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* glsl/glcpp: Fix line-continuation code to handle multiple newline flavorsCarl Worth2014-08-071-9/+87
* glcpp: Resolve implicit GLSL version to 100 if the API is ES.Matt Turner2014-01-271-1/+1
* glcpp: Check version_resolved in the proper place.Matt Turner2014-01-271-1/+1
* glcpp: Set extension defines after resolving the GLSL version.Matt Turner2014-01-231-1/+3
* glcpp: Fix post-decrement underflow in loop-control variableCarl Worth2013-06-031-1/+3
* glcpp: Rewrite line-continuation support to act globally.Carl Worth2013-01-111-66/+49
* glcpp: Honor the GL context's DisableGLSLLineContinuations optionCarl Worth2013-01-111-1/+3
* glcpp: Accept pointer to GL context rather than just the API versionCarl Worth2013-01-111-2/+2
* Revert "glcpp: Rewrite line-continuation support to act globally."Carl Worth2012-11-301-43/+66
* glcpp: Rewrite line-continuation support to act globally.Carl Worth2012-11-301-66/+43
* mesa/glsl: rename preprocess to glcpp_preprocessDave Airlie2012-09-151-1/+1
* glsl: Consistently use length-based ralloc string functions for info_log.Carl Worth2012-06-261-14/+24
* Convert everything from the talloc API to the ralloc API.Kenneth Graunke2011-01-311-16/+14
* glsl: Define GL_ES preprocessor macro if API is OpenGL ES 2.0.Kenneth Graunke2010-09-071-2/+2
* glsl2: remove 'extern' keyword in .c fileBrian Paul2010-08-271-1/+1
* glsl/mesa: fixes for MSVCAras Pranckevicius2010-08-251-0/+1
* glsl2: Include string.h in preprocessorJakob Bornecrantz2010-08-131-0/+1
* glcpp: Fix "unterminated if" diagnostic.Carl Worth2010-08-111-0/+3
* glsl2: move declarations before codeBrian Paul2010-08-111-2/+4
* glcpp: Don't look for backslashes before the beginning of the string.Kenneth Graunke2010-07-301-3/+7
* glsl2: Conditionally define preprocessor tokens for optional extensionsIan Romanick2010-07-011-2/+3
* glsl2: Move the compiler to the subdirectory it will live in in Mesa.Eric Anholt2010-06-241-0/+155