
/
+1
*
glsl: Add a "ubo_load" expression type for fetches from UBOs.
Eric Anholt
2012-08-07
1
-0
/
+1
*
glsl: Translate the AST for uniform blocks into some IR structures.
Eric Anholt
2012-07-20
1
-0
/
+1
*
glsl: Add unary operation ir_unop_f2u.
Paul Berry
2012-06-15
1
-0
/
+2
*
glsl: Add is_basis function
Matt Turner
2012-06-12
1
-0
/
+48
*
glsl: Bitwise conversion operator support in ir_expression.
Olivier Galibert
2012-06-07
1
-0
/
+4
*
glsl: New unary opcodes for ARB_shader_bit_encoding support.
Olivier Galibert
2012-06-07
1
-0
/
+4
*
glsl: Add an origin pointer in the function signature object.
Olivier Galibert
2012-05-08
1
-0
/
+1
*
glsl: Add methods to copy parts of one ir_constant into another.
Olivier Galibert
2012-05-08
1
-0
/
+89
*
glsl: Extend ir_constant::zero to handle more types.
Olivier Galibert
2012-05-08
1
-1
/
+16
*
glsl: Remove ir_call::get_callee() and set_callee().
Kenneth Graunke
2012-04-02
1
-5
/
+0
*
glsl: Convert ir_call to be a statement rather than a value.
Kenneth Graunke
2012-04-02
1
-2
/
+0
*
glsl: Use ir_rvalue to represent generic error_type values.
Kenneth Graunke
2012-04-02
1
-5
/
+5
*
glsl: Make ir_dereference_variable ctor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-1
/
+3
*
glsl: Make ir_dereference_record constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-4
/
+4
*
glsl: Make ir_dereference_array constructor assert the variable exists.
Kenneth Graunke
2012-03-26
1
-10
/
+9
*
linker: Check that initializers for global variables match
Ian Romanick
2011-11-03
1
-0
/
+5
*
glsl: add ir_variable::determine_interpolation_mode() function.
Paul Berry
2011-10-27
1
-0
/
+15
*
glsl: Distinguish between no interpolation qualifier and 'smooth'
Paul Berry
2011-10-27
1
-1
/
+2
*
mesa: Expose GLSL interpolation qualifiers in gl_fragment_program.
Paul Berry
2011-10-27
1
-4
/
+4
*
glsl: Remove unused method ir_variable::component_slots
Ian Romanick
2011-10-07
1
-8
/
+0
*
glsl: Remove field array_lvalue from ir_variable.
Paul Berry
2011-09-14
1
-4
/
+1
*
glsl: Add a new ir_txs (textureSize) opcode to ir_texture.
Kenneth Graunke
2011-08-23
1
-6
/
+10
*
glsl: Make is_lvalue() and variable_referenced() const.
Paul Berry
2011-08-15
1
-2
/
+2
*
glsl: Move type_contains_sampler() into glsl_type for later reuse.
Paul Berry
2011-07-18
1
-16
/
+1
*
glsl: Add ir_unop_i2u and ir_unop_u2i operations.
Bryan Cain
2011-06-29
1
-0
/
+8
*
glsl: add cast to silence signed/unsigned comparison warning
Brian Paul
2011-03-15
1
-1
/
+1
*
glsl: Explicitly specify a type when reading/printing ir_texture.
Kenneth Graunke
2011-03-14
1
-12
/
+8
*
glsl: Introduce a new "const_in" variable mode.
Kenneth Graunke
2011-01-31
1
-1
/
+16
*
Convert everything from the talloc API to the ralloc API.
Kenneth Graunke
2011-01-31
1
-9
/
+9
*
glsl: Propagate depth layout qualifier from AST to IR
Chad Versace
2011-01-26
1
-0
/
+1
*
glsl: Define enum ir_depth_layout
Chad Versace
2011-01-26
1
-0
/
+16
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